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Also, Aichi, you might want add a limit to the speed at which you can get collision damage. The problem is that if you accidentally ram a wall or a boss, you instantly die. This is especially true if the level 4 boss teleports inside of you
...And this is why that boss actually can't teleport inside of you.
Can a check be implemented to determine which weapon/upgrade you get from a pickup? More than once I got the ground-shooting thing four times in a row, and that was all I had against the fourth boss
Also, can it be made so only flying enemies (not tanks) can spawn the pickup thing? I've been, for lack of a better term, screwed over multiple times by a tank spawning one after it got hit by the ground shooter when it's <5 pixels away from the left of the screen, and/or when you reach that part in level 4 (link to spot in youtube vid) where the bottom tank spawns a power-up and it goes right into the part sticking up directly to the left of it, instantly destroying it
One last thing--why do you have to shoot a power-up to get the weapon? Shouldn't merely picking it up be enough?
Is a level editor planned?
Congrats! I wish ticalc put a screenshot (at least a still) in that news post. The graphics would be enough to convince everyone.
Crap, I cant send it. Calc is not recognised by windows
nah, I get an 'error balloon' "USB device is not recognized" (Or so, just translated on-the-fly, not looked up). Maybe I shuold check batteries or so.