Author Topic: [Contest] Illusiat 11 Grammer Port  (Read 18264 times)

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Offline Xeda112358

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Re: [Contest] Illusiat 11 Grammer Port
« Reply #90 on: January 20, 2013, 09:11:14 am »
Ohmygosh, Yeong is teh greatest :D  :w00t: (Sorry, there is a reason for why I wasn't the cheerleader >.>)

Dear Yeong,

You know we will all still love you here.


Unless you don't finish this project.

Sincerely,
Zeda

P.S.-Fahahaha. Fwaha. Fwa.


Just kidding, but seriously, like Art_of_Camelot said, you are a decent programmer and you are pretty good with making things look really nice :) You've already made a pretty cool program and I've only seen part of it o.o

Offline Yeong

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Re: [Contest] Illusiat 11 Grammer Port
« Reply #91 on: January 21, 2013, 12:06:18 am »
Argh ERR:? On jumping to another program is back. Xeda said she doesn't have any problem in her calc so idk what the problem is. D:
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Offline DJ Omnimaga

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Re: [Contest] Illusiat 11 Grammer Port
« Reply #92 on: January 21, 2013, 01:52:59 am »
By the way the contest deadline seems to have been extended by 24 hours: http://www.cemetech.net/forum/viewtopic.php?p=198661#198661

Also what OS do you have Yeong? Maybe Grammer only works on certain OSes?
« Last Edit: January 21, 2013, 01:53:36 am by DJ_O »

Offline Juju

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Re: [Contest] Illusiat 11 Grammer Port
« Reply #93 on: January 21, 2013, 01:54:11 am »
Well then, I guess it leave us more time to finish our entries.

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Offline Yeong

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Re: [Contest] Illusiat 11 Grammer Port
« Reply #94 on: January 21, 2013, 10:57:27 am »
I recently downgraded to 2.43.
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Offline Xeda112358

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Re: [Contest] Illusiat 11 Grammer Port
« Reply #95 on: January 21, 2013, 10:58:27 am »
Yeah, 2.43 is what I am using, I don't know what is broken !_!

Offline DJ Omnimaga

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Re: [Contest] Illusiat 11 Grammer Port
« Reply #96 on: January 21, 2013, 05:53:34 pm »
Darn I hope this doesn't kill the project :(. On my 83+ I remember being unable to compile APPs with Axe and only 1 other person was unable to do so. Could it be Zstart?

Offline Yeong

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Re: [Contest] Illusiat 11 Grammer Port
« Reply #97 on: January 21, 2013, 07:11:10 pm »
It seems like I still won't be able to make it into contest (took too much time dealing with my calc issue). Only if I had more time to use computer, I would've done it though. Oh well, at least I tried. :P However, do expect a demo around next week though.
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Offline DJ Omnimaga

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Re: [Contest] Illusiat 11 Grammer Port
« Reply #98 on: January 21, 2013, 08:13:37 pm »
Sorry to hear. But i think the grammer buig needs to be addressed so this won't permanently stops the project x.x.

You could maybe start a new topic in calc help in case this is a single-calc issue, so ThePenguin and other OS hackers can maybe help unbricking your calc.
« Last Edit: January 21, 2013, 08:18:09 pm by DJ_O »

Offline TIfanx1999

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Re: [Contest] Illusiat 11 Grammer Port
« Reply #99 on: January 21, 2013, 08:36:51 pm »
Aww, too bad Yeong. :/ At least you'll have a demo up soon though. :)

Offline Yeong

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Re: [Contest] Illusiat 11 Grammer Port
« Reply #100 on: January 22, 2013, 10:14:32 pm »
All right. So here's the screenshot of it so far



The battle system was working, but now it doesn't ;-; I'm still figuring out what went wrong.

Offline blue_bear_94

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Re: [Contest] Illusiat 11 Grammer Port
« Reply #101 on: January 22, 2013, 10:25:17 pm »
Did you clear both of the drawing buffers before drawing the battle interface?
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Offline Yeong

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Re: [Contest] Illusiat 11 Grammer Port
« Reply #102 on: January 22, 2013, 10:26:35 pm »
oh, that background is intentional. :D
it's just some of the monster AI makes the game freezes (it was not shown in the screenshot)
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Offline Xeda112358

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Re: [Contest] Illusiat 11 Grammer Port
« Reply #103 on: January 23, 2013, 06:35:40 am »
That is nice o.o I am trying to think of what code could cause it to freeze. I made sure to include ON breaks in everything that could potentially take a long time to execute, as far as I know D:

Offline DJ Omnimaga

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Re: [Contest] Illusiat 11 Grammer Port
« Reply #104 on: January 23, 2013, 04:00:04 pm »
You should maybe post the entire code now that the Cemetech contest is over. Xeda might have an easier time helping you if it happens to be either a Grammer bug or a programming error :P

Also suggestion for the title screen, seeing you changed your nickname to just "Yeong": Maybe change the copyright to 2002 Omnimaga 2013 Yeong? :P
« Last Edit: January 23, 2013, 04:00:59 pm by DJ_O »