Author Topic: [Contest] My First Quantum Translocator  (Read 17558 times)

0 Members and 1 Guest are viewing this topic.

Offline leafy

  • CoT Emeritus
  • LV10 31337 u53r (Next: 2000)
  • *
  • Posts: 1554
  • Rating: +475/-97
  • Seizon senryakuuuu!
    • View Profile
    • keff.me
[Contest] My First Quantum Translocator
« on: November 26, 2011, 02:28:53 pm »
A port of the critically acclaimed Flash game.

Since JustCause handed the project over to me, I've been working on porting this for the Cemetech Contest #8. Things are going pretty well, and I've got about half of the engine done with. I'm currently working on platform collisions, and will have updates once I have them ^^

« Last Edit: November 26, 2011, 03:39:33 pm by leafiness0 »
In-progress: Graviter (...)

Offline Darl181

  • «Yo buddy, you still alive?»
  • CoT Emeritus
  • LV12 Extreme Poster (Next: 5000)
  • *
  • Posts: 3408
  • Rating: +305/-13
  • VGhlIEdhbWU=
    • View Profile
    • darl181.webuda.com
Re: [Contest] My First Quantum Translocator
« Reply #1 on: November 26, 2011, 02:35:31 pm »
Looking pretty cool so far :)

The background looks a bit weird tho, maybe make the lines more regular or something?
Vy'o'us pleorsdti thl'e gjaemue

Offline lkj

  • LV6 Super Member (Next: 500)
  • ******
  • Posts: 485
  • Rating: +58/-1
    • View Profile
Re: [Contest] My First Quantum Translocator
« Reply #2 on: November 26, 2011, 04:16:24 pm »
I like the background, you shouldn't change it :D

Offline TIfanx1999

  • ಠ_ಠ ( ͡° ͜ʖ ͡°)
  • CoT Emeritus
  • LV13 Extreme Addict (Next: 9001)
  • *
  • Posts: 6173
  • Rating: +191/-9
    • View Profile
Re: [Contest] My First Quantum Translocator
« Reply #3 on: November 26, 2011, 08:39:00 pm »
Very cool! I'm sure it'll do well if you have the time to get a sizable chunk of it completed by the deadline. :)

Offline DJ Omnimaga

  • Clacualters are teh gr33t
  • CoT Emeritus
  • LV15 Omnimagician (Next: --)
  • *
  • Posts: 55943
  • Rating: +3154/-232
  • CodeWalrus founder & retired Omnimaga founder
    • View Profile
    • Dream of Omnimaga Music
Re: [Contest] My First Quantum Translocator
« Reply #4 on: November 26, 2011, 11:02:04 pm »
I love the background. Sad to see JustCause cancelled it (although I blame his parents for nearly killing it about 3 times), but I'm happy he handed it to someone else and that it's being continued. :D

Offline annoyingcalc

  • LV10 31337 u53r (Next: 2000)
  • **********
  • Posts: 1953
  • Rating: +140/-72
  • Found in Eclipse.exe
    • View Profile
Re: [Contest] My First Quantum Translocator
« Reply #5 on: November 26, 2011, 11:13:59 pm »
Awesome O.O
This used to contain a signature.

Offline leafy

  • CoT Emeritus
  • LV10 31337 u53r (Next: 2000)
  • *
  • Posts: 1554
  • Rating: +475/-97
  • Seizon senryakuuuu!
    • View Profile
    • keff.me
Re: [Contest] My First Quantum Translocator
« Reply #6 on: November 27, 2011, 01:00:10 am »
Updates!


Very cool! I'm sure it'll do well if you have the time to get a sizable chunk of it completed by the deadline. :)
I plan to get all of it done - and then some ^^

I love the background. Sad to see JustCause cancelled it (although I blame his parents for nearly killing it about 3 times), but I'm happy he handed it to someone else and that it's being continued. :D
He didn't cancel it, I just asked him and he said ok. He was still planning on doing it, but I stole it from him D:
In-progress: Graviter (...)

Offline squidgetx

  • Food.
  • CoT Emeritus
  • LV10 31337 u53r (Next: 2000)
  • *
  • Posts: 1881
  • Rating: +503/-17
  • rawr.
    • View Profile
Re: [Contest] My First Quantum Translocator
« Reply #7 on: November 27, 2011, 04:09:30 pm »
Looks nice.

Small nitpick: maybe you want to take a look at the drawing code for the sprite you have there: there's some white-space lag. I don't know how to explain it, but watch the screenie really closely and you'll see.

Nice effects, btw. Also I like the background. I was going to suggest using something other than just pure b/w blocks too (You'd have to use masked sprites though)

Offline Darl181

  • «Yo buddy, you still alive?»
  • CoT Emeritus
  • LV12 Extreme Poster (Next: 5000)
  • *
  • Posts: 3408
  • Rating: +305/-13
  • VGhlIEdhbWU=
    • View Profile
    • darl181.webuda.com
Re: [Contest] My First Quantum Translocator
« Reply #8 on: November 27, 2011, 05:08:29 pm »
I think most of the char is supposed to be white, except the white is seen as transparent on white and doesn't effect the bg, with the black part a sort of helmet visor or something.
(like the original sprite: http://cellardoorgames.com/blog/?page_id=326 )
« Last Edit: November 28, 2011, 10:19:49 am by Darl181 »
Vy'o'us pleorsdti thl'e gjaemue

Offline JustCause

  • CoT Emeritus
  • LV8 Addict (Next: 1000)
  • *
  • Posts: 810
  • Rating: +115/-5
    • View Profile
Re: [Contest] My First Quantum Translocator
« Reply #9 on: November 28, 2011, 09:35:05 am »
And somehow he's already one-upped my version. Epic work, Leafy. :)
See you, space cowboy...

Offline Iambian

  • Coder Of Tomorrow
  • LV8 Addict (Next: 1000)
  • ********
  • Posts: 739
  • Rating: +216/-3
  • Cherry Flavoured Nommer of Fishies
    • View Profile
Re: [Contest] My First Quantum Translocator
« Reply #10 on: November 28, 2011, 10:08:10 am »
That screenshot looks awesome. When I first saw it, I was amazed first by the background, which gives it a sort of spacey feel. The background effects (you know, those white lines thing) gives it more of a science-y feel. When I saw the particles and noted the different colors given what is being done with them, I knew that... someone... was paying extra close attention to detail :)

I enjoyed playing the original flash game, and given what I see here, this is something I'm hoping to see finished in the near future.
A Cherry-Flavored Iambian draws near... what do you do? ...

Offline leafy

  • CoT Emeritus
  • LV10 31337 u53r (Next: 2000)
  • *
  • Posts: 1554
  • Rating: +475/-97
  • Seizon senryakuuuu!
    • View Profile
    • keff.me
Re: [Contest] My First Quantum Translocator
« Reply #11 on: November 28, 2011, 05:14:03 pm »
I've fined tuned all the motions, and implemented the bouncy platforms. I have yet to get the platforms fully working, but I'm attempting to cannibalize Zedd for my own purposes ^^
In-progress: Graviter (...)

Offline LincolnB

  • Check It Out Now
  • LV9 Veteran (Next: 1337)
  • *********
  • Posts: 1115
  • Rating: +125/-4
  • By Hackers For Hackers
    • View Profile
Re: [Contest] My First Quantum Translocator
« Reply #12 on: November 28, 2011, 07:52:51 pm »
okay I pretty much have no idea what's going on in that screenie, having never played the flash game (I will, sometime), but it looks awesome.

EDIT: K, I think I got it now.
« Last Edit: November 28, 2011, 07:59:33 pm by buttsfredkin »
Completed Projects:
   >> Spacky Emprise   >> Spacky 2 - Beta   >> Fantastic Sam
   >> An Exercise In Futility   >> GeoCore

My Current Projects:

Projects in Development:
In Medias Res - Contest Entry

Talk to me if you need help with Axe coding.


Spoiler For Bragging Rights:
Not much yet, hopefully this section will grow soon with time (and more contests)



Offline Munchor

  • LV13 Extreme Addict (Next: 9001)
  • *************
  • Posts: 6199
  • Rating: +295/-121
  • Code Recycler
    • View Profile
Re: [Contest] My First Quantum Translocator
« Reply #13 on: November 29, 2011, 11:02:17 am »
Funny enough, the other day I told DJ how awesome MFQT was by JosJuice. Good to see it revived, even if not by him. Good luck!

EDIT: JustCause, not JosJuice.
« Last Edit: November 29, 2011, 01:00:32 pm by ephan »

Offline JustCause

  • CoT Emeritus
  • LV8 Addict (Next: 1000)
  • *
  • Posts: 810
  • Rating: +115/-5
    • View Profile
Re: [Contest] My First Quantum Translocator
« Reply #14 on: November 29, 2011, 11:35:56 am »
Funny enough, the other day I told DJ how awesome MFQT was by JosJuice. Good to see it revived, even if not by him. Good luck!
You almost got the former author right. ^^
See you, space cowboy...