Author Topic: [Contest] My First Quantum Translocator  (Read 17113 times)

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Offline leafy

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[Contest] My First Quantum Translocator
« on: November 26, 2011, 02:28:53 pm »
A port of the critically acclaimed Flash game.

Since JustCause handed the project over to me, I've been working on porting this for the Cemetech Contest #8. Things are going pretty well, and I've got about half of the engine done with. I'm currently working on platform collisions, and will have updates once I have them ^^

« Last Edit: November 26, 2011, 03:39:33 pm by leafiness0 »
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Offline Darl181

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Re: [Contest] My First Quantum Translocator
« Reply #1 on: November 26, 2011, 02:35:31 pm »
Looking pretty cool so far :)

The background looks a bit weird tho, maybe make the lines more regular or something?
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Offline lkj

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Re: [Contest] My First Quantum Translocator
« Reply #2 on: November 26, 2011, 04:16:24 pm »
I like the background, you shouldn't change it :D

Offline TIfanx1999

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Re: [Contest] My First Quantum Translocator
« Reply #3 on: November 26, 2011, 08:39:00 pm »
Very cool! I'm sure it'll do well if you have the time to get a sizable chunk of it completed by the deadline. :)

Offline DJ Omnimaga

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Re: [Contest] My First Quantum Translocator
« Reply #4 on: November 26, 2011, 11:02:04 pm »
I love the background. Sad to see JustCause cancelled it (although I blame his parents for nearly killing it about 3 times), but I'm happy he handed it to someone else and that it's being continued. :D

Offline annoyingcalc

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Re: [Contest] My First Quantum Translocator
« Reply #5 on: November 26, 2011, 11:13:59 pm »
Awesome O.O
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Offline leafy

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Re: [Contest] My First Quantum Translocator
« Reply #6 on: November 27, 2011, 01:00:10 am »
Updates!


Very cool! I'm sure it'll do well if you have the time to get a sizable chunk of it completed by the deadline. :)
I plan to get all of it done - and then some ^^

I love the background. Sad to see JustCause cancelled it (although I blame his parents for nearly killing it about 3 times), but I'm happy he handed it to someone else and that it's being continued. :D
He didn't cancel it, I just asked him and he said ok. He was still planning on doing it, but I stole it from him D:
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Offline squidgetx

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Re: [Contest] My First Quantum Translocator
« Reply #7 on: November 27, 2011, 04:09:30 pm »
Looks nice.

Small nitpick: maybe you want to take a look at the drawing code for the sprite you have there: there's some white-space lag. I don't know how to explain it, but watch the screenie really closely and you'll see.

Nice effects, btw. Also I like the background. I was going to suggest using something other than just pure b/w blocks too (You'd have to use masked sprites though)

Offline Darl181

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Re: [Contest] My First Quantum Translocator
« Reply #8 on: November 27, 2011, 05:08:29 pm »
I think most of the char is supposed to be white, except the white is seen as transparent on white and doesn't effect the bg, with the black part a sort of helmet visor or something.
(like the original sprite: http://cellardoorgames.com/blog/?page_id=326 )
« Last Edit: November 28, 2011, 10:19:49 am by Darl181 »
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Offline JustCause

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Re: [Contest] My First Quantum Translocator
« Reply #9 on: November 28, 2011, 09:35:05 am »
And somehow he's already one-upped my version. Epic work, Leafy. :)
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Offline Iambian

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Re: [Contest] My First Quantum Translocator
« Reply #10 on: November 28, 2011, 10:08:10 am »
That screenshot looks awesome. When I first saw it, I was amazed first by the background, which gives it a sort of spacey feel. The background effects (you know, those white lines thing) gives it more of a science-y feel. When I saw the particles and noted the different colors given what is being done with them, I knew that... someone... was paying extra close attention to detail :)

I enjoyed playing the original flash game, and given what I see here, this is something I'm hoping to see finished in the near future.
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Offline leafy

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Re: [Contest] My First Quantum Translocator
« Reply #11 on: November 28, 2011, 05:14:03 pm »
I've fined tuned all the motions, and implemented the bouncy platforms. I have yet to get the platforms fully working, but I'm attempting to cannibalize Zedd for my own purposes ^^
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Offline LincolnB

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Re: [Contest] My First Quantum Translocator
« Reply #12 on: November 28, 2011, 07:52:51 pm »
okay I pretty much have no idea what's going on in that screenie, having never played the flash game (I will, sometime), but it looks awesome.

EDIT: K, I think I got it now.
« Last Edit: November 28, 2011, 07:59:33 pm by buttsfredkin »
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Offline Munchor

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Re: [Contest] My First Quantum Translocator
« Reply #13 on: November 29, 2011, 11:02:17 am »
Funny enough, the other day I told DJ how awesome MFQT was by JosJuice. Good to see it revived, even if not by him. Good luck!

EDIT: JustCause, not JosJuice.
« Last Edit: November 29, 2011, 01:00:32 pm by ephan »

Offline JustCause

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Re: [Contest] My First Quantum Translocator
« Reply #14 on: November 29, 2011, 11:35:56 am »
Funny enough, the other day I told DJ how awesome MFQT was by JosJuice. Good to see it revived, even if not by him. Good luck!
You almost got the former author right. ^^
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