Author Topic: [Contest] TI Siege  (Read 5057 times)

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Offline turiqwalrus

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Re: [Contest] TI Siege
« Reply #15 on: June 05, 2012, 08:40:00 am »
hm... I'd say make the catapult a bit more powerful/give it a bit more HP, and then drive the cost up a bit
otherwise, it looks pretty balanced.

EDIT: maybe give the catapult a chance to miss the intended block or cause collateral damage?

Yeah actually I'm thinking of raising the damage of catapult to 4, it was 3 before because the highest HP a unit could have was only 3 before I buffed the overall HP. And raise its HP to 5.

Only problem I see if I buff the catapult is that it might result in a catapult war :(
it should be fine if you raise the cost enough

Offline jsj795

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Re: [Contest] TI Siege
« Reply #16 on: June 05, 2012, 08:44:27 am »
yeah it's mostly about balancing, which is quite hard at this stage.


Spoiler For funny life mathematics:
1. ROMANCE MATHEMATICS
Smart man + smart woman = romance
Smart man + dumb woman = affair
Dumb man + smart woman = marriage
Dumb man + dumb woman = pregnancy
2. OFFICE ARITHMETIC
Smart boss + smart employee = profit
Smart boss + dumb employee = production
Dumb boss + smart employee = promotion
Dumb boss + dumb employee = overtime
3. SHOPPING MATH
A man will pay $2 for a $1 item he needs.
A woman will pay $1 for a $2 item that she doesn't need.
4. GENERAL EQUATIONS & STATISTICS
A woman worries about the future until she gets a husband.
A man never worries about the future until he gets a wife.
A successful man is one who makes more money than his wife can spend.
A successful woman is one who can find such a man.
5. HAPPINESS
To be happy with a man, you must understand him a lot and love him a little.
To be happy with a woman, you must love her a lot and not try to understand her at all.
6. LONGEVITY
Married men live longer than single men do, but married men are a lot more willing to die.
7. PROPENSITY TO CHANGE
A woman marries a man expecting he will change, but he doesn't.
A man marries a woman expecting that she won't change, and she does.
8. DISCUSSION TECHNIQUE
A woman has the last word in any argument.
Anything a man says after that is the beginning of a new argument.

Girls = Time * Money (Girls are a combination of time and money)
Time = Money (Time is money)
Girls = Money squared (So, girls are money squared)
Money = sqrt(Evil) (Money is also the root of all evil)
Girls = sqrt(Evil) squared (So, girls are the root of all evil squared)
Girls = Evil (Thus, girls are evil)
*Girls=Evil credit goes to Compynerd255*

Offline stevon8ter

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Re: [Contest] TI Siege
« Reply #17 on: June 05, 2012, 11:36:02 am »
Wow, looke really nice
None of my posts are meant offending... I you feel hurt by one of my posts, tell me ... So i can appoligise me and/or explain why i posted it


Hi there, I'm the allmighty (read as: stupid, weak...) STEVON8TER

Offline TIfanx1999

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Re: [Contest] TI Siege
« Reply #18 on: June 06, 2012, 12:44:45 am »
Very nice usage of the split screen mode. I really like that. It makes it unique as very few projects utilize it, and it works quite well with this type of game. =)

Offline jsj795

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Re: [Contest] TI Siege
« Reply #19 on: June 07, 2012, 02:30:23 am »
Alright, new update!
Now the unit movement, attacks, damage calculations, they all work, and also ending a turn works!



If you see it to the end, you'll see that the archer changes from archer to infantry when it makes a successful attack. It's already fixed, but I was too lazy to make another screenshot :P

Stuff I need to do now:
-Main menu with the ability to load the game
-Saving the game
-Checking the bases' HP and telling the player if he won or lost
-Most importantly, AI

First 3 should be really easy, I'm just afraid of how I'm going to do AI. It'll be a major PITA for a decent AI (since this is very much like chess or advance war). Hopefully I can make one that's decent without being too slow...


Spoiler For funny life mathematics:
1. ROMANCE MATHEMATICS
Smart man + smart woman = romance
Smart man + dumb woman = affair
Dumb man + smart woman = marriage
Dumb man + dumb woman = pregnancy
2. OFFICE ARITHMETIC
Smart boss + smart employee = profit
Smart boss + dumb employee = production
Dumb boss + smart employee = promotion
Dumb boss + dumb employee = overtime
3. SHOPPING MATH
A man will pay $2 for a $1 item he needs.
A woman will pay $1 for a $2 item that she doesn't need.
4. GENERAL EQUATIONS & STATISTICS
A woman worries about the future until she gets a husband.
A man never worries about the future until he gets a wife.
A successful man is one who makes more money than his wife can spend.
A successful woman is one who can find such a man.
5. HAPPINESS
To be happy with a man, you must understand him a lot and love him a little.
To be happy with a woman, you must love her a lot and not try to understand her at all.
6. LONGEVITY
Married men live longer than single men do, but married men are a lot more willing to die.
7. PROPENSITY TO CHANGE
A woman marries a man expecting he will change, but he doesn't.
A man marries a woman expecting that she won't change, and she does.
8. DISCUSSION TECHNIQUE
A woman has the last word in any argument.
Anything a man says after that is the beginning of a new argument.

Girls = Time * Money (Girls are a combination of time and money)
Time = Money (Time is money)
Girls = Money squared (So, girls are money squared)
Money = sqrt(Evil) (Money is also the root of all evil)
Girls = sqrt(Evil) squared (So, girls are the root of all evil squared)
Girls = Evil (Thus, girls are evil)
*Girls=Evil credit goes to Compynerd255*

Offline jsj795

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Re: [Contest] TI Siege
« Reply #20 on: June 11, 2012, 02:42:08 am »
Made my main menu screen, with vertical text sprites :)

Sits at just under 800 bytes, I'm sure I can optimize it even more by changing some of the characters, but eh, nbd :P



Only drawback to this is that any MP OSes would need to run a small asm program (specifically asm program with this hex: FDCB058EC9)
because of the flag that deletes the bottom row in the text routine.

Next up is making AI, and this should be complete :D (but then AI will take a while to make... so hopefully I'll be finished before due date x.x)

After the contest, I'll probably implement 2 player mode, either via link cable with asm program help or 2 player on 1 calc mode :)

Edit: So far, the code takes up 10348 bytes, that's without any AI or implementing win condition. Win condition should be easy, but hopefully AI fits in another 10k bytes x.x
« Last Edit: June 11, 2012, 03:33:40 am by jsj795 »


Spoiler For funny life mathematics:
1. ROMANCE MATHEMATICS
Smart man + smart woman = romance
Smart man + dumb woman = affair
Dumb man + smart woman = marriage
Dumb man + dumb woman = pregnancy
2. OFFICE ARITHMETIC
Smart boss + smart employee = profit
Smart boss + dumb employee = production
Dumb boss + smart employee = promotion
Dumb boss + dumb employee = overtime
3. SHOPPING MATH
A man will pay $2 for a $1 item he needs.
A woman will pay $1 for a $2 item that she doesn't need.
4. GENERAL EQUATIONS & STATISTICS
A woman worries about the future until she gets a husband.
A man never worries about the future until he gets a wife.
A successful man is one who makes more money than his wife can spend.
A successful woman is one who can find such a man.
5. HAPPINESS
To be happy with a man, you must understand him a lot and love him a little.
To be happy with a woman, you must love her a lot and not try to understand her at all.
6. LONGEVITY
Married men live longer than single men do, but married men are a lot more willing to die.
7. PROPENSITY TO CHANGE
A woman marries a man expecting he will change, but he doesn't.
A man marries a woman expecting that she won't change, and she does.
8. DISCUSSION TECHNIQUE
A woman has the last word in any argument.
Anything a man says after that is the beginning of a new argument.

Girls = Time * Money (Girls are a combination of time and money)
Time = Money (Time is money)
Girls = Money squared (So, girls are money squared)
Money = sqrt(Evil) (Money is also the root of all evil)
Girls = sqrt(Evil) squared (So, girls are the root of all evil squared)
Girls = Evil (Thus, girls are evil)
*Girls=Evil credit goes to Compynerd255*

Offline Nick

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Re: [Contest] TI Siege
« Reply #21 on: June 11, 2012, 04:05:00 am »
wow, that'll be a big program ö but i like the menu screen :)
and it's great how you use the spilt screen mode, it works out really fine