Omnimaga
Calculator Community => Other Calc-Related Projects and Ideas => TI Z80 => Topic started by: Sorunome on October 10, 2013, 03:23:16 pm
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So yeah, i'll try to make it in time, make a binary puzzle in ti-basic! (and hope i won't lose code, lol)
Also, is it ok if I make the engine and shamelessley rip the puzzles off of http://www.binarypuzzle.com ?
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Shamefully*/me runs
Nah it sounds fun. I hope you can pull it off. ;)
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Those puzzles are actually more fun than they look at first... what I'd like to see is some kind of error highlighting - that lacks the original ;)
Good luck Sorunome :)
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Well as you may know I made this (http://www.windowsphone.com/en-us/store/app/binary-puzzle/23a855bc-3e56-4720-8444-e03127006e4e), so if you need any help.. (with, say, a ton of 8x8 puzzles, so you don't have to rip that site)
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Well as you may know I made this (http://www.windowsphone.com/en-us/store/app/binary-puzzle/23a855bc-3e56-4720-8444-e03127006e4e), so if you need any help.. (with, say, a ton of 8x8 puzzles, so you don't have to rip that site)
ha, thanks!
Also, are we allowed to use 'hacked' tokens for pure basic, like the 11th matrix etc? (as they don't require another prog on your calc)
EDIT: progress!
(http://img.ourl.ca//WIP-1.gif)
It checks if the field is pre-defined before changing, the field is set over a matrix which is hard-coded though :P
Anyways, next i'll need to check if you won :)
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I can deliver the puzzles as solution+mask, that way the "win" check is trivial
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i didn't want to do it over a mask to be more awesome, but thanks anyways ^.^
EDIT: w/e, i'm doing a mask, i just came up with a epic idea on how to, so if you could give me those it would be so awesome :3
EDIT2: ok, i got the mask working ^^ lol, i'm so speeding through this xD
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Here are some, format is mask (hex), solution (hex), hardness, timestamp.
The levels are a better indication of how hard they are, but within a level the hardness is relevant.
level 1 (https://dl.dropboxusercontent.com/u/27035142/level1.txt)
level 2 (https://dl.dropboxusercontent.com/u/27035142/level2.txt)
level 3 (https://dl.dropboxusercontent.com/u/27035142/level3.txt)
level 4 (https://dl.dropboxusercontent.com/u/27035142/level4.txt)
level 5 (https://dl.dropboxusercontent.com/u/27035142/level5.txt)
level 6 (https://dl.dropboxusercontent.com/u/27035142/level6.txt)
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*level overflow*
Anyways, thank you!
What puzzle sizes do you use?
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Only 8x8, easier to work with (just some nice 64bit bitmath). Added a level 6 btw, for truly insane stuff.
Btw, I didn't include mirror images, rotations, or inversions. So you can make approximately 7 times as many puzzles (you'd think 8, but sometimes they're symmetric so the (inverse of) mirror image or rotation is the same as the original) with these.
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holy sh*t, either i'm parsing those wrong or level1 is rediculous hard O.O
EDIT: Maybe it is just me being brain-dead late at night.
Anyways, nice update with a menu, level select, speed optimization and loading data off of a list.
Here's a screenie:
(http://img.ourl.ca//WIP-2.gif)
Maybe i'll be able to remove the flickering a bit more, but i am far to tired at 2:20 in the morning ;)
EDIT2: also, any feature ideas?
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If you want to use the puzzles offered on http://www.binarypuzzle.com then you should contact them ;)
[email protected]
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It looks like your almost finished! Very nice!
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If you want to use the puzzles offered on http://www.binarypuzzle.com then you should contact them ;)
[email protected]
I use the ones harold gave me, but thanks :)
It looks like your almost finished! Very nice!
Ha, thanks :)
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What's with the flicker. O.O
But it looks nice otherwise.
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the flicker is called clearing and drawing the screen
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Lol why do you redraw everytime ?
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because you can't delete lines in pure basic, can you? Only drawing lines, not erasing :(
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I think you can. Check this out : http://tibasicdev.wikidot.com/line
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Ha, didn't know that, thank you, I removed the flickering now completley :)
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Cool to hear. ;)