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Looks pretty good so far I got a few ideas:-For the dungeon walls, there seriously could be graphical enhancements if you are going to stick with certain colors. Just using a For loop and perhaps 1 list you could make the walls look more 3D. It would definitively make the game more attractive and increase its audience, without considerable gameplay slowdowns.-You could add a battle background with those walls at the top?
Cool to hear. I wonder if they are fast enough for your needs? From what I saw in the Zelda Sacred Pearls menu I made a while ago (the game never got past that) it didn't seem too bad but that wasn't full screen, so maybe full screen is slower. But I think it's worth the addition
Not bad so far, although they kinda look different for some reasons
If L=6:Then:"M->Str1:11->T:50->V:End
If L=6:"M->Str1If Ans:50->VIf Ans:11->T