Author Topic: [CSE BASIC] Dragonsglid  (Read 28734 times)

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Offline DJ Omnimaga

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Re: [CSE BASIC] Dragonsglid
« Reply #60 on: October 22, 2014, 06:29:13 pm »
Wait... How is an archive clear possible unless you ask the calc to do so? O.O did the stuff literally vanish?

Offline 123outerme

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Re: [CSE BASIC] Dragonsglid
« Reply #61 on: October 22, 2014, 07:13:02 pm »
I dunno, I had an ASM program on my calc (that I made, of course :P), and it crashed several times in a row. That was really unlucky, because I was making a guessing game with a randomizer, and it would only crash if you won right away, and I won right away 5 times in a row :(

Offline DJ Omnimaga

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Re: [CSE BASIC] Dragonsglid
« Reply #62 on: October 22, 2014, 08:17:50 pm »
Ah ok but I'M still surprised, since the worst that could happen on older models was a RAM clear, unless you unlocked flash first then ran code that modified the content of the flash memory.

Offline 123outerme

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Re: [CSE BASIC] Dragonsglid
« Reply #63 on: October 25, 2014, 11:06:16 am »
I have started work on the "flight" ability, but I'm not sure what I'm gonna call it. I might have to make the exp system like Pokemon, where the exp you gain scales with your level and the opponent's level (in this case, HP), so that grinding on low-level monsters is easier, but less efficient than grinding on higher-leveled monsters.
Also, DJ, that hidden level thing was not even meant for you to get past the first encounter XD He was supposed to deal so much damage to an underleveled character, that you couldn't win, and would get the bad ending. I kinda want to add another secret room after that, but we'll see ;)

Offline aeTIos

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Re: [CSE BASIC] Dragonsglid
« Reply #64 on: October 25, 2014, 11:14:12 am »
Ah ok but I'M still surprised, since the worst that could happen on older models was a RAM clear, unless you unlocked flash first then ran code that modified the content of the flash memory.
This is not entirely true; if you mess around with ASM anything might happen, even an archive clear (I've had it happen to me, I made sure I had backups before messing with ASM though, which proved to be a smart choice)
I'm not a nerd but I pretend:

Offline DJ Omnimaga

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Re: [CSE BASIC] Dragonsglid
« Reply #65 on: October 28, 2014, 11:22:15 am »
I have started work on the "flight" ability, but I'm not sure what I'm gonna call it. I might have to make the exp system like Pokemon, where the exp you gain scales with your level and the opponent's level (in this case, HP), so that grinding on low-level monsters is easier, but less efficient than grinding on higher-leveled monsters.
Also, DJ, that hidden level thing was not even meant for you to get past the first encounter XD He was supposed to deal so much damage to an underleveled character, that you couldn't win, and would get the bad ending. I kinda want to add another secret room after that, but we'll see ;)

Ah I see now. I think the reason why I could beat that guy is because when you beat the final boss you keep the experience and levels you get once you restart from your saved game, so if you fight the final boss enough times, you eventually become powerful enough to take down that one other guy. And yes I did see something that looks like a bad ending. :P

Btw do you plan to continue posting updates for your current calculator projects here? It would be nice :)

Offline 123outerme

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Re: [CSE BASIC] Dragonsglid
« Reply #66 on: October 28, 2014, 09:34:59 pm »
"Here" as in Omnimaga? Yes. If you're asking about TImpire Earth, I am trying to finalize the name, since that will be in the URL.

Offline DJ Omnimaga

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Re: [CSE BASIC] Dragonsglid
« Reply #67 on: October 28, 2014, 09:47:00 pm »
Wait are you creating a site for TImpire Earth? Or do you mean in the project topic URL?

Offline 123outerme

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Re: [CSE BASIC] Dragonsglid
« Reply #68 on: October 28, 2014, 10:38:57 pm »
Wait are you creating a site for TImpire Earth? Or do you mean in the project topic URL?
Yeah, the topic URL. I think that the title I'm going with, so I'll make the topic soon.

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Re: [CSE BASIC] Dragonsglid
« Reply #69 on: October 31, 2014, 12:06:49 am »
I guess it's fine, because there's TI in it but also Impire sounds a bit close to Empire :P