Welcome,
Guest
. Please
login
or
register
.
Did you miss your
activation email
?
1 Hour
1 Day
1 Week
1 Month
Forever
Login with username, password and session length
Home
About
Team
Rules
Stats
Status
Sitemap
Chat
Downloads
Forum
News
Our Projects
Major Community Projects
Recent Posts
Unread Posts
Replies
Tools
SourceCoder3
Other Things...
Omnimaga Radio
TI-83 Plus ASM File Unsquisher
Z80 Conversion Tools
IES TI File Editor
Free RAM areas
Comprehensive Getkeyr table
URL Shortener
Online Axe Tilemap Editor
Help
Contact Us
Change Request
Report Issue/Bug
Team
Articles
Members
View the memberlist
Search For Members
Buddies
Login
Register
Omnimaga
»
Forum
»
Calculator Community
»
Other Calc-Related Projects and Ideas
»
TI Z80
»
[Idea] Portal
« previous
next »
Print
Pages: [
1
]
Go Down
Author
Topic: [Idea] Portal (Read 2783 times)
0 Members and 1 Guest are viewing this topic.
Delnar_Ersike
Guest
[Idea] Portal
«
on:
October 20, 2007, 01:58:00 pm »
Most of you probably know about the game
http://en.wikipedia.org/wiki/Portal_%28video_game%29
. Most of you also think it is impossible for calcs (at least for z80). However, recently I have found an interesting Flash game that tries to clone (somewhat successfully) the game Portal in Flash.
http://www.newgrounds.com/portal/view/404612
it is.
I was thinking: if so many people have created clones for flash games or are creating them (Linerider, NGame, etc.), why can't somebody create a clone of this game? Sure it won't be first person, but the concept is there, and that is what makes Portal unique. I cannot make it as I do not have sufficient knowledge of assembly, but someone else who has nothing else to do can.
Logged
DJ Omnimaga
Clacualters are teh gr33t
CoT Emeritus
LV15
Omnimagician (Next: --)
Posts: 55943
Rating: +3154/-232
CodeWalrus founder & retired Omnimaga founder
[Idea] Portal
«
Reply #1 on:
October 20, 2007, 02:08:00 pm »
i remember seeing a vid of this a year ago i think, seemed like an interesting game. I may rent it at some point to try it
maybe it could be done for calcs, even in pure basic
Logged
dinhotheone
LV6
Super Member (Next: 500)
Posts: 410
Rating: +2/-1
[Idea] Portal
«
Reply #2 on:
October 20, 2007, 03:44:00 pm »
how would you aim?
Logged
DJ Omnimaga
Clacualters are teh gr33t
CoT Emeritus
LV15
Omnimagician (Next: --)
Posts: 55943
Rating: +3154/-232
CodeWalrus founder & retired Omnimaga founder
[Idea] Portal
«
Reply #3 on:
October 20, 2007, 03:48:00 pm »
I assume you would use MODE (up), ALPHA (left), STAT (right) and APPS (down). XTON would shoot
Logged
Delnar_Ersike
Guest
[Idea] Portal
«
Reply #4 on:
October 20, 2007, 04:59:00 pm »
QuoteBegin-DJ Omnimaga+20 Oct, 2007, 19:48-->
QUOTE
(DJ Omnimaga @ 20 Oct, 2007, 19:48)
I assume you would use MODE (up), ALPHA (left), STAT (right) and APPS (down). XTON would shoot
Or rather 2nd shoots a blue portal while Del shoots an orange portal. But controls aren't the biggest issue: think about the engine needed. If I were you guys, I'd try out the Flash game and experiment with different possibilities to see if you can start picturing a z80 engine in your head...
Logged
DJ Omnimaga
Clacualters are teh gr33t
CoT Emeritus
LV15
Omnimagician (Next: --)
Posts: 55943
Rating: +3154/-232
CodeWalrus founder & retired Omnimaga founder
[Idea] Portal
«
Reply #5 on:
October 20, 2007, 06:13:00 pm »
I would have thought u needed dual control pad/joystick support? This is why I suggested the MODE/ALPHA/STAT/APPS thing, since it would add as a second directional pad on the calc to move the aiming. I only saw the screenshots though but seeing how it moved i assumed it had dual directional pad controls
Logged
TIfanx1999
ಠ_ಠ ( ͡° ͜ʖ ͡°)
CoT Emeritus
LV13
Extreme Addict (Next: 9001)
Posts: 6173
Rating: +191/-9
[Idea] Portal
«
Reply #6 on:
October 21, 2007, 04:51:00 am »
Never played the real game, the flash game seems pretty cool though. On the downside, im stuck on level 6
Edit:
QUOTE
Or rather 2nd shoots a blue portal while Del shoots an orange portal. But controls aren't the biggest issue: think about the engine needed. If I were you guys, I'd try out the Flash game and experiment with different possibilities to see if you can start picturing a z80 engine in your head...
No, it think the controls would be the most difficult part because sometimes you have to be able to aim and shoot while running. the game itself doesnt seem all that complex. What was this game originally made for anyways?
eit: no longer stuck, that didnt take long
Logged
Liazon
Guest
[Idea] Portal
«
Reply #7 on:
October 21, 2007, 05:41:00 am »
i just beat the flash game. the 3D one must be really really hard, especially since you rally need to get timing down. and you can't see everything in level like in a sidescroller. it must be a sick PC/Xbox360 game. btw, it comes in a package called the orange box, iirc.
The cake at the end of the flash game was pretty funny ^^
For controls, I'd go w/
Move Left: 2nd
Move Right: Del
Jump: mode
blue portal: alpha or y=
yellow portal: stat or window
portal (any): theta or zoom
pickup/letgo: graph or clear
adjust aim CW: right
adjust aim CCW: left
aim up: up
aim down: down
Kinda complex, but that's what seems intuitive to me.
I really like this platformer/sidscroller incarnation though
Logged
Delnar_Ersike
Guest
[Idea] Portal
«
Reply #8 on:
October 21, 2007, 06:19:00 am »
QuoteBegin-Liazon+21 Oct, 2007, 9:41-->
QUOTE
(Liazon @ 21 Oct, 2007, 9:41)
i just beat the flash game. the 3D one must be really really hard, especially since you rally need to get timing down. and you can't see everything in level like in a sidescroller. it must be a sick PC/Xbox360 game. btw, it comes in a package called the orange box, iirc.
The cake at the end of the flash game was pretty funny ^^
For controls, I'd go w/
Move Left: 2nd
Move Right: Del
Jump: mode
blue portal: alpha or y=
yellow portal: stat or window
portal (any): theta or zoom
pickup/letgo: graph or clear
adjust aim CW: right
adjust aim CCW: left
aim up: up
aim down: down
Kinda complex, but that's what seems intuitive to me.
I really like this platformer/sidscroller incarnation though
Actually, the 3D game is much easier than the 2D Flash game. It is also much funner, but a 3D portal would be practically impossible on a calc (well, maybe not 68k calcs). Also, which level do you think was the hardest? I think it is level 37, but that might just be me...
Logged
dinhotheone
LV6
Super Member (Next: 500)
Posts: 410
Rating: +2/-1
[Idea] Portal
«
Reply #9 on:
October 21, 2007, 07:14:00 am »
edit: actually i dont think it would be possible in basic at least but asm would be great.
Logged
Netham45
LV11
Super Veteran (Next: 3000)
Posts: 2103
Rating: +213/-4
*explodes*
[Idea] Portal
«
Reply #10 on:
October 21, 2007, 08:05:00 pm »
the 3d version is easier than that one, imo.
Logged
Omnimaga Admin
xiaden
Guest
[Idea] Portal
«
Reply #11 on:
October 22, 2007, 05:25:00 am »
=P it would be possible(probbally fun too) in asm, but basic would be so unrealistic, i say it would prolly kill your calc with the first portal.
Logged
Liazon
Guest
[Idea] Portal
«
Reply #12 on:
October 22, 2007, 10:23:00 am »
QuoteBegin-Delnar_Ersike+21 Oct, 2007, 12:19-->
QUOTE
(Delnar_Ersike @ 21 Oct, 2007, 12:19)
Actually, the 3D game is much easier than the 2D Flash game. It is also much funner, but a 3D portal would be practically impossible on a calc (well, maybe not 68k calcs). Also, which level do you think was the hardest? I think it is level 37, but that might just be me...
ya, 37 was annoying until I figured out a good way to get rid of the middle turret.
Logged
Print
Pages: [
1
]
Go Up
« previous
next »
Omnimaga
»
Forum
»
Calculator Community
»
Other Calc-Related Projects and Ideas
»
TI Z80
»
[Idea] Portal