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Bwa, you guys just aren't hardcore enough I grew up on games like this. The impossible difficulty is, for me at least, great fun. I hope to see this speed (as an option mebbe? wouldn't want to cause unnecessary aneurysms) in the final game.
That's weird... O.oWell, I am getting it closer to 1.1, but I'm also working on trio and niko's revamp right now. But it is going along nicely, I've almost got the checkpoint system up and running
1.1 in the works, expected release next friday, with all concerns fixed.
indeed it is here's a question for you all: how much do you think I can optimize off? I know the answer already, but I'm interested in what you think. It's currently at 15K executable code. What will it be after optimizations? Winner gets a gold star.