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[Platformer] Pyyrix's Most Excellent Adventure
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Topic: [Platformer] Pyyrix's Most Excellent Adventure (Read 35826 times)
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ASHBAD_ALVIN
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Re: [Platformer] Pyyrix's Most Excellent Adventure
«
Reply #30 on:
November 05, 2010, 03:48:51 pm »
thanks, it reminds me of blockdude too
so anyways, I'll put a finished Alpha up later today, have to finish a proper demo level's design first
final updates:
there are new things to this game; before there were just blocks and keys, now there's also bombs, kegs, and torches. There are one each per level, and once you have all three you can go past breakable rocks. There's also the gem -- you need to get it and put it in it's respective door,and you beat the level. Sounds complex, eh?
Also, new tiles: spikes, improved one way blocks (now 3 directions), 1ups, and a few other pleasant things
I hope you guys will enjoy the aplha I'll put up later today
«
Last Edit: November 05, 2010, 03:51:50 pm by ASHBAD_ALVIN
»
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Munchor
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Re: [Platformer] Pyyrix's Most Excellent Adventure
«
Reply #31 on:
November 05, 2010, 03:52:07 pm »
The GIF seems nice. Is the game in Calculator as slow as the GIF?
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ASHBAD_ALVIN
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Re: [Platformer] Pyyrix's Most Excellent Adventure
«
Reply #32 on:
November 05, 2010, 03:52:53 pm »
No, it's MUCH faster
EDIT: and scoutdavid, you should try it, it's actually pretty fun
«
Last Edit: November 05, 2010, 04:07:54 pm by ASHBAD_ALVIN
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ztrumpet
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Re: [Platformer] Pyyrix's Most Excellent Adventure
«
Reply #33 on:
November 05, 2010, 06:07:30 pm »
This is really cool Ashbad! Great job.
I can't wait for the Alpha.
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ASHBAD_ALVIN
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Re: [Platformer] Pyyrix's Most Excellent Adventure
«
Reply #34 on:
November 05, 2010, 06:10:41 pm »
Thanks, might be until tomorrow morning till I post it though -- level designing is taking a LOONNG time, as a 60x60 level is pretty massive O.o At least methinks
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DJ Omnimaga
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Re: [Platformer] Pyyrix's Most Excellent Adventure
«
Reply #35 on:
November 05, 2010, 06:12:19 pm »
Ugh, level designing
, I hate that part sometimes. Sometimes I feel in a map making mood, but most of the time I just can't stand it X.x
Good luck!
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ASHBAD_ALVIN
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Re: [Platformer] Pyyrix's Most Excellent Adventure
«
Reply #36 on:
November 05, 2010, 06:21:55 pm »
I love the map making, I've been waiting for the time I could finally do this
I mean, it's annoying at times, but so far it's cool in pyyrix
«
Last Edit: November 05, 2010, 06:22:09 pm by ASHBAD_ALVIN
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DJ Omnimaga
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Re: [Platformer] Pyyrix's Most Excellent Adventure
«
Reply #37 on:
November 05, 2010, 08:42:10 pm »
Ah good to hear, then
Just make sure to backup often.
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ASHBAD_ALVIN
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Re: [Platformer] Pyyrix's Most Excellent Adventure
«
Reply #38 on:
November 06, 2010, 11:56:39 am »
I'm at a robotics thingie right now. I'll upload the alpha soon in about 1 hour I guess. Still need to finish transfering drawn level to game.
Sorry about my bad spelling, I'm on a friends laptop with horrible keyboard
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ASHBAD_ALVIN
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Re: [Platformer] Pyyrix's Most Excellent Adventure
«
Reply #39 on:
November 06, 2010, 09:23:28 pm »
Well, here it is: The pyyrix ALPHA!
NOTE: new mechanics: there are 4 new ITEMS. These are the bomb, keg, torch, and gem. Once you get the first three, you can go through certain types of rocks to continue on in the level. To win, you need to collect the gem and put it in the gem door. Included is the program and the appvar level (the appvar MUST reside in RAM for this to work)
This level is actually hard for people unfamiliar to Pyyrix's mechanics (everybody but me
) and I doubt you can beat it in less than 50 tries. I however, can beat it in 1 shot
And that's after making it easier for you guys to actually be able to get used to the gameplay so you'll be able to do much harder levels in the future
Well, enjoy!
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yunhua98
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Re: [Platformer] Pyyrix's Most Excellent Adventure
«
Reply #40 on:
November 06, 2010, 11:10:02 pm »
Very nice! (and hard!) I noticed a bug though, but it doesn't actually affect gameplay. (look at my screenie.)
Review:
Difficulty: 10/10 hard enough to keep me bust for a couple of weeks.
Effort: The author obviously put a lot of effort in this game! Partly because I know he coded it for 5 hours today.
Replay Value: Haven't really gone far enough yet. but probably a 9-10/10
Speed: 10/10 well, its Axe, what do you expect?
Controls: 9/10 logical, but they are quite sensitive.
Graphis: 9/10 the tiles look great! the character could do with some slight modifying.
Overall: 9.5/10 Great game so far!
the bug is that when you go down that first downward ladder, and you come back up, the top row of blocks dissappear, it doesn't really matter thoguh. Great Game!
EDIT: yes, I suck at it.
«
Last Edit: November 07, 2010, 06:07:08 pm by yunhua98
»
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DJ Omnimaga
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Re: [Platformer] Pyyrix's Most Excellent Adventure
«
Reply #41 on:
November 07, 2010, 04:16:10 am »
Nice to see an alpha. I'll try it soon. However, from the screenshot, key response seems too sensitive, you might want to add some delay between the first left/right keypress when not in the air. Nice level so far, it seems, by the way.
Keep up the good work!
«
Last Edit: November 07, 2010, 04:16:35 am by DJ Omnimaga
»
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ASHBAD_ALVIN
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Re: [Platformer] Pyyrix's Most Excellent Adventure
«
Reply #42 on:
November 07, 2010, 07:32:54 am »
Here's the appvar level fixed up in certain spots, nearer to the gem due to some difficulty problems (no, up to the torch is fine
)
Please if you download the first download, get this one too if you actually want to beat the level.
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squidgetx
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Re: [Platformer] Pyyrix's Most Excellent Adventure
«
Reply #43 on:
November 07, 2010, 10:41:32 am »
Quote from: yunhua98 on November 06, 2010, 11:10:02 pm
Overall: 9.5/
20
Great game so far!
«
Last Edit: November 07, 2010, 10:42:02 am by squidgetx
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ASHBAD_ALVIN
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Re: [Platformer] Pyyrix's Most Excellent Adventure
«
Reply #44 on:
November 07, 2010, 10:45:05 am »
What do you not like? The graphics? The idea?
...the difficulty?
EDIT: ooh I see squidget, yunhua put that there by mistake, you didn't edit it in
lol
«
Last Edit: November 07, 2010, 10:49:48 am by ASHBAD_ALVIN
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[Platformer] Pyyrix's Most Excellent Adventure