Author Topic: [Platformer] Pyyrix's Most Excellent Adventure  (Read 34872 times)

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Offline squidgetx

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Re: [Platformer] Pyyrix's Most Excellent Adventure
« Reply #45 on: November 07, 2010, 01:08:01 pm »
lol yeah, no I wasn't dissing your game at all. It looks good so far; are you planning to add smoothscroll?

ASHBAD_ALVIN

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Re: [Platformer] Pyyrix's Most Excellent Adventure
« Reply #46 on: November 07, 2010, 01:19:19 pm »
Maybe later on, I might :)

Offline DJ Omnimaga

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Re: [Platformer] Pyyrix's Most Excellent Adventure
« Reply #47 on: November 07, 2010, 01:43:29 pm »
Smooth scrolling would be nice. :D

Offline ztrumpet

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Re: [Platformer] Pyyrix's Most Excellent Adventure
« Reply #48 on: November 07, 2010, 06:04:37 pm »
This is very cool.  Great job Ashbad! ;D

Offline yunhua98

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Re: [Platformer] Pyyrix's Most Excellent Adventure
« Reply #49 on: November 07, 2010, 06:08:24 pm »
oops, sorry about that, I fixed it.  ;)
btw, I never actually asked permission, but do you mind if I use part of your engine for a possible game?

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ASHBAD_ALVIN

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Re: [Platformer] Pyyrix's Most Excellent Adventure
« Reply #50 on: November 07, 2010, 07:10:06 pm »
Yeah I saw that you might be using it on that ClrHome productions site.  Knock yourself out with it :D.  Not literally though :P

Well, after pyyrix is done (hopefully this week), I've been thinking these three words for a new project (besides RandC, which I need a rather long hiatus from to get motivated again :P): Calculator Port, 2D, and Minecraft.

Offline DJ Omnimaga

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Re: [Platformer] Pyyrix's Most Excellent Adventure
« Reply #51 on: November 07, 2010, 09:22:41 pm »
Hmm I am curious what will be the other project. Minecraft 2D calc port? I hope RandC and Pyrix won't end up dormant for too long, though :(.


ASHBAD_ALVIN

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Re: [Platformer] Pyyrix's Most Excellent Adventure
« Reply #52 on: November 08, 2010, 01:15:21 pm »
Hmm I am curious what will be the other project. Minecraft 2D calc port? I hope RandC and Pyrix won't end up dormant for too long, though :(.



I'mn back to work on RandC, and I might even post pyyrix's BETA later today (yes, I already have 5 whole levels :D)

The minecraft thing will most definately be a small pet project like this pyyrix thing and won't take more than a week to make, but RandC shall be developed at the same time still ;)

Offline DJ Omnimaga

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Re: [Platformer] Pyyrix's Most Excellent Adventure
« Reply #53 on: November 08, 2010, 03:56:08 pm »
Ah cool to hear :D.

ASHBAD_ALVIN

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Re: [Platformer] Pyyrix's Most Excellent Adventure
« Reply #54 on: November 08, 2010, 05:06:42 pm »
OK, here's the BETA:

but, before you download, read these notes:

1. To play the game, you can have the program PYYRIX archived, but the level you are on (i.e. if the title says you're on level one) you need that appvar level UNARCHIVED.  You will also need an additional 3600 bytes of free RAM to play, if you do not have that RAM available, then you will be greeted with a level of random RAM.

2. There are actually 4 levels -- I deleted the 5th because it was very challenging but the level design was horrible.  YOU DO NOT NEED ALL 4 UNARCHIVED AT THE SAME TIME, unless you want them to be.  All you need unarchived is the current level.

3.  I have tested this game almost 100 times now -- and no crashes yet.  I am letting you go at your own risk to play this BETA, I am not responsible for any calculator damages (though, I would be surprised if ANYTHING of that sort happens)

Also, if you can't figure out the themes for the levels for some reason, here's what they're supposed to be based on:

Lv.1: A beginner's course, in some ways similar to Mario, but with a twist.

Lv.2: You were locked in a tower-prison for your last thieving on level one by the king of the land.  Show him who's boss by escaping and stealing his country's most valuable gems.

Lv.3: After you steal from the castle, you get caught in a dungeon below ground.  But of course, you decide to look for rare gems while thinking of an escape.

Lv.4: You escaped the dungeon, but were promptly greeted by a band of master thieves.  Hearing of your most excellent expeditions and daring steals, they bring you to your hardest test yet -- finding a gem in the heart of an Ice cave.


And those are the levels for now!  ENJOY! :D

(and leave feedback as well btw)

Also, can someone make me a screenie of the game in action please? ;) Wabbit refuses to work on my vista comp.
« Last Edit: November 08, 2010, 05:11:58 pm by ASHBAD_ALVIN »

Offline nemo

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Re: [Platformer] Pyyrix's Most Excellent Adventure
« Reply #55 on: November 08, 2010, 05:08:36 pm »
can you upload everything separately, since wabbit doesn't send groups?


ASHBAD_ALVIN

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Re: [Platformer] Pyyrix's Most Excellent Adventure
« Reply #56 on: November 08, 2010, 05:11:27 pm »
ok I just modified the last post which contains a zip file -- inside is the separate appvars and progs ;)

Offline Munchor

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Re: [Platformer] Pyyrix's Most Excellent Adventure
« Reply #57 on: November 08, 2010, 05:17:34 pm »
ok I just modified the last post which contains a zip file -- inside is the separate appvars and progs ;)

DOwnload...

Offline nemo

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Re: [Platformer] Pyyrix's Most Excellent Adventure
« Reply #58 on: November 08, 2010, 05:17:34 pm »
thanks. by the way, there's a bug i found. when climbing a ladder, if you keep going up into a solid tile, you'll immerse into the tile. also, is there a way to compress the appvars? and it's a little sensitive, but otherwise i like it.


Offline Munchor

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Re: [Platformer] Pyyrix's Most Excellent Adventure
« Reply #59 on: November 08, 2010, 05:21:04 pm »
Awesome platformer, hard to play on WabbitEmu, played a bit of the first level, this is the only level?