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okay, no exact guesses? I guess I'll have to give myself a gold star. I expect to optimize no less than 10057 bytes.
you don't know how badly it was written. A rewrite would take at most 4 hours and it would chop off 2/3rds indeed.
thanks, It might not actually take that long to chop down believe it or not
Quote from: Ashbad on March 19, 2011, 02:45:56 pmthanks, It might not actually take that long to chop down believe it or not That's something unique about Axe -- you can start making games almost immediately, but by the time a few weeks pass, you realize how much more optimized it could have been
Quote from: Deep Thought on March 19, 2011, 03:12:44 pmQuote from: Ashbad on March 19, 2011, 02:45:56 pmthanks, It might not actually take that long to chop down believe it or not That's something unique about Axe -- you can start making games almost immediately, but by the time a few weeks pass, you realize how much more optimized it could have been Pyyrix is Assembly methinks.
Quote from: Scout on March 19, 2011, 03:14:17 pmQuote from: Deep Thought on March 19, 2011, 03:12:44 pmQuote from: Ashbad on March 19, 2011, 02:45:56 pmthanks, It might not actually take that long to chop down believe it or not That's something unique about Axe -- you can start making games almost immediately, but by the time a few weeks pass, you realize how much more optimized it could have been Pyyrix is Assembly methinks.DT is right -- and scout, it's Axe
indeed it is here's a question for you all: how much do you think I can optimize off? I know the answer already, but I'm interested in what you think. It's currently at 15K executable code. What will it be after optimizations? Winner gets a gold star.