Author Topic: [Project] 2 Player shooter game.  (Read 17034 times)

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Offline Happybobjr

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Re: [Project] 2 Player shooter game.
« Reply #15 on: October 27, 2010, 08:08:56 pm »
updatish.  added wrap around for characters.
better speed and detection of other calc.
scoring as well as shooting.
respawn.  I think i will upload tomorrow if i can obtain another cord.... (i lose them quick.)
School: East Central High School
 
Axe: 1.0.0
TI-84 +SE  ||| OS: 2.53 MP (patched) ||| Version: "M"
TI-Nspire    |||  Lent out, and never returned
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Offline DJ Omnimaga

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Re: [Project] 2 Player shooter game.
« Reply #16 on: October 28, 2010, 12:56:17 am »
Do you mean when someone presses a key it starts waiting for the other calc to press a key? ???

opps typo....  I meant that when you press a key, the calc won't continue until the other calc receives the info.
Ah ok I see.

Can't wait to see the new update in action. :)

Also I used to lose cables quite easily as well. X.x I still have one unit to unit cable for TI calcs but it's dying, and I got plenty of Casio ones but I don't know if they work with TI calcs...

Offline Happybobjr

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Re: [Project] 2 Player shooter game.
« Reply #17 on: October 28, 2010, 10:00:11 am »
i have calc to computer.  but i am waiting on calc to calc to do a little more testing.
I don't want anyones calcs messed up ;)
School: East Central High School
 
Axe: 1.0.0
TI-84 +SE  ||| OS: 2.53 MP (patched) ||| Version: "M"
TI-Nspire    |||  Lent out, and never returned
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Offline DJ Omnimaga

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Re: [Project] 2 Player shooter game.
« Reply #18 on: October 28, 2010, 08:01:39 pm »
Yeah true, especially if they're close to having an exam and had precious math programs, or less likely, if they were working on a calc game. X.x

Offline Happybobjr

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Re: [Project] 2 Player shooter game.
« Reply #19 on: November 05, 2010, 11:21:30 pm »
UPDATE:

I improved connection by alot.... sort of....
   there are tons of issues of occasional incorrect data being sent.
   My 3 foot cord works rather well while my 7 foot is completely unplayable.  If anyone can test with a standard 6 inch...
Left and right sprites ;)

Found that nspire doesn't crash on normal speed mode, although still unplayable.

Note:  Down is now alpha as i was testing why connection problems made my character always go down.....
School: East Central High School
 
Axe: 1.0.0
TI-84 +SE  ||| OS: 2.53 MP (patched) ||| Version: "M"
TI-Nspire    |||  Lent out, and never returned
____________________________________________________________

Offline DJ Omnimaga

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Re: [Project] 2 Player shooter game.
« Reply #20 on: November 06, 2010, 04:48:41 pm »
Cool! I need to dig up a copy of PindurTI so I can try this. I heard Wabbitemu linkplay support isn't too great...

Offline Happybobjr

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Re: [Project] 2 Player shooter game.
« Reply #21 on: November 06, 2010, 10:53:32 pm »
well real calc testing is what is needed. i don't have a 6inch cord.


The longer the cord the less the games are in sync.
7foot cord is unplayable.  But my update made 3foot cord playable.
School: East Central High School
 
Axe: 1.0.0
TI-84 +SE  ||| OS: 2.53 MP (patched) ||| Version: "M"
TI-Nspire    |||  Lent out, and never returned
____________________________________________________________

Offline DJ Omnimaga

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Re: [Project] 2 Player shooter game.
« Reply #22 on: November 07, 2010, 04:19:49 am »
Yeah, sadly I can't test right now on real calcs. I am afraid it might be hard to get someone to test since most of us are alone in our area to care about calcs X.x

I didn't knew with longer cords it didn't work as well, tho ???

Offline Happybobjr

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Re: [Project] 2 Player shooter game.
« Reply #23 on: November 07, 2010, 08:36:57 am »
ya, i am not exactly sure what happens.

I wonder if i should make a silver cord instead of their aluminum ones.
Note: silver is the 2nd most conductive element (right after gold) while aluminum is the 4th (right after coper)
School: East Central High School
 
Axe: 1.0.0
TI-84 +SE  ||| OS: 2.53 MP (patched) ||| Version: "M"
TI-Nspire    |||  Lent out, and never returned
____________________________________________________________

Offline DJ Omnimaga

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Re: [Project] 2 Player shooter game.
« Reply #24 on: November 07, 2010, 01:09:06 pm »
I'm not sure. I don't know much about those. Personally I had the long TI to TI cable that came with the 82 that is much longer than the 83+ ones once, and it sent everything fine and we could play multiplayer games fine. It might be because it was official from TI, though...

Offline Happybobjr

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Re: [Project] 2 Player shooter game.
« Reply #25 on: November 07, 2010, 01:28:18 pm »
mine was from ti.
https://epsstore.ti.com/OA_HTML/ibeCCtpItmDspRte.jsp?section=10424&item=21896&JServSessionIdrootdlek22=79odmyixr1.n6LzoN8M/AzOnMTOogTxpQOUtxCLbx0Ka0--

My game constantly checks the other calculators getkey.

The rate at which it checks is what causes decides how well they are in sync
School: East Central High School
 
Axe: 1.0.0
TI-84 +SE  ||| OS: 2.53 MP (patched) ||| Version: "M"
TI-Nspire    |||  Lent out, and never returned
____________________________________________________________

Offline DJ Omnimaga

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Re: [Project] 2 Player shooter game.
« Reply #26 on: November 07, 2010, 01:44:15 pm »
Ah I see. However that link redirects on TI home page.

Offline Happybobjr

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Re: [Project] 2 Player shooter game.
« Reply #27 on: November 07, 2010, 04:24:36 pm »
ti does it once again.....
School: East Central High School
 
Axe: 1.0.0
TI-84 +SE  ||| OS: 2.53 MP (patched) ||| Version: "M"
TI-Nspire    |||  Lent out, and never returned
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Offline DJ Omnimaga

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Re: [Project] 2 Player shooter game.
« Reply #28 on: November 07, 2010, 04:31:34 pm »
Yeah. X.x

Could you post the navigation path?

Offline Happybobjr

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Re: [Project] 2 Player shooter game.
« Reply #29 on: November 07, 2010, 06:06:08 pm »
https://epsstore.ti.com/OA_HTML/ibeCCtpSctDspRte.jsp?a=b
graphing
84+
accessories
7.5 foot CBR I/O cable
School: East Central High School
 
Axe: 1.0.0
TI-84 +SE  ||| OS: 2.53 MP (patched) ||| Version: "M"
TI-Nspire    |||  Lent out, and never returned
____________________________________________________________