Author Topic: [project] Drawing to basic.  (Read 17784 times)

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Offline DJ Omnimaga

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Re: [project] Drawing to basic.
« Reply #90 on: October 19, 2010, 03:03:59 am »
Oh right, that. I forgot x.x

Offline Happybobjr

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Re: [project] Drawing to basic.
« Reply #91 on: October 19, 2010, 06:58:21 am »
its all right.  Is my project useless? ;D
School: East Central High School
 
Axe: 1.0.0
TI-84 +SE  ||| OS: 2.53 MP (patched) ||| Version: "M"
TI-Nspire    |||  Lent out, and never returned
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Offline DJ Omnimaga

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Re: [project] Drawing to basic.
« Reply #92 on: October 19, 2010, 01:19:40 pm »
Not at all, I just confused it with another project :P (there were like 4-5 drawing projects at one point that operated differently)

Offline Happybobjr

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Re: [project] Drawing to basic.
« Reply #93 on: October 20, 2010, 06:48:45 pm »
Very big update :D
Download now: http://www.omnimaga.org/index.php?action=dlattach;topic=4619.0;attach=3938

thanks for you support.  (the one person who downloaded last version...)
School: East Central High School
 
Axe: 1.0.0
TI-84 +SE  ||| OS: 2.53 MP (patched) ||| Version: "M"
TI-Nspire    |||  Lent out, and never returned
____________________________________________________________

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Re: [project] Drawing to basic.
« Reply #94 on: October 21, 2010, 03:27:16 am »
Sorry I couldn't try the last one finally because I mostly focused on games and there were a lot of stuff to try while I had lot of work to do on the site x.x.

Offline Happybobjr

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Re: [project] Drawing to basic.
« Reply #95 on: October 21, 2010, 11:45:50 am »
lmao, i was only kidding. This is just a project for me to learn with ;)
School: East Central High School
 
Axe: 1.0.0
TI-84 +SE  ||| OS: 2.53 MP (patched) ||| Version: "M"
TI-Nspire    |||  Lent out, and never returned
____________________________________________________________

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Re: [project] Drawing to basic.
« Reply #96 on: October 21, 2010, 07:04:32 pm »
AAh ok lol. Another issue is that there are so many sprite editors/drawing programs in the works or being released lately so the offer is much greater than the demand. At one point it went close to the same situation as quadratic solvers, snake games and number guessing games on ticalc.org x.x. It can be a great way to learn, though.

Offline Happybobjr

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Re: [project] Drawing to basic.
« Reply #97 on: October 21, 2010, 07:25:35 pm »
I am very sure mine is unique though ;D
School: East Central High School
 
Axe: 1.0.0
TI-84 +SE  ||| OS: 2.53 MP (patched) ||| Version: "M"
TI-Nspire    |||  Lent out, and never returned
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Offline Deep Toaster

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Re: [project] Drawing to basic.
« Reply #98 on: October 21, 2010, 07:37:54 pm »
I am very sure mine is unique though ;D


True. It's pretty useful, too :)

A really awesome but much harder feature would be to make it automatically parse a picture var into lines, circles, and points...




Offline Happybobjr

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Re: [project] Drawing to basic.
« Reply #99 on: October 21, 2010, 08:06:01 pm »
I am very sure mine is unique though ;D


True. It's pretty useful, too :)

A really awesome but much harder feature would be to make it automatically parse a picture var into lines, circles, and points...

that was my original thought. but got shot down by incapabilities.

!!! thought:  Have it only parse a picture to lines circles and text (as you said)  and ignore the random stuff
School: East Central High School
 
Axe: 1.0.0
TI-84 +SE  ||| OS: 2.53 MP (patched) ||| Version: "M"
TI-Nspire    |||  Lent out, and never returned
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Offline Deep Toaster

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Re: [project] Drawing to basic.
« Reply #100 on: October 21, 2010, 08:07:40 pm »
Circles could be complicated, though, since there are multiple ways the TI-OS draws circles (on-screen, homescreen, etc.). But if you could pull that off, it'd be pretty awesome. And the extra pixels that don't fit into a shape can be drawn with pixel plotting.
« Last Edit: October 21, 2010, 08:08:28 pm by Deep Thought »




Offline Happybobjr

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Re: [project] Drawing to basic.
« Reply #101 on: October 21, 2010, 08:09:58 pm »
Circles could be complicated, though, since there are multiple ways the TI-OS draws circles (on-screen, homescreen, etc.). But if you could pull that off, it'd be pretty awesome. And the extra pixels that don't fit into a shape can be drawn with pixel plotting.

pixel plotting is so inefficient that it would be better to have a pic variable.

If anyone wants to take my source for parsing a picture though, fell free to have it.
(if you do make it though,  give me some credit plz with a minimum size font of 4)
School: East Central High School
 
Axe: 1.0.0
TI-84 +SE  ||| OS: 2.53 MP (patched) ||| Version: "M"
TI-Nspire    |||  Lent out, and never returned
____________________________________________________________