Author Topic: [PROJECT] Racer3D: Replay  (Read 30855 times)

0 Members and 4 Guests are viewing this topic.

Offline Munchor

  • LV13 Extreme Addict (Next: 9001)
  • *************
  • Posts: 6199
  • Rating: +295/-121
  • Code Recycler
    • View Profile
Re: [PROJECT] Racer3D: Replay
« Reply #150 on: December 21, 2010, 06:07:40 pm »

Offline Munchor

  • LV13 Extreme Addict (Next: 9001)
  • *************
  • Posts: 6199
  • Rating: +295/-121
  • Code Recycler
    • View Profile
Re: [PROJECT] Racer3D: Replay
« Reply #151 on: January 21, 2011, 05:35:17 pm »
Added a poll :)

Offline DJ Omnimaga

  • Clacualters are teh gr33t
  • CoT Emeritus
  • LV15 Omnimagician (Next: --)
  • *
  • Posts: 55943
  • Rating: +3154/-232
  • CodeWalrus founder & retired Omnimaga founder
    • View Profile
    • Dream of Omnimaga Music
Re: [PROJECT] Racer3D: Replay
« Reply #152 on: January 25, 2011, 01:03:14 am »
I have some ideas for a new version: Different race tracks. They could remain random, but track 1 for example could have smooth curves, track 2 more of them, track 3 some sharper curves and some tracks could be almost night time or something. It would be nice if there could be different backgrounds or track styles. An example could be this:



This was by aeTIos by the way: http://ourl.ca/7878

Offline Munchor

  • LV13 Extreme Addict (Next: 9001)
  • *************
  • Posts: 6199
  • Rating: +295/-121
  • Code Recycler
    • View Profile
Re: [PROJECT] Racer3D: Replay
« Reply #153 on: January 25, 2011, 07:35:48 am »
I already knew about that Racer3D Variant, but I could try making different tracks, not very hardly, yes.

Offline DJ Omnimaga

  • Clacualters are teh gr33t
  • CoT Emeritus
  • LV15 Omnimagician (Next: --)
  • *
  • Posts: 55943
  • Rating: +3154/-232
  • CodeWalrus founder & retired Omnimaga founder
    • View Profile
    • Dream of Omnimaga Music
Re: [PROJECT] Racer3D: Replay
« Reply #154 on: January 26, 2011, 01:15:21 am »
Yeah I know, I just wanted to remind you in case you could add it. It looked nice ;D