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Omnimaga
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[PROJECT] Racer3D: Replay
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Topic: [PROJECT] Racer3D: Replay (Read 30098 times)
0 Members and 2 Guests are viewing this topic.
Munchor
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Code Recycler
Re: [PROJECT] Racer3D: Replay
«
Reply #150 on:
December 21, 2010, 06:07:40 pm »
Quote from: feerik on December 21, 2010, 06:03:12 pm
looks great
THANKS much
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Munchor
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Re: [PROJECT] Racer3D: Replay
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Reply #151 on:
January 21, 2011, 05:35:17 pm »
Added a poll
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DJ Omnimaga
Clacualters are teh gr33t
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Omnimagician (Next: --)
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CodeWalrus founder & retired Omnimaga founder
Re: [PROJECT] Racer3D: Replay
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Reply #152 on:
January 25, 2011, 01:03:14 am »
I have some ideas for a new version: Different race tracks. They could remain random, but track 1 for example could have smooth curves, track 2 more of them, track 3 some sharper curves and some tracks could be almost night time or something. It would be nice if there could be different backgrounds or track styles. An example could be this:
This was by aeTIos by the way:
http://ourl.ca/7878
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Munchor
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Code Recycler
Re: [PROJECT] Racer3D: Replay
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Reply #153 on:
January 25, 2011, 07:35:48 am »
I already knew about that Racer3D Variant, but I could try making different tracks, not very hardly, yes.
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DJ Omnimaga
Clacualters are teh gr33t
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Omnimagician (Next: --)
Posts: 55943
Rating: +3154/-232
CodeWalrus founder & retired Omnimaga founder
Re: [PROJECT] Racer3D: Replay
«
Reply #154 on:
January 26, 2011, 01:15:21 am »
Yeah I know, I just wanted to remind you in case you could add it. It looked nice
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[PROJECT] Racer3D: Replay