0 Members and 1 Guest are viewing this topic.
My suggestion: increase the starting difficulty and slow the difficulty gain. 0-1200 is a joke...it's boring to play through
I personally found the difficulty to be fine, although it might be good to maybe increase it anyway. Keep up the good work!
Aw right. Mhmm... if people look at the code, maybe they might be able to help you. I kinda forgot if Line( was the same as in BASIC.
.RACER3D[3C7E427EFF99FF42]->PIC1"SCORE:"->STR1"GAME OVER"->STR2"DAVID G."->STR32->SLabel 1ClrDrawClrHomePause 500Output(0,0,"RACER 3D: REPLAYText(0,15,"1:PLAYText(0,25,"2:ABOUTText(0,35,"3:HELPText(0,45,"4:QUITText(40,15,"5:TURN SPEED +Text(40,25,"6:TURN SPEED -Text(40,35,S->DECRepeat getKey->ZEndIf Z=1Goto 1EndIf Z=2Goto 1EndIf Z=3Goto 1EndIf Z=4Goto 1EndIf Z=26ClrHomeOutput(0,0,"RACER 3D: REPLAYText(0,15,"GAME BY:Text(0,30,"-QUIGIBOText(0,40,"-DAVID G.Pause 15000Goto 1EndIf Z=18ClrHomeOutput(0,0,"RACER 3D: REPLAYText(0,15,"HELP: TO DOPause 15000Goto 1EndIf Z=35Goto 2EndIf Z=271+S->SGoto 1EndIf Z=19S-1->SGoto 1EndIf Z=34Return!If FullFix 5128->B40->LFor(A,0,40)PIC1->Orand^3-1+B->B->{L1+A}EndFor(A,0,95)Line(A,rand^4+21,A,24)EndStorePic3->Y->R[neg]100->X0->TRepeat getKey->MEndIf M=23Goto 1EndRepeat getKey(15).MOVEIf getKey(2)X+S->XHorizontal +Line(0,24,0,rand^4+21)StorePicEndIf getKey(3)X-S->XHorizontal -Line(95,24,95,rand^4+21)StorePicEnd.SCORE!If T+1->T^32L-1->LEndText(0,0,STR1)Text(22,0,T->DEC).SHIFTconj(L1+39,L1+40,40)[radians]If {L1}<5{L1}+5->{L1}EndIf {L1}>250{L1}-5->{L1}Endrand^3-1+Y+{L1}->{L1}DS<(R,14)rand^5-2->YEnd.DRAWIf Z=0->ZFor(A,0,39)A+24->BA/2+{[root]^2A*10*4)+L1}+X->CIf C-A->E>10000->EEndIf C+L->F>10000->FEndFor(D,E,96)+1,F,96))Pxl-On(D-1,B)EndEndPt-Change(42,55,PIC1DispGraph.DEATHIf E>42 or (F<50)For(A,1,7)Pt-Change(42,55,PIC1)DispGraphPause 250EndFix 4ClrHomeText(0,0,STR2Text(0,20,STR1Text(0,30,T->DECText(50,55,STR3Text(50,45,"QUIGIBOPause 9999Goto 1EndRecallPicEnd:EndLabel QFix 4EndLabel 2
1*1? O.o
um, you can do that by Pxl-On(Xpos,Ypos) , you dont have to use Rect(
I used for the road width:Code: [Select]21->r60->r5repeat getkey(15)r5+1->r5if r5=100r6-1->r60->r5end(...)rand^4+r6->Lline(0,24,0,L)-----I think that's enough...else, take a look at the code of tunnel3dEDIT: 100th PosT! (>^_^)==== (PEEEEP)
21->r60->r5repeat getkey(15)r5+1->r5if r5=100r6-1->r60->r5end(...)rand^4+r6->Lline(0,24,0,L)
Quote from: DJ Omnimaga on November 13, 2010, 12:47:32 am1*1? O.oRectangles, 1px by 1px :s