Author Topic: [PROJECT] Racer3D: Replay  (Read 30207 times)

0 Members and 1 Guest are viewing this topic.

Offline Munchor

  • LV13 Extreme Addict (Next: 9001)
  • *************
  • Posts: 6199
  • Rating: +295/-121
  • Code Recycler
    • View Profile
Re: [PROJECT] Racer3D: Replay
« Reply #15 on: November 09, 2010, 04:41:42 pm »
My ti-84 plus keypad crashed, but the BETA version was already finished and I lost it DAMN, so I'll do it again (not very hard maybe post it thursday).

I found a way to make the buildings look closer, but the clouds? I'll do that later, looks quite complicated

Offline gangsterveggies

  • LV2 Member (Next: 40)
  • **
  • Posts: 36
  • Rating: +2/-1
  • Asm rules
    • View Profile
Re: [PROJECT] Racer3D: Replay
« Reply #16 on: November 09, 2010, 04:59:18 pm »
You have to backup stuff in your pc... oh well... have fun doing it again.
I'm waiting for someone to do a calc Farmville. Maybe one day I'll do it!

Offline Munchor

  • LV13 Extreme Addict (Next: 9001)
  • *************
  • Posts: 6199
  • Rating: +295/-121
  • Code Recycler
    • View Profile
Re: [PROJECT] Racer3D: Replay
« Reply #17 on: November 09, 2010, 05:00:03 pm »
You have to backup stuff in your pc... oh well... have fun doing it again.

I did backup it...
...
1 week before

NOW I found out Axe will backup EVERYTHING, but I only found out after having it crashed, ooh!

ASHBAD_ALVIN

  • Guest
Re: [PROJECT] Racer3D: Replay
« Reply #18 on: November 09, 2010, 05:00:12 pm »
well, in axe, you can back it up as an appvar :D

well, sorry to hear of the loss.  Hope you get it worked out :(

Offline Munchor

  • LV13 Extreme Addict (Next: 9001)
  • *************
  • Posts: 6199
  • Rating: +295/-121
  • Code Recycler
    • View Profile
Re: [PROJECT] Racer3D: Replay
« Reply #19 on: November 09, 2010, 05:02:07 pm »
well, in axe, you can back it up as an appvar :D

well, sorry to hear of the loss.  Hope you get it worked out :(

Here's how it crashed:

my friend turned on the calculator
press the button GRAPH
Pressed the button Y=

CRASHED RAM DELETED

I saw it, it was just like that -.-

ASHBAD_ALVIN

  • Guest
Re: [PROJECT] Racer3D: Replay
« Reply #20 on: November 09, 2010, 05:02:45 pm »
hmm, that's strange...

Offline gangsterveggies

  • LV2 Member (Next: 40)
  • **
  • Posts: 36
  • Rating: +2/-1
  • Asm rules
    • View Profile
Re: [PROJECT] Racer3D: Replay
« Reply #21 on: November 09, 2010, 05:02:56 pm »
Was it? Was it really like that? Your friend is conspiring against you! Watch out!
« Last Edit: November 09, 2010, 05:03:25 pm by gangsterveggies »
I'm waiting for someone to do a calc Farmville. Maybe one day I'll do it!

Offline yunhua98

  • You won't this read sentence right.
  • LV11 Super Veteran (Next: 3000)
  • ***********
  • Posts: 2718
  • Rating: +214/-12
  • Go take a dive in the River Lethe.
    • View Profile
Re: [PROJECT] Racer3D: Replay
« Reply #22 on: November 09, 2010, 05:03:38 pm »
I blame OS2.53/54MP!  :(

Spoiler For =====My Projects=====:
Minor setback due to code messing up.  On hold for Contest.
<hr>
On hold for Contest.


Spoiler For ===Staff Memberships===:






Have you seen any good news-worthy programs/events?  If so, PM me with an article to be included in the next issue of CGPN!
The Game is only a demo, the code that allows one to win hasn't been done.
To paraphrase Oedipus, Hamlet, Lear, and all those guys, "I wish I had known this some time ago."
Signature Last Updated: 12/26/11
<hr>

Offline Munchor

  • LV13 Extreme Addict (Next: 9001)
  • *************
  • Posts: 6199
  • Rating: +295/-121
  • Code Recycler
    • View Profile
Re: [PROJECT] Racer3D: Replay
« Reply #23 on: November 09, 2010, 07:09:17 pm »
Watch out, there's enough copies of Racer 3D: Replay for all, infinite actually!

Finally released a beta version!



Normal Speed Screenie:


Fast Speed Screenie:




Stupid Speed Screenie:

(I'm pressing right to go left and left to go right, you can turn the calculator upside down in this speed)
(I know how to remove this speed 65536 bug, but I don't want to, it's fun)


Good Player


(by Qwerty.55)

What do you think?


I want to break my actual download record (1) to maybe 5, since this is a game, so hope you guys support me with my first game! :D

« Last Edit: November 09, 2010, 07:24:04 pm by ScoutDavid »

Offline AngelFish

  • Is this my custom title?
  • Administrator
  • LV12 Extreme Poster (Next: 5000)
  • ************
  • Posts: 3242
  • Rating: +270/-27
  • I'm a Fishbot
    • View Profile
Re: [PROJECT] Racer3D: Replay
« Reply #24 on: November 09, 2010, 07:20:35 pm »
 I think you crash a little to early in your screenshots. It doesn't really give a sense of the learning curve.
You might want to try extending the length like this:
« Last Edit: November 09, 2010, 07:22:12 pm by Qwerty.55 »
∂²Ψ    -(2m(V(x)-E)Ψ
---  = -------------
∂x²        ℏ²Ψ

Offline Munchor

  • LV13 Extreme Addict (Next: 9001)
  • *************
  • Posts: 6199
  • Rating: +295/-121
  • Code Recycler
    • View Profile
Re: [PROJECT] Racer3D: Replay
« Reply #25 on: November 09, 2010, 07:21:37 pm »
In my opinion, I think you crash a little to early in your screenshots. It doesn't really give a sense of the learning curve.
Try something like this:


I lose to show you my game over screen and the fact it goes back to the title screen.

BTW, break my 1874 record ;)

EDIT: Added your screenie to my post :)
« Last Edit: November 09, 2010, 07:24:35 pm by ScoutDavid »

Offline AngelFish

  • Is this my custom title?
  • Administrator
  • LV12 Extreme Poster (Next: 5000)
  • ************
  • Posts: 3242
  • Rating: +270/-27
  • I'm a Fishbot
    • View Profile
Re: [PROJECT] Racer3D: Replay
« Reply #26 on: November 09, 2010, 07:36:02 pm »

I lose to show you my game over screen and the fact it goes back to the title screen.

BTW, break my 1874 record ;)

Oh, okay.

BTW: I only got to 1724. I had fun cheating to get there, though. Good job on the game.

Also, is the path random?
« Last Edit: November 09, 2010, 07:36:17 pm by Qwerty.55 »
∂²Ψ    -(2m(V(x)-E)Ψ
---  = -------------
∂x²        ℏ²Ψ

Offline Munchor

  • LV13 Extreme Addict (Next: 9001)
  • *************
  • Posts: 6199
  • Rating: +295/-121
  • Code Recycler
    • View Profile
Re: [PROJECT] Racer3D: Replay
« Reply #27 on: November 09, 2010, 07:37:13 pm »

I lose to show you my game over screen and the fact it goes back to the title screen.

BTW, break my 1874 record ;)

Oh, okay.

BTW: I only got to 1724. I had fun cheating to get there, though. Good job on the game.

Also, is the path random?

Thanks, after 1780 it's luck, because when I play serious always get 1750.

The path is random yes and thanks!

Offline DJ Omnimaga

  • Clacualters are teh gr33t
  • CoT Emeritus
  • LV15 Omnimagician (Next: --)
  • *
  • Posts: 55943
  • Rating: +3154/-232
  • CodeWalrus founder & retired Omnimaga founder
    • View Profile
    • Dream of Omnimaga Music
Re: [PROJECT] Racer3D: Replay
« Reply #28 on: November 10, 2010, 12:52:57 am »
Nice, my suggestion would be to increase the background speed when you change the turning speed, so it looks more realistic when turning incredibly fast or slow. Also make sure that when pressing arrows it doesn't exit the title screen.

Offline Munchor

  • LV13 Extreme Addict (Next: 9001)
  • *************
  • Posts: 6199
  • Rating: +295/-121
  • Code Recycler
    • View Profile
Re: [PROJECT] Racer3D: Replay
« Reply #29 on: November 10, 2010, 12:21:15 pm »
Nice, my suggestion would be to increase the background speed when you change the turning speed, so it looks more realistic when turning incredibly fast or slow. Also make sure that when pressing arrows it doesn't exit the title screen.

Yeah, that's very bad, the arrows, because my friends when tried complained about that.

I'm already changing that.

BTW; Can NSpire batteries (the ones that were in the box) be recharged in the computer (USB Cable)?