Author Topic: [PROJECT] Racer3D: Replay  (Read 30276 times)

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Offline DJ Omnimaga

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Re: [PROJECT] Racer3D: Replay
« Reply #135 on: November 30, 2010, 11:59:19 pm »
True, I'm glad many people try to help others. I remember a few years ago when someone asked a question or did a mistake, he would be looked upon or be told to search, even if it's nearly impossible to search for the answer, and now it's the opposite. It's still good to do a search before asking, but it's also good to know that others want to help if they can and have time. :)

Offline Munchor

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Re: [PROJECT] Racer3D: Replay
« Reply #136 on: December 01, 2010, 02:50:21 pm »
True, I'm glad many people try to help others. I remember a few years ago when someone asked a question or did a mistake, he would be looked upon or be told to search, even if it's nearly impossible to search for the answer, and now it's the opposite. It's still good to do a search before asking, but it's also good to know that others want to help if they can and have time. :)

Yes, that's very good, I think was "Lemme Google that for you"d once here lol.


BACK ON TRACK:

Project Finished, lost the source code, the final release of the game was the last one I updated.

I'm sorry for people who wanted highscores, adding labels to background, etc. :(

Offline DJ Omnimaga

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Re: [PROJECT] Racer3D: Replay
« Reply #137 on: December 01, 2010, 02:58:36 pm »
Sorry to hear, didn't you have a backup elsewhere, though? You should always have backups of your stuff on a flash drive or a computer, not just the calc, otherwise you're playing with fire with your projects.

Offline Munchor

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Re: [PROJECT] Racer3D: Replay
« Reply #138 on: December 01, 2010, 03:42:37 pm »
Sorry to hear, didn't you have a backup elsewhere, though? You should always have backups of your stuff on a flash drive or a computer, not just the calc, otherwise you're playing with fire with your projects.

I had, but of the version 1.0, and the latest one was 1.1, which had too many updates for me to rewrite it.

Also, giving up on Farmville and finished Racer3D gives me some space to a new project, probably apuzzle one.

Offline DJ Omnimaga

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Re: [PROJECT] Racer3D: Replay
« Reply #139 on: December 01, 2010, 04:01:06 pm »
Ah ok, well at least I'm glad a version is intact. Are you planning to upload somewhere, by the way? (like Omni downloads section or ticalc) You would need to add Quigibo as author, though.

Offline Munchor

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Re: [PROJECT] Racer3D: Replay
« Reply #140 on: December 01, 2010, 04:03:52 pm »
Ah ok, well at least I'm glad a version is intact. Are you planning to upload somewhere, by the way? (like Omni downloads section or ticalc) You would need to add Quigibo as author, though.

He is author, but INSIDE the program. I will probably add it to both ticalc and Omnimaga downloads later :)

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Re: [PROJECT] Racer3D: Replay
« Reply #141 on: December 01, 2010, 11:24:13 pm »
Ah ok. I recommend adding him as co-author on ticalc.org, though, since it could be rejected or taken down since he wrote a lot of the code.

Offline Munchor

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Racer 3D: Replay
« Reply #142 on: December 04, 2010, 06:53:49 am »

Offline Munchor

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Re: [PROJECT] Racer3D: Replay
« Reply #143 on: December 04, 2010, 06:55:40 am »
I already posted it in TIcalc and added Quigibo as author :)

Someone changed Quigibo to Kevin Horowitz and added his e-mail which was very nice!

I also added it to Omnimaga downloads, but I can only list Quigibo in the text that describes the program, though. There is no 'author's feature

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Re: [PROJECT] Racer3D: Replay
« Reply #144 on: December 04, 2010, 04:26:48 pm »
Ah right I forgot I removed the author field. It was too buggy and is the reason why the old download section was discontinued. It won't let me move files uploaded in the wrong directory like SpriteLib...

Offline Munchor

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Re: [PROJECT] Racer3D: Replay
« Reply #145 on: December 04, 2010, 04:53:19 pm »
Ah right I forgot I removed the author field. It was too buggy and is the reason why the old download section was discontinued. It won't let me move files uploaded in the wrong directory like SpriteLib...

That's really bad :S

However, Quigibo is referred in the text and he never really showed concern concerning his part of the work, so, with this project it shouldn't be a problem.

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Re: [PROJECT] Racer3D: Replay
« Reply #146 on: December 04, 2010, 06:59:44 pm »
Yeah it should be fine.

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Re: [PROJECT] Racer3D: Replay
« Reply #147 on: December 05, 2010, 01:09:31 pm »
Cool! I just saw this in the downloads section, and I'm impressed!  Nice job Scout!

Offline Munchor

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Re: [PROJECT] Racer3D: Replay
« Reply #148 on: December 05, 2010, 01:10:32 pm »
Cool! I just saw this in the downloads section, and I'm impressed!  Nice job Scout!

Thanks, now I just gotta get with my next gam wuuut? 999!

Offline feerik

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Re: [PROJECT] Racer3D: Replay
« Reply #149 on: December 21, 2010, 06:03:12 pm »
looks great