Author Topic: [Project] Sniper 101.  (Read 39796 times)

0 Members and 1 Guest are viewing this topic.

Offline Happybobjr

  • James Oldiges
  • LV11 Super Veteran (Next: 3000)
  • ***********
  • Posts: 2325
  • Rating: +128/-20
  • Howdy :)
    • View Profile
Re: [Project] Sniper 101.
« Reply #135 on: October 24, 2010, 07:30:17 pm »
hum...  I could have my little code above where the game is pause till another button, and that animation would happen :P

Big Question!:  Is It bad to make a picture with random memory?
School: East Central High School
 
Axe: 1.0.0
TI-84 +SE  ||| OS: 2.53 MP (patched) ||| Version: "M"
TI-Nspire    |||  Lent out, and never returned
____________________________________________________________

Offline DJ Omnimaga

  • Clacualters are teh gr33t
  • CoT Emeritus
  • LV15 Omnimagician (Next: --)
  • *
  • Posts: 55943
  • Rating: +3154/-232
  • CodeWalrus founder & retired Omnimaga founder
    • View Profile
    • Dream of Omnimaga Music
Re: [Project] Sniper 101.
« Reply #136 on: October 24, 2010, 07:54:09 pm »
sorry about the quadrupal post. :P


Yeah. You can keep the pause if no key is pressed but if pressing an arrow key it would be nice if the game continued
so.....

at the end.

While getkey(54)
End
Repeat getkey
End


???

I don't remember in Axe sorry x.x


Offline AngelFish

  • Is this my custom title?
  • Administrator
  • LV12 Extreme Poster (Next: 5000)
  • ************
  • Posts: 3242
  • Rating: +270/-27
  • I'm a Fishbot
    • View Profile
Re: [Project] Sniper 101.
« Reply #137 on: October 24, 2010, 09:02:22 pm »
hum...  I could have my little code above where the game is pause till another button, and that animation would happen :P

Big Question!:  Is It bad to make a picture with random memory?

Not at all. Sprites are read only. There's no write-back, so the data is unchanged. But I'd recommend not using the data in Flash because that has some recognizable images in it from the sprites TI-OS uses.
« Last Edit: October 24, 2010, 09:03:17 pm by Qwerty.55 »
∂²Ψ    -(2m(V(x)-E)Ψ
---  = -------------
∂x²        ℏ²Ψ

Offline Happybobjr

  • James Oldiges
  • LV11 Super Veteran (Next: 3000)
  • ***********
  • Posts: 2325
  • Rating: +128/-20
  • Howdy :)
    • View Profile
Re: [Project] Sniper 101.
« Reply #138 on: October 24, 2010, 09:56:35 pm »
ok, i was just going to use random locations to make it look like an explosion. :)

Will someone make me a shop menu and a home menu?
School: East Central High School
 
Axe: 1.0.0
TI-84 +SE  ||| OS: 2.53 MP (patched) ||| Version: "M"
TI-Nspire    |||  Lent out, and never returned
____________________________________________________________

Offline AngelFish

  • Is this my custom title?
  • Administrator
  • LV12 Extreme Poster (Next: 5000)
  • ************
  • Posts: 3242
  • Rating: +270/-27
  • I'm a Fishbot
    • View Profile
Re: [Project] Sniper 101.
« Reply #139 on: October 24, 2010, 10:20:28 pm »
Here's what I currently have in TI-Explorer:



Is that similar to what you were thinking? By the way, the flicker in the greyscale is due to Wabbit and I can't fix it. It's almost flickerless on calc.
« Last Edit: October 24, 2010, 10:21:43 pm by Qwerty.55 »
∂²Ψ    -(2m(V(x)-E)Ψ
---  = -------------
∂x²        ℏ²Ψ

Offline DJ Omnimaga

  • Clacualters are teh gr33t
  • CoT Emeritus
  • LV15 Omnimagician (Next: --)
  • *
  • Posts: 55943
  • Rating: +3154/-232
  • CodeWalrus founder & retired Omnimaga founder
    • View Profile
    • Dream of Omnimaga Music
Re: [Project] Sniper 101.
« Reply #140 on: October 24, 2010, 10:33:07 pm »
Mhmm that looks quite nice Qwerty :D

Offline AngelFish

  • Is this my custom title?
  • Administrator
  • LV12 Extreme Poster (Next: 5000)
  • ************
  • Posts: 3242
  • Rating: +270/-27
  • I'm a Fishbot
    • View Profile
Re: [Project] Sniper 101.
« Reply #141 on: October 24, 2010, 10:55:09 pm »
Well, I still haven't changed the image to the background Runer created, so it could use improvement.
∂²Ψ    -(2m(V(x)-E)Ψ
---  = -------------
∂x²        ℏ²Ψ

Offline Happybobjr

  • James Oldiges
  • LV11 Super Veteran (Next: 3000)
  • ***********
  • Posts: 2325
  • Rating: +128/-20
  • Howdy :)
    • View Profile
Re: [Project] Sniper 101.
« Reply #142 on: October 25, 2010, 07:47:55 am »
I am just making my own menus now, i fiddled with them last night ;)
School: East Central High School
 
Axe: 1.0.0
TI-84 +SE  ||| OS: 2.53 MP (patched) ||| Version: "M"
TI-Nspire    |||  Lent out, and never returned
____________________________________________________________

Offline Munchor

  • LV13 Extreme Addict (Next: 9001)
  • *************
  • Posts: 6199
  • Rating: +295/-121
  • Code Recycler
    • View Profile
Re: [Project] Sniper 101.
« Reply #143 on: October 25, 2010, 08:20:38 am »
I am just making my own menus now, i fiddled with them last night ;)

Great, highscores vailable?

Offline Happybobjr

  • James Oldiges
  • LV11 Super Veteran (Next: 3000)
  • ***********
  • Posts: 2325
  • Rating: +128/-20
  • Howdy :)
    • View Profile
Re: [Project] Sniper 101.
« Reply #144 on: October 25, 2010, 10:45:04 am »
not yet, but there is a location.

Start
Settings (hard/easy)
Highscores
Help (Has story in it)
Quit.


I have the shope menu already designed.

Extra time
extra amo
Mega Shot
School: East Central High School
 
Axe: 1.0.0
TI-84 +SE  ||| OS: 2.53 MP (patched) ||| Version: "M"
TI-Nspire    |||  Lent out, and never returned
____________________________________________________________

Offline AngelFish

  • Is this my custom title?
  • Administrator
  • LV12 Extreme Poster (Next: 5000)
  • ************
  • Posts: 3242
  • Rating: +270/-27
  • I'm a Fishbot
    • View Profile
Re: [Project] Sniper 101.
« Reply #145 on: October 25, 2010, 12:42:15 pm »
Would you mind throwing a cheat code in for the impatient?

I can put a cheat code in if I want one ;D
« Last Edit: October 25, 2010, 12:42:38 pm by Qwerty.55 »
∂²Ψ    -(2m(V(x)-E)Ψ
---  = -------------
∂x²        ℏ²Ψ

Offline DJ Omnimaga

  • Clacualters are teh gr33t
  • CoT Emeritus
  • LV15 Omnimagician (Next: --)
  • *
  • Posts: 55943
  • Rating: +3154/-232
  • CodeWalrus founder & retired Omnimaga founder
    • View Profile
    • Dream of Omnimaga Music
Re: [Project] Sniper 101.
« Reply #146 on: October 25, 2010, 05:29:39 pm »
not yet, but there is a location.

Start
Settings (hard/easy)
Highscores
Help (Has story in it)
Quit.


I have the shope menu already designed.

Extra time
extra amo
Mega Shot

Just make sure in the game to write ammo* and shop*. ;)

ASHBAD_ALVIN

  • Guest
Re: [Project] Sniper 101.
« Reply #147 on: October 25, 2010, 05:31:27 pm »
not yet, but there is a location.

Start
Settings (hard/easy)
Highscores
Help (Has story in it)
Quit.


I have the shope menu already designed.

Extra time
extra amo
Mega Shot

Just make sure in the game to write ammo* and shop*. ;)

He types like a british person lol :D

sounds cool, can't wait for the next status update :D

Offline Happybobjr

  • James Oldiges
  • LV11 Super Veteran (Next: 3000)
  • ***********
  • Posts: 2325
  • Rating: +128/-20
  • Howdy :)
    • View Profile
Re: [Project] Sniper 101.
« Reply #148 on: October 25, 2010, 06:05:11 pm »
Sniper 101
Update: Version 3.0.1

Changelog:

Menu.
Shop menu.
Help.
Adjustable settings.
Much much more!
School: East Central High School
 
Axe: 1.0.0
TI-84 +SE  ||| OS: 2.53 MP (patched) ||| Version: "M"
TI-Nspire    |||  Lent out, and never returned
____________________________________________________________

Offline Munchor

  • LV13 Extreme Addict (Next: 9001)
  • *************
  • Posts: 6199
  • Rating: +295/-121
  • Code Recycler
    • View Profile
Re: [Project] Sniper 101.
« Reply #149 on: October 25, 2010, 06:06:44 pm »
I'm in love with you... *cough* sniper 101, the game is really good, keep updating!