Author Topic: [Project] Sniper 101.  (Read 40836 times)

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Offline Happybobjr

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Re: [Project] Sniper 101.
« Reply #195 on: October 29, 2010, 06:46:15 am »
reduce sway will reduce the sway of your gun.
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Offline DJ Omnimaga

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Re: [Project] Sniper 101.
« Reply #196 on: October 29, 2010, 05:18:39 pm »
Ah ok. A new word I did not know before in my english vocabulary. I think in next versions posts, you should add a description of all features added so it is a bit less confusing X.x

Offline Happybobjr

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Re: [Project] Sniper 101.
« Reply #197 on: October 29, 2010, 05:26:38 pm »
I lost track.
School: East Central High School
 
Axe: 1.0.0
TI-84 +SE  ||| OS: 2.53 MP (patched) ||| Version: "M"
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Offline Happybobjr

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Re: [Project] Sniper 101.
« Reply #198 on: October 29, 2010, 06:18:30 pm »
Same as previous update, but added screeny

download
« Last Edit: October 29, 2010, 06:21:58 pm by happybobjr »
School: East Central High School
 
Axe: 1.0.0
TI-84 +SE  ||| OS: 2.53 MP (patched) ||| Version: "M"
TI-Nspire    |||  Lent out, and never returned
____________________________________________________________

Offline ztrumpet

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Re: [Project] Sniper 101.
« Reply #199 on: October 29, 2010, 07:41:03 pm »
Great job HBJ! ;D

Offline DJ Omnimaga

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Re: [Project] Sniper 101.
« Reply #200 on: October 29, 2010, 09:02:49 pm »
Darn I love it, especially how you can buy stuff to make the game easier as you progress. :)

Offline Happybobjr

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Re: [Project] Sniper 101.
« Reply #201 on: October 29, 2010, 09:15:16 pm »
Darn I love it, especially how you can buy stuff to make the game easier as you progress. :)
thanks, that means allot coming from you.


I believe it is nearly impossible to win on hard though ;)

I'll need to add bonus points for being on hard.
School: East Central High School
 
Axe: 1.0.0
TI-84 +SE  ||| OS: 2.53 MP (patched) ||| Version: "M"
TI-Nspire    |||  Lent out, and never returned
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Offline Munchor

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Re: [Project] Sniper 101.
« Reply #202 on: November 05, 2010, 01:57:14 pm »
Same as previous update, but added screeny

download

Excellent job! Great, awesome game awesome menu, keep doing lovely Axe

Offline DJ Omnimaga

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Re: [Project] Sniper 101.
« Reply #203 on: November 05, 2010, 07:11:09 pm »
* DJ Omnimaga wonders if there's any progress

Offline Happybobjr

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Re: [Project] Sniper 101.
« Reply #204 on: November 05, 2010, 09:29:42 pm »
I have been trying to work in high scores.  with 0 success
School: East Central High School
 
Axe: 1.0.0
TI-84 +SE  ||| OS: 2.53 MP (patched) ||| Version: "M"
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Offline DJ Omnimaga

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Re: [Project] Sniper 101.
« Reply #205 on: November 05, 2010, 10:12:47 pm »
Did you check some Axe topics about highscores? You might find some help there. They are buried in page 3 or 4, though. What problem do you have, by the way?

Offline MRide

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Re: [Project] Sniper 101.
« Reply #206 on: November 05, 2010, 10:56:03 pm »
Hmmm...that sucks.  I wish I could help, but I don't know nearly enough Axe.  Good luck!

Offline Happybobjr

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Re: [Project] Sniper 101.
« Reply #207 on: November 05, 2010, 11:10:31 pm »
well i have gotten my appvariables to work perfectly in the past.


I am guessing i am using wrong pointers/mem locations/variable  together
School: East Central High School
 
Axe: 1.0.0
TI-84 +SE  ||| OS: 2.53 MP (patched) ||| Version: "M"
TI-Nspire    |||  Lent out, and never returned
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Offline DJ Omnimaga

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Re: [Project] Sniper 101.
« Reply #208 on: November 05, 2010, 11:16:00 pm »
Code?

Offline Happybobjr

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Re: [Project] Sniper 101.
« Reply #209 on: November 05, 2010, 11:16:50 pm »
not tonight.  I have currently halted progress, again, to work on my 2 player shooter game.  which i am about to post on.
School: East Central High School
 
Axe: 1.0.0
TI-84 +SE  ||| OS: 2.53 MP (patched) ||| Version: "M"
TI-Nspire    |||  Lent out, and never returned
____________________________________________________________