Author Topic: [Project] Stand  (Read 4169 times)

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Offline Munchor

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[Project] Stand
« on: December 24, 2010, 08:51:13 pm »


All I can post for now, tunnel isn't moving yet :P It will eventually.

Made gravity engine, though  :w00t:

Axe Game. Similar to a 'Helicopter' game. It's a 2010 project, don't worry :D

I will leave Ahead in a to-do projects list for now, too complicated :(

Offline yunhua98

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Re: [Project] Stand
« Reply #1 on: December 24, 2010, 09:55:32 pm »
that looks cool, but I think you should make the tunnel a bit smaller?  ;)  just a suggestion, though.  ;)

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Offline shmibs

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Re: [Project] Stand
« Reply #2 on: December 25, 2010, 12:41:26 am »
well, if he's going to make the tunnel move then he would have to make it smaller to fit the whole thing on the screen.
i very much like the way that looks!

Offline Munchor

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Re: [Project] Stand
« Reply #3 on: December 25, 2010, 02:18:29 pm »


I need to figure how to... Hum... I just have no idea of what to do. Well, make the game look soft, it looks too crazy :S

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Re: [Project] Stand
« Reply #4 on: December 25, 2010, 02:24:19 pm »
Looks nice, dude!  Why are the walls so crazy looking though?

Offline yunhua98

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Re: [Project] Stand
« Reply #5 on: December 25, 2010, 04:25:36 pm »
looks better, but are the walls supposed to do that?  if not, for the location of the walls, use
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:R+rand^3-1->R (current tunnel position for top wall)
I can PM you my chopper code for you to look at if youu want, or my tunnel game, since you're making Chopper.  ;)

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Offline DJ Omnimaga

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Re: [Project] Stand
« Reply #6 on: December 27, 2010, 12:45:24 am »
Nice effects but kinda weird at the same time. O.o

I think it would be nice if both shaked at the same time, but that the walls were not just horizontal, kinda to have some sort of helicopter game with earthquakes.