Author Topic: [TI-Concours] Mister Oops!!  (Read 18113 times)

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Offline Darl181

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Re: [TI-Concours] Mister Oops!!
« Reply #15 on: April 25, 2012, 02:37:42 am »
Looking pretty good :D

One thing I would suggest, tho, is maybe have the lasers flash or something, or have the center go transparent after it reaches full width.
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Offline Hayleia

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Re: [TI-Concours] Mister Oops!!
« Reply #16 on: April 25, 2012, 02:52:29 am »
Looking pretty good :D

One thing I would suggest, tho, is maybe have the lasers flash or something, or have the center go transparent after it reaches full width.
Thanks :D
And yeah, that would be a great idea. I hope that won't slow things down too much. I'll try this next week (when I have less homework D:). However, problems:
-Making them flash would make the player believe that they are gone even if they come back, so the player might walk into a flashing laser.
-Making them transparent would... make them transparent :P so we see the checkerboard through them, and that would be strange in my opinion (but why not after all ?).
I own: 83+ ; 84+SE ; 76.fr ; CX CAS ; Prizm ; 84+CSE
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Offline Darl181

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Re: [TI-Concours] Mister Oops!!
« Reply #17 on: April 25, 2012, 02:55:14 am »
Hm, maybe some sort of alternating thing, or just have it flash fast in a way that doesn't mess up the grayscale?
Or every frame just draw random horizontal/vertical lines where the lasers go :P
« Last Edit: April 25, 2012, 02:56:01 am by Darl181 »
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Offline Hayleia

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Re: [TI-Concours] Mister Oops!!
« Reply #18 on: May 01, 2012, 04:54:15 am »
So I found an easy method to get beautiful greyscale and I just implemented it in the game.

Good news: The grey is almost perfect on my 84+SE
Bad news: my 83+ crash while my 84+SE doesn't ???

I tried everything: run it with MirageOS (with zStart disabled), run it with zStart (shell MOS), run it with zStart (shell zStart), RAM Clear, ROM Clear, it still crash.
Even more strange, it is just the screen that stops refreshing because quitting still works (???) and it displays the score (so it refreshed the screen ??? ???)
I'll try to fix it but if I don't manage to, I'll have to get back to the old greyscale method since the judges have 83+ :(
« Last Edit: May 01, 2012, 04:57:56 am by Hayleia »
I own: 83+ ; 84+SE ; 76.fr ; CX CAS ; Prizm ; 84+CSE
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Offline noelthebest

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Re: [TI-Concours] Mister Oops!!
« Reply #19 on: May 01, 2012, 05:02:50 am »
Actually we might use an emulator... if projects are too heavy. ;)

Offline Hayleia

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Re: [TI-Concours] Mister Oops!!
« Reply #20 on: May 01, 2012, 05:10:35 am »
Use an emulator ?? Then it already has perfect greyscale so my thing is useless :P

edit: I tried the 84+ emulator and the 83+ emulator and none of them crash (both are Wabbit)
edit: My sister's calc has the problem too D:

edit I'll "fix" it by adding an option in the "options" menu to disable the "beautiful greyscale" :(
« Last Edit: May 01, 2012, 10:42:19 am by Hayleia »
I own: 83+ ; 84+SE ; 76.fr ; CX CAS ; Prizm ; 84+CSE
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Offline kindermoumoute

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Re: [TI-Concours] Mister Oops!!
« Reply #21 on: May 01, 2012, 11:50:47 am »
If your program doesn't work on my 83+... I'll be angry. ;)
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Offline hellninjas

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Re: [TI-Concours] Mister Oops!!
« Reply #22 on: May 01, 2012, 12:17:28 pm »
Can't wait to get home to download this, i play it alot on my ipod ^^.

If your program doesn't work on my 83+... I'll be angry. ;)
Same here ;.;

Offline Hayleia

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Re: [TI-Concours] Mister Oops!!
« Reply #23 on: May 01, 2012, 12:43:52 pm »
Can't wait to get home to download this, i play it alot on my ipod ^^.
Well, it is for the contest, so I can't upload it before the deadline :P

If your program doesn't work on my 83+... I'll be angry. ;)
Same here ;.;
The program can easily run but the greyscale can't be beautiful on any 83+ I tested (at least, I don't manage to get it to work :()

edit: I have 84+ respect :P
« Last Edit: May 01, 2012, 12:44:19 pm by Hayleia »
I own: 83+ ; 84+SE ; 76.fr ; CX CAS ; Prizm ; 84+CSE
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Re: [TI-Concours] Mister Oops!!
« Reply #24 on: May 01, 2012, 04:47:22 pm »
edit: I have 84+ respect :P
>:D not any more...
Can't wait to play this game... :D

Offline Darl181

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Re: [TI-Concours] Mister Oops!!
« Reply #25 on: May 01, 2012, 06:35:22 pm »
Does it actually crash on the 83 or does it just not show? 0.o
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Offline DJ Omnimaga

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Re: [TI-Concours] Mister Oops!!
« Reply #26 on: May 01, 2012, 07:23:31 pm »
This looks awesome O.O. It would be nice if the rock/ball sprites were not transparent, though.

Offline Hayleia

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Re: [TI-Concours] Mister Oops!!
« Reply #27 on: May 02, 2012, 01:04:26 am »
edit: I have 84+ respect :P
>:D not any more...
D:

Does it actually crash on the 83 or does it just not show? 0.o
I really don't know what's happening.
It shows the menu in beatiful grey during a random time (not always the same) then stops refreshing (the grey becomes a black checkerboard).

This looks awesome O.O. It would be nice if the rock/ball sprites were not transparent, though.
Thanks. And yeah, I know but in fact, it is easier like that since I can erase a rock by just xoring it on the main buffer, and I don't know how to "erase" a masked sprite D:
I own: 83+ ; 84+SE ; 76.fr ; CX CAS ; Prizm ; 84+CSE
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Offline DJ Omnimaga

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Re: [TI-Concours] Mister Oops!!
« Reply #28 on: May 02, 2012, 02:45:55 am »
For that I generally just refresh the screen every frame, erasing sprites in the process (no need to erase them in that case). However I don't remember if DispGraph actually overwrites the entire LCD (which would be required for that technique)

Offline TIfanx1999

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Re: [TI-Concours] Mister Oops!!
« Reply #29 on: May 02, 2012, 02:59:43 am »
This looks really great hayleia! I've played something similar to this on pc, but I'm not sure if it was the exact same.