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Is there any way to make it so color could be done on the CSE, but gracefully degrades to B/W on the normal 84? (General question, not just for 123outerme)
I think the way I'm going to do this game is either work very hard to get the Graphscreen map to work, or do it on the homescreen. If I do it on the Homescreen, you may have to select your calculator model before actually starting the game.
^ That. Make sure not to use any CSE specific tokens though.
Quote from: 123outerme on May 10, 2014, 06:12:02 pmI think the way I'm going to do this game is either work very hard to get the Graphscreen map to work, or do it on the homescreen. If I do it on the Homescreen, you may have to select your calculator model before actually starting the game.Or you can set 0 to Xmin and 1 to DeltaX (triangle X). If the Xmax value is now 94, you are on an 84+. Else, you are on the +C. You're welcome.
No worries. If it's a project update, it's OK to bump.
Quote from: JWinslow23 on May 13, 2014, 04:34:08 pmNo worries. If it's a project update, it's OK to bump.That reminds me, I want to share a few tricks I used.One is a fairly simple concept, something which I call a "remote Return terminator". Basically, it's a variable that is changed to 1 when you want to exit a loop. I probably haven't even invented it, but I figured it out on my own.Also, I'm not sure if this has been done, but after a Lbl program, one which is used to jump out of a loop, there's an End command to give you your memory back. I did a bit of testing, and it looks like this doesn't return any errors when the End command is reached outside of the loop. It was a fairly simple solution to the problem I had with having the loop stop when it called a subprogram.
Here is another tip : Never gonna give up! :pGood luck with your project! (Seriously, I love the rogue llikes, hope you finish it)