Author Topic: 2-3 person project?  (Read 34489 times)

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Offline Hot_Dog

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Re: 2-3 person project?
« Reply #150 on: January 19, 2012, 02:00:30 pm »
This is looking awesome!  I can't wait to see how it turns out!

Offline parserp

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Re: 2-3 person project?
« Reply #151 on: January 19, 2012, 04:40:13 pm »
But I need a help for the level storage and conception. It would be nice if someone could code a sort of level editor that will store levels
hmm, this will have a scrolling background? cause I'll have to figure that out if so. D:
also, will the tiles be 8*8?

EDIT: I'm on it. :D

btw are we keeping this open source?
« Last Edit: January 19, 2012, 05:06:02 pm by parser padwan »

Offline saintrunner

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Re: 2-3 person project?
« Reply #152 on: January 19, 2012, 04:41:55 pm »
Yeah I think we want scrolling
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Offline saintrunner

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Re: 2-3 person project?
« Reply #153 on: January 22, 2012, 01:18:04 pm »
Hows the movement engine coming?
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Offline Yeong

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Re: 2-3 person project?
« Reply #154 on: January 22, 2012, 02:04:37 pm »
I would love to see the screenie of this project. :D
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Offline saintrunner

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Re: 2-3 person project?
« Reply #155 on: January 22, 2012, 02:34:14 pm »
Hopefully coming soon :P once we have the engine done it is a matter of inserting sprite hex codes and stuff.....then the fun coding comes along like weapon use and graphics and all that enemy stuff :)
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Offline parserp

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Re: 2-3 person project?
« Reply #156 on: January 23, 2012, 04:05:37 pm »
Yay finished the level editor. Now to optimize it and add support for all the tiles >:D

Offline saintrunner

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Re: 2-3 person project?
« Reply #157 on: January 23, 2012, 04:52:10 pm »
Awesome!!!
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Offline parserp

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Re: 2-3 person project?
« Reply #158 on: January 23, 2012, 06:43:29 pm »
hmmm, I am confused.
Which tiles should I include in the level editor?

also, perhaps change the thread title to 'metal slug' ?
« Last Edit: January 23, 2012, 06:44:57 pm by parser padwan »

Offline Yeong

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Re: 2-3 person project?
« Reply #159 on: January 23, 2012, 06:45:37 pm »
I think I'll get on some tiles... ;D
Wait about 20 minutes, will ya? ;D
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Offline Yeong

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Re: 2-3 person project?
« Reply #160 on: January 23, 2012, 07:05:45 pm »
This will do for now. And yes, I think most of the platform will have to be graphic-ish. XP
Except for the ground, of course. :D
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Offline saintrunner

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Re: 2-3 person project?
« Reply #161 on: January 23, 2012, 08:58:09 pm »
Nice tiles TBO! I'll be able to help more in a few days
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Offline parserp

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Re: 2-3 person project?
« Reply #162 on: January 23, 2012, 10:14:16 pm »
I'm still confused about what tiles to include in the level editor. All that I should need to include is power-ups and different platform/background tiles, right? I don't need to include the player or enemies, because what good would that do? If this is true, I'll need a list of sprites/hexs to include. :)

Offline parserp

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Re: 2-3 person project?
« Reply #163 on: January 24, 2012, 12:01:58 am »
Sorry to doublepost....

but, this is the basic concept of the tilemap editor.
arrow keys- move
2nd- turn tile on
Y= - turn tile off
Enter-save the level
"+" -load a saved level




Text input routine credit goes to ztrumpet

Source/Executable are included. :D

Offline saintrunner

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Re: 2-3 person project?
« Reply #164 on: January 24, 2012, 02:57:49 pm »
Awesome! Now we just need those tiles
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