Author Topic: 2-3 person project?  (Read 33336 times)

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Offline Blue Raven

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Re: 2-3 person project?
« Reply #90 on: January 13, 2012, 01:04:25 pm »
Wow, nice. Really. Could you do the player sprite, so we could start working on movement, physics and all that stuff (start coding in other words).
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Offline Geekboy1011

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Re: 2-3 person project?
« Reply #91 on: January 13, 2012, 03:30:48 pm »
OK lets put that script thing into a more solidified idea instead of my mid morning ramblings xD

basically when the engine inits it loads a pointer with a segment of memory that has a data table on it. on the table it stores information about everything the level contains and when and where it is displayed etc.

the data table can look like this

.dw <level name>
.dw other info for the level intro/stats
;after this we put the map pointer here and such
.dw <address to map info>
; start enemy info here
.db <ptr to enemy info>
.db <ptr to next enemy info>
.db ... ... ... you get the idea


at the enemy pointer info we can have the position on the map that the enemies are loaded into what kind of enemy etc

like

.db <enemy identifier>
.db x
.db y
.db health

this is kinda space intensive but it allows for easy modifications down the road which will help test each aspect of the main engine indivisually.

Offline saintrunner

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Re: 2-3 person project?
« Reply #92 on: January 13, 2012, 05:05:45 pm »
Wow, nice. Really. Could you do the player sprite, so we could start working on movement, physics and all that stuff (start coding in other words).
Well you need to ask TBO about that, cause he told me to do a few ones so I think he is doing those.

edit: also I think we should start a thread that we can use to share the parts we finish and updates, so we are doing Metal Slug? Cause they are a LOT of sprites and I (and TBO) don't want to make them until it is for sure?
« Last Edit: January 13, 2012, 09:36:32 pm by saintrunner »
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Offline TIfanx1999

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Re: 2-3 person project?
« Reply #93 on: January 13, 2012, 11:34:15 pm »
If you guys are going to go ahead with this you may want to go ahead and create a thread for it. Not only to help coordinate your efforts, but also so people who are interested can follow the project's progress. =)

Offline Blue Raven

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Re: 2-3 person project?
« Reply #94 on: January 14, 2012, 06:17:19 am »
Wow, nice. Really. Could you do the player sprite, so we could start working on movement, physics and all that stuff (start coding in other words).
Well you need to ask TBO about that, cause he told me to do a few ones so I think he is doing those.

edit: also I think we should start a thread that we can use to share the parts we finish and updates, so we are doing Metal Slug? Cause they are a LOT of sprites and I (and TBO) don't want to make them until it is for sure?
I'm totally ok for Metal Slug, but is padwan too ? And yes, a new thread would be fine, but we need a name : Metal Ti, Ti Slug, Tiny Slug (lol), Axe Slug, Metal Axe (:S) ?
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Offline Yeong

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Re: 2-3 person project?
« Reply #95 on: January 14, 2012, 06:32:07 am »
Metal slug 84?
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Offline Blue Raven

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Re: 2-3 person project?
« Reply #96 on: January 14, 2012, 07:19:38 am »
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Offline parserp

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Re: 2-3 person project?
« Reply #97 on: January 14, 2012, 02:18:19 pm »
I'm ok with Metal Slug, but I'm not sure I could be of much use to you. I don't know how to do scrolling games, or shooting games, or games with lotsa enemies, but if there is something that I could do I'll be sure and tell you. :)

Offline Blue Raven

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Re: 2-3 person project?
« Reply #98 on: January 14, 2012, 02:40:55 pm »
I'm ok with Metal Slug, but I'm not sure I could be of much use to you. I don't know how to do scrolling games, or shooting games, or games with lotsa enemies, but if there is something that I could do I'll be sure and tell you. :)
Any help would be welcome. :) So, I guess we can do a new thread, but we need a name. I propose TI Slug !
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Offline saintrunner

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Re: 2-3 person project?
« Reply #99 on: January 14, 2012, 11:23:25 pm »
yeah thats cool :) or TI metal I guess, but I usually am not a fan of TI 'blank' names. but it sounds fine.

Oh, and i have some more sprites done but as for the main one, I'm under the impression TBO is making it. but if you start on the engine, feel free to just use a random sprite for now :)

and Parser, just keep your eye on this project and if you see something you want to do, you can do it :)
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Offline Darl181

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Re: 2-3 person project?
« Reply #100 on: January 15, 2012, 01:11:27 am »
Perhaps you could use a type of metal for the name, like "Iron Slug" or something?
Or "Plastic Slug" for the calculator's casing

Edit: apparently Iron Slug already exists, in some card game or another. :P
« Last Edit: January 15, 2012, 01:15:02 am by Darl181 »
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Offline saintrunner

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Re: 2-3 person project?
« Reply #101 on: January 15, 2012, 01:09:43 pm »
How about Steel Snail? lol

anyways here are the sprites I have so far, I apologize if any of it looks messy, but I had to re design a lot of it because the originals were big and when I made this in 16x16 (a little big, but if you can make it look good smaller, go ahead) it looked weird. so let me know what you think :)
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Offline Geekboy1011

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Re: 2-3 person project?
« Reply #102 on: January 15, 2012, 01:12:44 pm »
How about Steel Snail? lol

anyways here are the sprites I have so far, I apologize if any of it looks messy, but I had to re design a lot of it because the originals were big and when I made this in 16x16 (a little big, but if you can make it look good smaller, go ahead) it looked weird. so let me know what you think :)

Thats not bad. but that is also assuming we have enough clock cycles to do 4 level greyscale, control 4+ enemies at a time. scroll the background (which is not a standard thing greyscale routines like) and keep up with all the collision detection of the player moving there bullets and the enemies bullets.

just throwing that out there for a game that will probably be 6mhz :P

Offline saintrunner

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Re: 2-3 person project?
« Reply #103 on: January 15, 2012, 01:21:14 pm »
Yeah I realized that while making them, we might have to get rid of some things to get it to work well.
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Offline Geekboy1011

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Re: 2-3 person project?
« Reply #104 on: January 15, 2012, 01:31:47 pm »
well i dont have much time for coding lately but i will continue to help plan :P seeing as from working with cadan i kinda know the limits of what we can achieve with out some insane logic xD