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before we create tiles and levels, we should decide this first:There are 6 stages in Metal Slug. Which themes are we gonna use? desert? forest?
Ok, here is the movement engine, but it's only a draft. But since I have no working calc anymore...Maybe it could help. I hope my calc will be fixed in a few days so I can work on it again.Btw great work parser padwan !
Quote from: Blue Raven on January 25, 2012, 04:33:30 pmOk, here is the movement engine, but it's only a draft. But since I have no working calc anymore...Maybe it could help. I hope my calc will be fixed in a few days so I can work on it again.Btw great work parser padwan ! \0/ what happened to the calc 0.o
for .txt to .8xp conveting stuff, sourcecoder from Cemetech do the excellent job. Wabbitemu is a good emulator to use and you can get free TI-83+ rom from ti website (TI flash debugger I think). Download it and change TI83Plus.clc (I think) to TI83Plus.rom and you have the rom file.
What exact sprites do you need, Parser?
unfortunately, I can't work on the sprites for the moment What you can do is make a temporary sprites, like black box, border box, smiley, etc. and try with those. we can replace those to better sprites later.