Author Topic: 2-3 person project?  (Read 34506 times)

0 Members and 2 Guests are viewing this topic.

Offline Yeong

  • Not a bridge
  • LV12 Extreme Poster (Next: 5000)
  • ************
  • Posts: 3739
  • Rating: +278/-12
  • Survivor of Apocalypse
    • View Profile
Re: 2-3 person project?
« Reply #165 on: January 24, 2012, 08:05:02 pm »
before we create tiles and levels, we should decide this first:
There are 6 stages in Metal Slug. Which themes are we gonna use? desert? forest?
Sig wipe!

Offline nxtboy III

  • LV8 Addict (Next: 1000)
  • ********
  • Posts: 795
  • Rating: +26/-1
  • NXT!
    • View Profile
    • Program NXT
Re: 2-3 person project?
« Reply #166 on: January 24, 2012, 08:23:12 pm »
saintrunner, the sprites you made look awesome!
Good detail for such a small sprite! :D

Offline saintrunner

  • Custom Spriter: You ask it! I'll Make it!
  • LV10 31337 u53r (Next: 2000)
  • **********
  • Posts: 1787
  • Rating: +115/-11
  • Flogging Molly
    • View Profile
    • Jonny K Music
Re: 2-3 person project?
« Reply #167 on: January 24, 2012, 08:42:29 pm »
Thanks :)
My Sprites Thread   :Updated often :) for your viewing pleasure

GAMES:

Offline Geekboy1011

  • The Oneironaut
  • Donator
  • LV11 Super Veteran (Next: 3000)
  • ***********
  • Posts: 2031
  • Rating: +119/-2
  • Dream that Awakening dream
    • View Profile
Re: 2-3 person project?
« Reply #168 on: January 25, 2012, 12:40:11 am »
before we create tiles and levels, we should decide this first:
There are 6 stages in Metal Slug. Which themes are we gonna use? desert? forest?

All of the above and just decompress them on the fly with pucrunch :D (or into memory to work with them that works as well >.> <.<)

Offline saintrunner

  • Custom Spriter: You ask it! I'll Make it!
  • LV10 31337 u53r (Next: 2000)
  • **********
  • Posts: 1787
  • Rating: +115/-11
  • Flogging Molly
    • View Profile
    • Jonny K Music
Re: 2-3 person project?
« Reply #169 on: January 25, 2012, 02:59:09 pm »
Yeah I agree, if were gonna do a really good metal slug we might as well use all the themes :)
My Sprites Thread   :Updated often :) for your viewing pleasure

GAMES:

Offline Blue Raven

  • LV3 Member (Next: 100)
  • ***
  • Posts: 73
  • Rating: +3/-0
  • Trust me. I'm the Doctor.
    • View Profile
Re: 2-3 person project?
« Reply #170 on: January 25, 2012, 04:33:30 pm »
Ok, here is the movement engine, but it's only a draft. But since I have no working calc anymore...
Maybe it could help. I hope my calc will be fixed in a few days so I can work on it again.
Btw great work parser padwan !
Apprenez l'Axe ! | DropBox


Offline Geekboy1011

  • The Oneironaut
  • Donator
  • LV11 Super Veteran (Next: 3000)
  • ***********
  • Posts: 2031
  • Rating: +119/-2
  • Dream that Awakening dream
    • View Profile
Re: 2-3 person project?
« Reply #171 on: January 26, 2012, 03:35:48 pm »
Ok, here is the movement engine, but it's only a draft. But since I have no working calc anymore...
Maybe it could help. I hope my calc will be fixed in a few days so I can work on it again.
Btw great work parser padwan !


\0/ what happened to the calc 0.o

Offline Blue Raven

  • LV3 Member (Next: 100)
  • ***
  • Posts: 73
  • Rating: +3/-0
  • Trust me. I'm the Doctor.
    • View Profile
Re: 2-3 person project?
« Reply #172 on: January 27, 2012, 08:17:35 am »
Ok, here is the movement engine, but it's only a draft. But since I have no working calc anymore...
Maybe it could help. I hope my calc will be fixed in a few days so I can work on it again.
Btw great work parser padwan !


\0/ what happened to the calc 0.o

After a Ram Cleared, some pixels turned black and remain black whatever I try. It's like if there were doodles on the screen and it's very annoying. :S
But is there any .txt to .8xp conveter so I could work on computer ? And compile with an emulator ?
Apprenez l'Axe ! | DropBox


Offline Yeong

  • Not a bridge
  • LV12 Extreme Poster (Next: 5000)
  • ************
  • Posts: 3739
  • Rating: +278/-12
  • Survivor of Apocalypse
    • View Profile
Re: 2-3 person project?
« Reply #173 on: January 27, 2012, 06:19:58 pm »
for .txt to .8xp conveting stuff, sourcecoder from Cemetech do the excellent job. Wabbitemu is a good emulator to use and you can get free TI-83+ rom from ti website (TI flash debugger I think). Download it and change TI83Plus.clc (I think) to TI83Plus.rom and you have the rom file. :D
Sig wipe!

Offline Blue Raven

  • LV3 Member (Next: 100)
  • ***
  • Posts: 73
  • Rating: +3/-0
  • Trust me. I'm the Doctor.
    • View Profile
Re: 2-3 person project?
« Reply #174 on: January 28, 2012, 07:45:06 am »
for .txt to .8xp conveting stuff, sourcecoder from Cemetech do the excellent job. Wabbitemu is a good emulator to use and you can get free TI-83+ rom from ti website (TI flash debugger I think). Download it and change TI83Plus.clc (I think) to TI83Plus.rom and you have the rom file. :D
Cool ! Now I can work on computer ! It would be faster. And, any news of parser or saintrunner ?
Apprenez l'Axe ! | DropBox


Offline parserp

  • Hero Extraordinaire
  • LV10 31337 u53r (Next: 2000)
  • **********
  • Posts: 1455
  • Rating: +88/-7
  • The King Has Returned
    • View Profile
Re: 2-3 person project?
« Reply #175 on: January 28, 2012, 04:16:24 pm »
what kind of news are you looking for? ;)

anyway, I'm just waiting for those sprites so I can finish the level editor. :)

Offline Yeong

  • Not a bridge
  • LV12 Extreme Poster (Next: 5000)
  • ************
  • Posts: 3739
  • Rating: +278/-12
  • Survivor of Apocalypse
    • View Profile
Re: 2-3 person project?
« Reply #176 on: January 28, 2012, 04:20:31 pm »
What exact sprites do you need, Parser? :D
Sig wipe!

Offline parserp

  • Hero Extraordinaire
  • LV10 31337 u53r (Next: 2000)
  • **********
  • Posts: 1455
  • Rating: +88/-7
  • The King Has Returned
    • View Profile
Re: 2-3 person project?
« Reply #177 on: January 28, 2012, 04:24:40 pm »
What exact sprites do you need, Parser? :D
well, as far as I know, I just need platform tiles, background tiles (stuff like trees, clouds, etc.), and any other stuff that you guys can think of.

also, I do NOT need to include enemy/player tiles, right?

Offline Yeong

  • Not a bridge
  • LV12 Extreme Poster (Next: 5000)
  • ************
  • Posts: 3739
  • Rating: +278/-12
  • Survivor of Apocalypse
    • View Profile
Re: 2-3 person project?
« Reply #178 on: January 28, 2012, 04:33:41 pm »
unfortunately, I can't work on the sprites for the moment D:
What you can do is make a temporary sprites, like black box, border box, smiley, etc. and try with those. we can replace those to better sprites later.
Sig wipe!

Offline parserp

  • Hero Extraordinaire
  • LV10 31337 u53r (Next: 2000)
  • **********
  • Posts: 1455
  • Rating: +88/-7
  • The King Has Returned
    • View Profile
Re: 2-3 person project?
« Reply #179 on: January 28, 2012, 04:34:48 pm »
unfortunately, I can't work on the sprites for the moment D:
What you can do is make a temporary sprites, like black box, border box, smiley, etc. and try with those. we can replace those to better sprites later.
sounds good. I'm on it. :D

are some tiles going to need to be bigger than 8*8? like one cloud is 8*16 ?