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84+CSE Library Helper
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Topic: 84+CSE Library Helper (Read 9928 times)
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DJ Omnimaga
Clacualters are teh gr33t
CoT Emeritus
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Omnimagician (Next: --)
Posts: 55943
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CodeWalrus founder & retired Omnimaga founder
Re: 84+CSE Library Helper
«
Reply #15 on:
April 06, 2014, 10:36:56 pm »
Yeah I was a bit annoyed at this but I guess it doesn't hurt too much for quick screenies. It mainly gets annoying if Wabbit crashes a lot and I have to restart it like 10 times every hour before I finally manage to get a decent screenshot.
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tifreak
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Re: 84+CSE Library Helper
«
Reply #16 on:
June 08, 2014, 09:45:01 pm »
With this project and Flags Database, we found a big error with DCSE Celtic libs. They have been fixed, but not yet uploaded, as he's working toward an 8.1 release. So, for the moment, Libhelper is sitting in a stand by mode, completed, waiting to be uploaded, and will be once Kerm gets the next DCSE published. Also waiting to see if tr1p has any more data for me to input into libhelper, as I think he has added some functions to xlib
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Projects: AOD Series: 75% | FFME: 80% | Pokemon: 18% | RPGSK: 60% | Star Trek: 70% | Star Trek 83+: 40% | TI-City: 5%
DJ Omnimaga
Clacualters are teh gr33t
CoT Emeritus
LV15
Omnimagician (Next: --)
Posts: 55943
Rating: +3154/-232
CodeWalrus founder & retired Omnimaga founder
Re: 84+CSE Library Helper
«
Reply #17 on:
June 08, 2014, 10:36:34 pm »
Was it related to the Output bug? I remember with xLIB libs sometimes output got messed up, but I didn't find any related issues with Celtic, the only issue I encountered being with the program lines copy utilities being limited to 8 KB of code or so at a time.
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tifreak
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Re: 84+CSE Library Helper
«
Reply #18 on:
June 09, 2014, 07:37:36 am »
No, it had issues reading past a certain point in appvars, since it thought it could only go 16kb and stop.
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Projects: AOD Series: 75% | FFME: 80% | Pokemon: 18% | RPGSK: 60% | Star Trek: 70% | Star Trek 83+: 40% | TI-City: 5%
DJ Omnimaga
Clacualters are teh gr33t
CoT Emeritus
LV15
Omnimagician (Next: --)
Posts: 55943
Rating: +3154/-232
CodeWalrus founder & retired Omnimaga founder
Re: 84+CSE Library Helper
«
Reply #19 on:
June 09, 2014, 12:19:49 pm »
Ah right, I think my problem was actually similar too but with programs. On a side note, the DCS wiki had no doc on how to specify we want to crreate an appvar instead of a program so I wonder how you do it?
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Hexatron
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Re: 84+CSE Library Helper
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Reply #20 on:
June 09, 2014, 05:40:19 pm »
You use TokenIDE to create the APPVAR and then use the Celtic commands to access it. Make sure when using the Celtic commands to add rowSwap( at the beginning of the string.
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DJ Omnimaga
Clacualters are teh gr33t
CoT Emeritus
LV15
Omnimagician (Next: --)
Posts: 55943
Rating: +3154/-232
CodeWalrus founder & retired Omnimaga founder
Re: 84+CSE Library Helper
«
Reply #21 on:
June 09, 2014, 07:49:12 pm »
Oh we had to add RowSwap. I didn't knew because the DCSE doc didn't state anything about it the last time I checked.
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tifreak
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Re: 84+CSE Library Helper
«
Reply #22 on:
June 10, 2014, 04:32:21 pm »
You can see when I start, no appvar named AAA. I show the program that creates the appvar, then run it, and finally it's in the list.
So you can do it with DCSE. Probably with 8.1, not sure 8.0 had that fully working, but it might have.
Also, yes, it only says it in the pdf, but not in the wiki. I did make sure to add that in to libhelper, so people will know.
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Projects: AOD Series: 75% | FFME: 80% | Pokemon: 18% | RPGSK: 60% | Star Trek: 70% | Star Trek 83+: 40% | TI-City: 5%
tifreak
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Re: 84+CSE Library Helper
«
Reply #23 on:
June 19, 2014, 09:32:02 pm »
Just a side note, LibHelper will hopefully be posted soon, though most people wouldn't be able to use it because of the fact DCSE 8.1 isn't released yet. But it is in a finished state for DCSE 8.1's release.
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Projects: AOD Series: 75% | FFME: 80% | Pokemon: 18% | RPGSK: 60% | Star Trek: 70% | Star Trek 83+: 40% | TI-City: 5%
tifreak
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Re: 84+CSE Library Helper
«
Reply #24 on:
June 24, 2014, 10:10:59 pm »
Kerm says he is down to one remaining issue with DCSE 8.1 before release. On a side note, LibHelper is available
http://www.ticalc.org/archives/files/fileinfo/460/46034.html
http://www.cemetech.net/programs/index.php?mode=file&path=/84pcse/basic/programs/LibHelper.zip
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Projects: AOD Series: 75% | FFME: 80% | Pokemon: 18% | RPGSK: 60% | Star Trek: 70% | Star Trek 83+: 40% | TI-City: 5%
tifreak
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Re: 84+CSE Library Helper
«
Reply #25 on:
June 29, 2014, 05:16:24 pm »
LibHelper was updated with a small fix regarding one of xlibc's functions. File uploaded at Cemetech, pending at ticalc.org
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Projects: AOD Series: 75% | FFME: 80% | Pokemon: 18% | RPGSK: 60% | Star Trek: 70% | Star Trek 83+: 40% | TI-City: 5%
DJ Omnimaga
Clacualters are teh gr33t
CoT Emeritus
LV15
Omnimagician (Next: --)
Posts: 55943
Rating: +3154/-232
CodeWalrus founder & retired Omnimaga founder
Re: 84+CSE Library Helper
«
Reply #26 on:
June 29, 2014, 06:50:49 pm »
Good to hear the new commands are now included
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tifreak
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Re: 84+CSE Library Helper
«
Reply #27 on:
June 29, 2014, 07:33:25 pm »
Oh, they were included, but silly tr1p did 2 functions of real(4,10, when the second one should have been real(4,11 :p Had to correct the mistake!
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Projects: AOD Series: 75% | FFME: 80% | Pokemon: 18% | RPGSK: 60% | Star Trek: 70% | Star Trek 83+: 40% | TI-City: 5%
tifreak
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Posts: 2708
Rating: +82/-3
My Kung Fu IS strong...
Re: 84+CSE Library Helper
«
Reply #28 on:
July 18, 2014, 08:58:48 am »
Issues were reported in the getkey pages, and issues have been fixed!
http://www.cemetech.net/programs/index.php?mode=file&id=1115
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Projects: AOD Series: 75% | FFME: 80% | Pokemon: 18% | RPGSK: 60% | Star Trek: 70% | Star Trek 83+: 40% | TI-City: 5%
DJ Omnimaga
Clacualters are teh gr33t
CoT Emeritus
LV15
Omnimagician (Next: --)
Posts: 55943
Rating: +3154/-232
CodeWalrus founder & retired Omnimaga founder
Re: 84+CSE Library Helper
«
Reply #29 on:
July 20, 2014, 02:03:35 pm »
Thanks for the update.
I need to add this to my calc for when I work on xLIBC stuff again. Sometimes I hate having to go on the computer everytime when I code. >.<
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84+CSE Library Helper