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A new way to use subroutines : why not in an app ?
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Topic: A new way to use subroutines : why not in an app ? (Read 9488 times)
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Matrefeytontias
Axe roxxor (kinda)
LV10
31337 u53r (Next: 2000)
Posts: 1982
Rating: +310/-12
Axe roxxor
A new way to use subroutines : why not in an app ?
«
on:
October 09, 2012, 02:39:09 am »
Hi guys !
I was wondering with other members (including DrDnar and thepenguin77, it started
here
) how possible it was to define subroutines in an Axe program called into an app and call them from another classic Axe program.
So, I can say that it's possible since I did it
I used an Axiom I programmed on the fly called PageSwap ; it provides three functions to work with pages.
Function
Prototype
Effect
getCurPage
Token : R>Pr(
getCurPage
Returns in HL the current page
setCurPage(
Token : R>P?(
setCurPage(PAGE
Make PAGE the current page
getAppPage(
Token : P>Rx(
getAppPage("APP"
Returns the page of the app, or the current page if not found
appFunc(
Token : P>Ry(
appFunc(NUM
Returns the adress of the NUMth func in the app. Then you can call it with (EXP)(ARGS) (make sure that you're not calling the Start func ! Also make sure that you're effectively in the app before calling funcs)
You'll find these func in the Angle menu [2nd] [apps].
Share comments
EDIT : added a fourth function to easily call subroutines inside an app.
«
Last Edit: November 26, 2012, 08:21:37 am by Matrefeytontias
»
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/\ >< [- |_| _\~ [- /?
All of the TI-z80 screenshots that I will post, unless I specifically mention that it's not the case, will run at 6 MHz.
Always
. If you find that unbelievable, you should check the last link of my sig
Nerdiness
Projects :
[Ndless3.1] nKaruga
,
[Axe] Worms (yes !)
,
[Ndless 3.1] F-Zero TrackSpire (dropped)
,
[Ndless 3.1] nSpeedX 3D (paused)
,
[Ndless 3.1] nRayC, an easy-to-use raycasting (3D) engine in C for your Nspire ! (paused)
Proud author of :
[TI-8x] Jetpack 8x+
,
[TI-8x+] Gravity Walls
,
[ASM for Axe] AxeDCS axiom for Axe programmers
,
[TI-8x+] WiredWorks : a SolidWorks on your Ti-83+/84+ !
,
[TI-8x+] Super Crate Box
,
[Axe] IkarugaX, an awesomely challenging danmaku/shoot-them-up for your TI-83+/84+ !
,
[ASM for Axe] AxeJh3D axiom, a very fast 3D ASM library for Axe coders !
If at a certain moment you think that I'm awesome, you can express it by
giving me one more Internet (>^_^)>
DrDnar
LV7
Elite (Next: 700)
Posts: 546
Rating: +97/-1
Re: A new way to use subroutines : why not in an app ?
«
Reply #1 on:
October 09, 2012, 05:37:58 am »
This is nice work. Now you can write a shell in Axe.
Be forewarned: this will not play nice with Axe Fusion.
Also, there's the slight problem that it depends on Axe not changing the structure of its app initialization code. Fortunately, that's unlikely, and you can just keep using the old compiler for updates if such happens.
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"No tools will make a man a skilled workman, or master of defense, nor be of any use to him who has not learned how to handle them, and has never bestowed any attention upon them. . . . Yes, [] the tools which would teach men their own use would be beyond price."—Plato's
The Republic
, circa 380 BC
thepenguin77
z80 Assembly Master
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31337 u53r (Next: 2000)
Posts: 1594
Rating: +823/-5
The game in my avatar is bit.ly/p0zPWu
Re: A new way to use subroutines : why not in an app ?
«
Reply #2 on:
October 09, 2012, 08:04:38 am »
I agree, excellent work.
Just watch out for commands that place themselves at the start of an app (though I'm not sure these exist).
The next step now is to make an app like this that runs a 24KB program that runs fullrene.
40KB of executable code!!!
(As opposed to the library approach)
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Re: A new way to use subroutines : why not in an app ?
«
Reply #3 on:
October 09, 2012, 09:01:16 am »
Nice work here, very cool stuff. On another note, I've heard that Axe fusion is pretty broken at the moment, so it shouldn't be an issue *yet*.
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Matrefeytontias
Axe roxxor (kinda)
LV10
31337 u53r (Next: 2000)
Posts: 1982
Rating: +310/-12
Axe roxxor
Re: A new way to use subroutines : why not in an app ?
«
Reply #4 on:
October 09, 2012, 09:56:17 am »
Yeah, I thought so. But anyway I hadn't planned to use Axe Fusion with that, I already knew that it had trouble with everything out the current program (like vars).
Logged
/\ >< [- |_| _\~ [- /?
All of the TI-z80 screenshots that I will post, unless I specifically mention that it's not the case, will run at 6 MHz.
Always
. If you find that unbelievable, you should check the last link of my sig
Nerdiness
Projects :
[Ndless3.1] nKaruga
,
[Axe] Worms (yes !)
,
[Ndless 3.1] F-Zero TrackSpire (dropped)
,
[Ndless 3.1] nSpeedX 3D (paused)
,
[Ndless 3.1] nRayC, an easy-to-use raycasting (3D) engine in C for your Nspire ! (paused)
Proud author of :
[TI-8x] Jetpack 8x+
,
[TI-8x+] Gravity Walls
,
[ASM for Axe] AxeDCS axiom for Axe programmers
,
[TI-8x+] WiredWorks : a SolidWorks on your Ti-83+/84+ !
,
[TI-8x+] Super Crate Box
,
[Axe] IkarugaX, an awesomely challenging danmaku/shoot-them-up for your TI-83+/84+ !
,
[ASM for Axe] AxeJh3D axiom, a very fast 3D ASM library for Axe coders !
If at a certain moment you think that I'm awesome, you can express it by
giving me one more Internet (>^_^)>
Matrefeytontias
Axe roxxor (kinda)
LV10
31337 u53r (Next: 2000)
Posts: 1982
Rating: +310/-12
Axe roxxor
Re: A new way to use subroutines : why not in an app ?
«
Reply #5 on:
October 09, 2012, 01:04:00 pm »
Update !
I added a new command to the axiom in order to make the call of the app functions easier ; just check the screen, I updated it, as for the attachment
«
Last Edit: October 09, 2012, 01:07:40 pm by Matrefeytontias
»
Logged
/\ >< [- |_| _\~ [- /?
All of the TI-z80 screenshots that I will post, unless I specifically mention that it's not the case, will run at 6 MHz.
Always
. If you find that unbelievable, you should check the last link of my sig
Nerdiness
Projects :
[Ndless3.1] nKaruga
,
[Axe] Worms (yes !)
,
[Ndless 3.1] F-Zero TrackSpire (dropped)
,
[Ndless 3.1] nSpeedX 3D (paused)
,
[Ndless 3.1] nRayC, an easy-to-use raycasting (3D) engine in C for your Nspire ! (paused)
Proud author of :
[TI-8x] Jetpack 8x+
,
[TI-8x+] Gravity Walls
,
[ASM for Axe] AxeDCS axiom for Axe programmers
,
[TI-8x+] WiredWorks : a SolidWorks on your Ti-83+/84+ !
,
[TI-8x+] Super Crate Box
,
[Axe] IkarugaX, an awesomely challenging danmaku/shoot-them-up for your TI-83+/84+ !
,
[ASM for Axe] AxeJh3D axiom, a very fast 3D ASM library for Axe coders !
If at a certain moment you think that I'm awesome, you can express it by
giving me one more Internet (>^_^)>
Ki1o
LV4
Regular (Next: 200)
Posts: 119
Rating: +5/-2
Doing my best...
Re: A new way to use subroutines : why not in an app ?
«
Reply #6 on:
October 09, 2012, 05:58:13 pm »
Well I didn't expect this at al... I have a question though. Would it be possible for the API to be compiled along with the calling program?
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Yeong
Not a bridge
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Posts: 3739
Rating: +278/-12
Survivor of Apocalypse
Re: A new way to use subroutines : why not in an app ?
«
Reply #7 on:
October 09, 2012, 05:59:51 pm »
Well, due to my lack of knowledge, I can't understand what this axiom achieves
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DrDnar
LV7
Elite (Next: 700)
Posts: 546
Rating: +97/-1
Re: A new way to use subroutines : why not in an app ?
«
Reply #8 on:
October 10, 2012, 12:53:38 am »
The idea is simple: You can now write an Axe app and an Axe program, and the program can call routines stored in the app. Since apps can be up to 16 K, and programs up to 24 K, you can now write combination Axe programs/apps with up to 40 K of combined code and data. (And if you need even more, there's still the files interface.)
Logged
"No tools will make a man a skilled workman, or master of defense, nor be of any use to him who has not learned how to handle them, and has never bestowed any attention upon them. . . . Yes, [] the tools which would teach men their own use would be beyond price."—Plato's
The Republic
, circa 380 BC
Matrefeytontias
Axe roxxor (kinda)
LV10
31337 u53r (Next: 2000)
Posts: 1982
Rating: +310/-12
Axe roxxor
Re: A new way to use subroutines : why not in an app ?
«
Reply #9 on:
October 10, 2012, 01:15:36 am »
And you can also access several apps with a single program, which means a nearly unlimited amount of code =)
Logged
/\ >< [- |_| _\~ [- /?
All of the TI-z80 screenshots that I will post, unless I specifically mention that it's not the case, will run at 6 MHz.
Always
. If you find that unbelievable, you should check the last link of my sig
Nerdiness
Projects :
[Ndless3.1] nKaruga
,
[Axe] Worms (yes !)
,
[Ndless 3.1] F-Zero TrackSpire (dropped)
,
[Ndless 3.1] nSpeedX 3D (paused)
,
[Ndless 3.1] nRayC, an easy-to-use raycasting (3D) engine in C for your Nspire ! (paused)
Proud author of :
[TI-8x] Jetpack 8x+
,
[TI-8x+] Gravity Walls
,
[ASM for Axe] AxeDCS axiom for Axe programmers
,
[TI-8x+] WiredWorks : a SolidWorks on your Ti-83+/84+ !
,
[TI-8x+] Super Crate Box
,
[Axe] IkarugaX, an awesomely challenging danmaku/shoot-them-up for your TI-83+/84+ !
,
[ASM for Axe] AxeJh3D axiom, a very fast 3D ASM library for Axe coders !
If at a certain moment you think that I'm awesome, you can express it by
giving me one more Internet (>^_^)>
Ki1o
LV4
Regular (Next: 200)
Posts: 119
Rating: +5/-2
Doing my best...
Re: A new way to use subroutines : why not in an app ?
«
Reply #10 on:
October 10, 2012, 06:52:59 am »
I think you may have unconsciously made 2 page apps possible.
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Xaychru04
LV1
Newcomer (Next: 20)
Posts: 9
Rating: +0/-0
Re: A new way to use subroutines : why not in an app ?
«
Reply #11 on:
October 10, 2012, 08:50:06 am »
That could be very interesting !
And do you have to recompile the apps you need to compile the Axe program ?
If not, It can be faster to recompile programs that just changed a little...
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Matrefeytontias
Axe roxxor (kinda)
LV10
31337 u53r (Next: 2000)
Posts: 1982
Rating: +310/-12
Axe roxxor
Re: A new way to use subroutines : why not in an app ?
«
Reply #12 on:
October 10, 2012, 10:33:08 am »
You only have to recompile the programs you changed
Logged
/\ >< [- |_| _\~ [- /?
All of the TI-z80 screenshots that I will post, unless I specifically mention that it's not the case, will run at 6 MHz.
Always
. If you find that unbelievable, you should check the last link of my sig
Nerdiness
Projects :
[Ndless3.1] nKaruga
,
[Axe] Worms (yes !)
,
[Ndless 3.1] F-Zero TrackSpire (dropped)
,
[Ndless 3.1] nSpeedX 3D (paused)
,
[Ndless 3.1] nRayC, an easy-to-use raycasting (3D) engine in C for your Nspire ! (paused)
Proud author of :
[TI-8x] Jetpack 8x+
,
[TI-8x+] Gravity Walls
,
[ASM for Axe] AxeDCS axiom for Axe programmers
,
[TI-8x+] WiredWorks : a SolidWorks on your Ti-83+/84+ !
,
[TI-8x+] Super Crate Box
,
[Axe] IkarugaX, an awesomely challenging danmaku/shoot-them-up for your TI-83+/84+ !
,
[ASM for Axe] AxeJh3D axiom, a very fast 3D ASM library for Axe coders !
If at a certain moment you think that I'm awesome, you can express it by
giving me one more Internet (>^_^)>
Xaychru04
LV1
Newcomer (Next: 20)
Posts: 9
Rating: +0/-0
Re: A new way to use subroutines : why not in an app ?
«
Reply #13 on:
October 10, 2012, 12:29:50 pm »
So that could be very interesting
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DJ Omnimaga
Clacualters are teh gr33t
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Posts: 55943
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CodeWalrus founder & retired Omnimaga founder
Re: A new way to use subroutines : why not in an app ?
«
Reply #14 on:
October 31, 2012, 03:24:00 pm »
Wow seems very nice. This will definitively be handy for those with big RPGs and such files with complex engines. Is it fully useable yet or is it still very buggy?
«
Last Edit: October 31, 2012, 03:25:37 pm by DJ_O
»
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A new way to use subroutines : why not in an app ?