Author Topic: Advance Wars TI  (Read 16656 times)

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SirCmpwn

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Advance Wars TI
« on: June 21, 2010, 08:46:49 pm »
Advance Wars TI is my contest entry.  It will be based off of Days of Ruin.
(I got my calculator back ^_^)
Here is a screenie:

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Re: Advance Wars TI
« Reply #1 on: June 21, 2010, 08:53:51 pm »
Cool! I take it that the grey is caused by Wabbit (or your inferior emulator :P).
Nice to hear that you have your calc back. Have fun programming! :)
"People think computers will keep them from making mistakes. They're wrong. With computers you make mistakes faster."
-Adam Osborne
Spoiler For "PartesOS links":
I'll put it online when it does something.

SirCmpwn

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Re: Advance Wars TI
« Reply #2 on: June 21, 2010, 08:55:01 pm »
I actually made the grey as a demonstration of animated tilemaps.  It's really a two frame animated tile.  I thought the screen needed more pizzaz.

EDIT: 950th post!
« Last Edit: June 21, 2010, 08:55:38 pm by SirCmpwn »

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Re: Advance Wars TI
« Reply #3 on: June 21, 2010, 11:50:39 pm »
WOW! Awesome! I'm glad to finally see it in action ^^ The maps looks great and the layout so far is pretty nicely done. Keep the good work on this ^^

And glad you got your calc back. I wish you good luck with not getting it taken away (or computer usage not getting restricted again)

Offline Builderboy

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Re: Advance Wars TI
« Reply #4 on: June 22, 2010, 01:33:32 am »
Looks really nice :) All the sprites and such are very well made, and the 'pizzaz' is certainly doing its job :)

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Re: Advance Wars TI
« Reply #5 on: June 22, 2010, 08:47:16 am »
It will be based off of Days of Ruin.
....
....
yeah I'm not the biggest fan of Days of Ruin (Dual Strike ftw)
but this looks pretty nice

Although your screenie is, i'm sure, just a demonstration, my inner AdvWars fiend points out that you can't move units the same turn you make them

Sorry, he couldn't resist
« Last Edit: June 22, 2010, 08:47:33 am by squidgetx »

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Re: Advance Wars TI
« Reply #6 on: June 22, 2010, 10:08:04 am »
Quote from: squidgetx
(Dual Strike ftw)

WIN.
Bug me about my book.

Sarah: TI-83 Plus Silver Edition [OS 1.19]
Cassie: TI-86 [OS 1.XX]
Elizabeth: TI-81 [OS 1.XX]
Jehuty: TI-83 Plus Silver Edition [OS 1.19]
Tesla: CASIO Prizm







Offline squidgetx

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Re: Advance Wars TI
« Reply #7 on: June 22, 2010, 11:04:16 am »
WIN.

:D
Colin/Sasha isn't broken at alllllll nopeee

Sir, did you say somewhere that you weren't planning on supporting sea units? Because that would be actually very nice (gets rid of those extremely broken battleships...)

SirCmpwn

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Re: Advance Wars TI
« Reply #8 on: June 22, 2010, 11:07:56 am »
Yeah, I may have to figure out how to add those.  I have to rework the tilemapping engine and maybe change some of it to be able to support this.

SirCmpwn

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Re: Advance Wars TI
« Reply #9 on: June 22, 2010, 01:00:29 pm »
Sorry for the double post
I have officially been disqualified from the Axe contest.  Advance Wars TI is canceled until further notice.

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Re: Advance Wars TI
« Reply #10 on: June 22, 2010, 01:06:21 pm »
Well, sorry I was in a rather bad mood, because you kept insisting on trying to find loopholes to run ASM code to bypass the contest rules then I got fed up and left, then once I left you still continued to argue in #omnimaga with Genolo and Ztrumpet, who were trying to make a point, and said that out of anger. You will not be disqualified officially unless you either start again to find loopholes to break the no-ASM rule or actually use them.

As for jumping from address to another using SMC it is allowed, as is SMC itself, but make sure to warn us how to run the game so the SMC works upon submission.

SirCmpwn

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Re: Advance Wars TI
« Reply #11 on: June 22, 2010, 01:09:34 pm »
Okay.  I was not intending to use loopholes, only find them.  I will not continue looking.  Luckily, Advance Wars has yet to be deleted.

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Re: Advance Wars TI
« Reply #12 on: June 22, 2010, 01:25:17 pm »
Mhmm ok, and please do not delete the game :/

Plus even if the contest didn't start at all it could've still been worked on, anyway, right?

SirCmpwn

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Re: Advance Wars TI
« Reply #13 on: June 22, 2010, 01:26:28 pm »
Well, if the contest was not here, Advance Wars wouldn't be.  It spawned because I sat down for a moment and tried to think of a good entry.

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Re: Advance Wars TI
« Reply #14 on: June 22, 2010, 01:28:04 pm »
Mhmm ok x.x