Welcome,
Guest
. Please
login
or
register
.
Did you miss your
activation email
?
1 Hour
1 Day
1 Week
1 Month
Forever
Login with username, password and session length
Home
About
Team
Rules
Stats
Status
Sitemap
Chat
Downloads
Forum
News
Our Projects
Major Community Projects
Recent Posts
Unread Posts
Replies
Tools
SourceCoder3
Other Things...
Omnimaga Radio
TI-83 Plus ASM File Unsquisher
Z80 Conversion Tools
IES TI File Editor
Free RAM areas
Comprehensive Getkeyr table
URL Shortener
Online Axe Tilemap Editor
Help
Contact Us
Change Request
Report Issue/Bug
Team
Articles
Members
View the memberlist
Search For Members
Buddies
Login
Register
Omnimaga
»
Forum
»
Calculator Community
»
Other Calc-Related Projects and Ideas
»
TI Z80
»
Age of culture II
« previous
next »
Print
Pages:
1
...
9
10
[
11
]
12
13
...
23
Go Down
Author
Topic: Age of culture II (Read 45534 times)
0 Members and 2 Guests are viewing this topic.
Delnar_Ersike
Guest
Age of culture II
«
Reply #150 on:
January 07, 2007, 10:50:00 am »
*
Delnar_Ersike
claps that lolje is back working on the project now. Danke schoen!
edit:
about the mounted units being too strong, I had an idea to decrease riders' attack. Also, in the smithy, there should be some "special" upgrades along with the "boring" (+1 health, +1 damage, etc) upgrades. Upgrades like infantry do 150% damage vs riders and hunters (pikemen), archers get +1 range (longbowmen), riders get +1 damage if they moved two squares before attacking (charge), hunters can spend movement points after they attacked (tactics), and you can convert miners or loggers into recruits after the enemy has attacked you at the cost of an extra 50 wood and 10 gold per recruit (drafting).
You may also add branching in techs, meaning there are two techs but you can only research one out of them. Branching techs like the choice between longbowmen (the range bonus) or crossbowmen (+1 extra damage) and the choice between pikemen (the bonus vs mounted units) or swordsmen (150% bonus vs foot soldiers).
If there is space in the interface, you may add damage reduction (armor), where the unit receives less damage but always receives at least 1 damage from attacks.
Hope that wasn't too many suggestions for smithy for you to handle, lolje. When I start dreaming, I can't stop
.
Logged
lolje
LV5
Advanced (Next: 300)
Posts: 299
Rating: +2/-0
Age of culture II
«
Reply #151 on:
January 10, 2007, 08:39:00 am »
QUOTE
I hope you are doing well
Logged
83+/84+ xLIB projects
Age of culture II (~89%)
Contact:
[email protected]
Delnar_Ersike
Guest
Age of culture II
«
Reply #152 on:
January 10, 2007, 12:31:00 pm »
QUOTE
But as far as I know Voyage200 has the same Firmware as Ti98+...
(My brother owns a Titanium) ?
you mean an 89+?
Yes, I think they are the same, although I don't have any 68k. If I'm right, I think all 68k calculators have the same firmware, only different hardware utilities (which I think is pretty useful: *
Delnar_Ersike
Logged
DJ Omnimaga
Clacualters are teh gr33t
CoT Emeritus
LV15
Omnimagician (Next: --)
Posts: 55943
Rating: +3154/-232
CodeWalrus founder & retired Omnimaga founder
Age of culture II
«
Reply #153 on:
January 11, 2007, 01:50:00 pm »
voyage 200 is same than 89 in overall, except for bigger screen. most 89 programs will work on v200, except there may be some slight graphical issues
Logged
Delnar_Ersike
Guest
Age of culture II
«
Reply #154 on:
January 12, 2007, 12:47:00 pm »
Just to ask lolje, are you also going to make a German version, maybe for your classmates/friends?
Logged
lolje
LV5
Advanced (Next: 300)
Posts: 299
Rating: +2/-0
Age of culture II
«
Reply #155 on:
January 16, 2007, 04:24:00 am »
hmm I don't think so but maybe very very soooon in the future...
Logged
83+/84+ xLIB projects
Age of culture II (~89%)
Contact:
[email protected]
DJ Omnimaga
Clacualters are teh gr33t
CoT Emeritus
LV15
Omnimagician (Next: --)
Posts: 55943
Rating: +3154/-232
CodeWalrus founder & retired Omnimaga founder
Age of culture II
«
Reply #156 on:
January 16, 2007, 04:28:00 am »
wow I LIke your new avatar
it reminds me a bit necro's stuff, with the red and b/w, but it fit pretty well
Logged
Delnar_Ersike
Guest
Age of culture II
«
Reply #157 on:
January 16, 2007, 04:49:00 am »
you might even want to red out your "II", too
.
Also, how is the game progressing?
Logged
lolje
LV5
Advanced (Next: 300)
Posts: 299
Rating: +2/-0
Age of culture II
«
Reply #158 on:
January 20, 2007, 12:52:00 am »
I'm currently coding - I found out that I didn't write an ending for wars yet
Logged
83+/84+ xLIB projects
Age of culture II (~89%)
Contact:
[email protected]
DJ Omnimaga
Clacualters are teh gr33t
CoT Emeritus
LV15
Omnimagician (Next: --)
Posts: 55943
Rating: +3154/-232
CodeWalrus founder & retired Omnimaga founder
Age of culture II
«
Reply #159 on:
January 20, 2007, 03:10:00 am »
wow now your avatar is even better. If onyl calcs had color now
Logged
Delnar_Ersike
Guest
Age of culture II
«
Reply #160 on:
January 20, 2007, 05:29:00 am »
maybe you could make a false promise on ticalc by putting your avatar into one of the screenshots
.
*
Delnar_Ersike
Logged
Delnar_Ersike
Guest
Age of culture II
«
Reply #161 on:
January 31, 2007, 08:20:00 am »
So...any progress yet? Es ist langweilig, wenn ich keine guten spiele an meinem taschenrechner habe.
Logged
trevmeister66
LV9
Veteran (Next: 1337)
Posts: 1009
Rating: +14/-5
Age of culture II
«
Reply #162 on:
January 31, 2007, 11:02:00 am »
Ja, ich habe das gedankt (ist das richtig?)
back in eglish: yeah i can't wait for some progress and maybe a demo (unless there is one out already
)
Logged
Projects: nameless RPG: 1.0% |
Reverse Snake v1.5:
100% | Secret Project: 5% | DUNGEON: 70%
My
MW2 Blog
<-- Please visit
Delnar_Ersike
Guest
Age of culture II
«
Reply #163 on:
January 31, 2007, 12:12:00 pm »
QuoteBegin-trevmeister66+31 Jan, 2007, 17:02-->
QUOTE
(trevmeister66 @ 31 Jan, 2007, 17:02)
Ja, ich habe das gedankt (ist das richtig?)
back in eglish: yeah i can't wait for some progress and maybe a demo (unless there is one out already
)
1) Yup, your German is correct, though I am not an expert: I only go to German School for three hours and only on Saturdays :oops:
, but i have been learning it since preschool (hehe, they have preschool grade at the school
)
2) Made a spelling error (again):
QuoteBegin
-->
QUOTE
back in eglish
3) Check the first post for version .75
, though there is no way to win and there are some bugs concerning the battle system
Logged
trevmeister66
LV9
Veteran (Next: 1337)
Posts: 1009
Rating: +14/-5
Age of culture II
«
Reply #164 on:
January 31, 2007, 12:26:00 pm »
o, ok thanks.
i took German for 4 years i think. Not taking anymore though
Logged
Projects: nameless RPG: 1.0% |
Reverse Snake v1.5:
100% | Secret Project: 5% | DUNGEON: 70%
My
MW2 Blog
<-- Please visit
Print
Pages:
1
...
9
10
[
11
]
12
13
...
23
Go Up
« previous
next »
Omnimaga
»
Forum
»
Calculator Community
»
Other Calc-Related Projects and Ideas
»
TI Z80
»
Age of culture II