Welcome,
Guest
. Please
login
or
register
.
Did you miss your
activation email
?
1 Hour
1 Day
1 Week
1 Month
Forever
Login with username, password and session length
Home
About
Team
Rules
Stats
Status
Sitemap
Chat
Downloads
Forum
News
Our Projects
Major Community Projects
Recent Posts
Unread Posts
Replies
Tools
SourceCoder3
Other Things...
Omnimaga Radio
TI-83 Plus ASM File Unsquisher
Z80 Conversion Tools
IES TI File Editor
Free RAM areas
Comprehensive Getkeyr table
URL Shortener
Online Axe Tilemap Editor
Help
Contact Us
Change Request
Report Issue/Bug
Team
Articles
Members
View the memberlist
Search For Members
Buddies
Login
Register
Omnimaga
»
Forum
»
Calculator Community
»
Other Calc-Related Projects and Ideas
»
TI Z80
»
Age of Darkness Revenge
« previous
next »
Print
Pages:
1
...
6
7
[
8
]
9
10
Go Down
Author
Topic: Age of Darkness Revenge (Read 19749 times)
0 Members and 3 Guests are viewing this topic.
tifreak
LV11
Super Veteran (Next: 3000)
Posts: 2708
Rating: +82/-3
My Kung Fu IS strong...
Age of Darkness Revenge
«
Reply #105 on:
June 10, 2006, 05:13:00 am »
I think I have one more text box to make, and save feature 1 will be done. Then I just have to rewrite the code and substitute for save slot 2, and it will be done!
So close, yet so far away...
Logged
Projects: AOD Series: 75% | FFME: 80% | Pokemon: 18% | RPGSK: 60% | Star Trek: 70% | Star Trek 83+: 40% | TI-City: 5%
tifreak
LV11
Super Veteran (Next: 3000)
Posts: 2708
Rating: +82/-3
My Kung Fu IS strong...
Age of Darkness Revenge
«
Reply #106 on:
June 11, 2006, 07:27:00 am »
Well, after a month of bashing my head off the desk, not caring, and sometimes having urges to just shoot the calculator, I have done it. I have finally completed the saving routine for save slot 1. Save slot 2 will be identical, and will take less than 10 minutes to complete.
Anyways, first screen shot is when you first save:
The second screenshot is when you are simply overwriting a save game you are continuing:
The last screenshot is when you start a new game, and want to overwrite a previous save:
Logged
Projects: AOD Series: 75% | FFME: 80% | Pokemon: 18% | RPGSK: 60% | Star Trek: 70% | Star Trek 83+: 40% | TI-City: 5%
DJ Omnimaga
Clacualters are teh gr33t
CoT Emeritus
LV15
Omnimagician (Next: --)
Posts: 55943
Rating: +3154/-232
CodeWalrus founder & retired Omnimaga founder
Age of Darkness Revenge
«
Reply #107 on:
June 11, 2006, 07:30:00 am »
wow the menu look even nicer, i like how the boxes are 3d ish
glad you got saving to work also ^^
Logged
tifreak
LV11
Super Veteran (Next: 3000)
Posts: 2708
Rating: +82/-3
My Kung Fu IS strong...
Age of Darkness Revenge
«
Reply #108 on:
June 12, 2006, 04:51:00 am »
Well, I have decided some of what I am going to do, I will be using a 25 pixel long status bar, for hp, sp, and xp. I can't really think of any other item that would require it, but if I do, I will also add it as well.
Hopefully a screenshot by tonight, but will definitely be by tommorrow.
edit:
K, That is everything, except its ability to display what weapon and armor that was equipped.
Logged
Projects: AOD Series: 75% | FFME: 80% | Pokemon: 18% | RPGSK: 60% | Star Trek: 70% | Star Trek 83+: 40% | TI-City: 5%
tifreak
LV11
Super Veteran (Next: 3000)
Posts: 2708
Rating: +82/-3
My Kung Fu IS strong...
Age of Darkness Revenge
«
Reply #109 on:
July 18, 2007, 02:33:00 am »
Hmm... I should go through all this and fix my links... oh well, maybe another time...
Anyways, work has resumed on this game, will post with new progress soon, hopefully
Logged
Projects: AOD Series: 75% | FFME: 80% | Pokemon: 18% | RPGSK: 60% | Star Trek: 70% | Star Trek 83+: 40% | TI-City: 5%
Speler
LV8
Addict (Next: 1000)
Posts: 857
Rating: +6/-2
Age of Darkness Revenge
«
Reply #110 on:
July 18, 2007, 09:41:00 am »
Wow, one year later the project is revived
.
Logged
kalan_vod
LV11
Super Veteran (Next: 3000)
Posts: 2715
Rating: +10/-0
Age of Darkness Revenge
«
Reply #111 on:
July 18, 2007, 05:15:00 pm »
And updated on ticalc! I like to see progress on this, but I hope Star Treak does not get left behind
..
Logged
tifreak
LV11
Super Veteran (Next: 3000)
Posts: 2708
Rating: +82/-3
My Kung Fu IS strong...
Age of Darkness Revenge
«
Reply #112 on:
July 19, 2007, 10:59:00 am »
It won't, I will eventually go about and add the rest of the game to it.
As to this, I have alot of fixing to do... It seems that everything I did way back when, specially with the save stuff, failed at life. <.<
And no, This game was not updated, just AOD 73, 82, and 83. Speaking of which, I had found and fixed another error in aod83, need to reupload that...
Logged
Projects: AOD Series: 75% | FFME: 80% | Pokemon: 18% | RPGSK: 60% | Star Trek: 70% | Star Trek 83+: 40% | TI-City: 5%
DJ Omnimaga
Clacualters are teh gr33t
CoT Emeritus
LV15
Omnimagician (Next: --)
Posts: 55943
Rating: +3154/-232
CodeWalrus founder & retired Omnimaga founder
Age of Darkness Revenge
«
Reply #113 on:
July 19, 2007, 11:03:00 am »
Keep it up tifreak8x.
Only problem is that most of your files are adult only tho
jk
Logged
tifreak
LV11
Super Veteran (Next: 3000)
Posts: 2708
Rating: +82/-3
My Kung Fu IS strong...
Age of Darkness Revenge
«
Reply #114 on:
August 06, 2007, 03:52:00 pm »
yes, I know... The power of my awesomeness just blows the mind... I mean, litterately, you head would stay intact, but your brain would be splattered all over your skull...
Anywho, back from my awayness, for a while, am gonna try to work on AODR some, get the save system fixed and optimized.
Logged
Projects: AOD Series: 75% | FFME: 80% | Pokemon: 18% | RPGSK: 60% | Star Trek: 70% | Star Trek 83+: 40% | TI-City: 5%
DJ Omnimaga
Clacualters are teh gr33t
CoT Emeritus
LV15
Omnimagician (Next: --)
Posts: 55943
Rating: +3154/-232
CodeWalrus founder & retired Omnimaga founder
Age of Darkness Revenge
«
Reply #115 on:
August 06, 2007, 04:44:00 pm »
I,m glad you are back, i hope most people returns too, lot have been inactive since may
Logged
tama
Guest
Age of Darkness Revenge
«
Reply #116 on:
August 06, 2007, 11:55:00 pm »
amazing oO
Logged
Halifax
LV9
Veteran (Next: 1337)
Posts: 1334
Rating: +2/-1
Age of Darkness Revenge
«
Reply #117 on:
August 07, 2007, 12:12:00 am »
Wow tifreak I love that GUI design. That is killer. :thumb:
Logged
There are 10 types of people in this world-- those that can read binary, and those that can't.
Delnar_Ersike
Guest
Age of Darkness Revenge
«
Reply #118 on:
August 07, 2007, 07:58:00 pm »
QuoteBegin-Halifax+7 Aug, 2007, 13:12-->
QUOTE
(Halifax @ 7 Aug, 2007, 13:12)
Wow tifreak I love that GUI design. That is killer. :thumb:
Agreed. It's probably killed me already. j/k
Logged
tifreak
LV11
Super Veteran (Next: 3000)
Posts: 2708
Rating: +82/-3
My Kung Fu IS strong...
Age of Darkness Revenge
«
Reply #119 on:
August 08, 2007, 02:00:00 am »
Thanks.
I was trying to get a border system set up like I have for pokemon, and I failed horribly at it on my first attempt. Not sure when I will have time to get back to it this week, as I am gonna be really, really busy.
Logged
Projects: AOD Series: 75% | FFME: 80% | Pokemon: 18% | RPGSK: 60% | Star Trek: 70% | Star Trek 83+: 40% | TI-City: 5%
Print
Pages:
1
...
6
7
[
8
]
9
10
Go Up
« previous
next »
Omnimaga
»
Forum
»
Calculator Community
»
Other Calc-Related Projects and Ideas
»
TI Z80
»
Age of Darkness Revenge