Author Topic: Age of Darkness Revenge  (Read 19745 times)

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Offline DJ Omnimaga

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« Reply #120 on: August 08, 2007, 02:07:00 am »
I see, but cant you just use the same code for the border system than in pokemon?


I hope you return soon :)smile.gif

Offline JonimusPrime

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« Reply #121 on: August 08, 2007, 03:56:00 am »
Well I hope you get it to work right because this looks awesome.

"Always code as if the person who will maintain your code is a maniac serial killer that knows where you live" -Unknown

"If you've done something right no one will know that you've done anything at all" -Futurama

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Offline tifreak

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« Reply #122 on: August 08, 2007, 10:21:00 am »
Not exactly, as the variables that Pokemon use, AODR has other important uses for. So I am wondering if that code even worked in the first place. I thought it had, but now... <.<

Anyways, might make some progress on it tonight, if I can get time...
Projects: AOD Series: 75% | FFME: 80% | Pokemon: 18% | RPGSK: 60% | Star Trek: 70% | Star Trek 83+: 40% | TI-City: 5%

Offline DJ Omnimaga

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« Reply #123 on: August 08, 2007, 11:28:00 am »
I'm still waiting for that AOD4 beta you were supposed to release in september 1st ;)wink.gif



j/k

Offline tifreak

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« Reply #124 on: August 08, 2007, 03:21:00 pm »
You do realize that AODR is in fact AOD4, if you want to be technical about it. :Ptongue.gif And I have released different demos... So... I win. :Ptongue.gif

Anyways, workin on the borders problem
Projects: AOD Series: 75% | FFME: 80% | Pokemon: 18% | RPGSK: 60% | Star Trek: 70% | Star Trek 83+: 40% | TI-City: 5%

Offline DJ Omnimaga

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« Reply #125 on: August 08, 2007, 03:23:00 pm »
I was sure AODR was AOD3? Could you tell which game are which number and all? I am confused x.x

Offline tifreak

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« Reply #126 on: August 08, 2007, 03:28:00 pm »
Projects: AOD Series: 75% | FFME: 80% | Pokemon: 18% | RPGSK: 60% | Star Trek: 70% | Star Trek 83+: 40% | TI-City: 5%

Offline JonimusPrime

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« Reply #127 on: August 08, 2007, 03:44:00 pm »
OK so wait? You are working on #4 and when do you expeact it to be done? and why are they all so different?

"Always code as if the person who will maintain your code is a maniac serial killer that knows where you live" -Unknown

"If you've done something right no one will know that you've done anything at all" -Futurama

"Have a nice day, or not, the choice is yours." Tom Steiner

Offline tifreak

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« Reply #128 on: August 08, 2007, 04:01:00 pm »
#1 was my first game/program ever. It was huge, and all text. Shortly after making that game, I came across FFX4. I wanted to build a game that looked similar, and played almost the same. Sadly, the battle part had eluded me, but the maps were easy to make, and looked close enough no one was gonna complain. #3 was set several hundred years into the future. and #4 is just to do awesome graphics in pure basic, or as close as I can come, since I need certain programs to do things basic cannot accomplish.
Projects: AOD Series: 75% | FFME: 80% | Pokemon: 18% | RPGSK: 60% | Star Trek: 70% | Star Trek 83+: 40% | TI-City: 5%

Offline JonimusPrime

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« Reply #129 on: August 08, 2007, 04:06:00 pm »
oh ok so how far is 4 from being done?

"Always code as if the person who will maintain your code is a maniac serial killer that knows where you live" -Unknown

"If you've done something right no one will know that you've done anything at all" -Futurama

"Have a nice day, or not, the choice is yours." Tom Steiner

Offline DJ Omnimaga

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« Reply #130 on: August 08, 2007, 05:07:00 pm »
ooh yeah i forgot there was a AOD before AOD1, the one made in 1997 actually

Offline JonimusPrime

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« Reply #131 on: August 08, 2007, 05:16:00 pm »
Wow i didn't realize this series was that old id didn't even have a calc then.

"Always code as if the person who will maintain your code is a maniac serial killer that knows where you live" -Unknown

"If you've done something right no one will know that you've done anything at all" -Futurama

"Have a nice day, or not, the choice is yours." Tom Steiner

Offline tifreak

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« Reply #132 on: August 09, 2007, 12:49:00 am »
#4 has a long way to go to achieve what I always wanted it to be. I still need to make the battle system again, make towns and houses, etc so you can  move your character around in them, instead of just text, and lots more.
Projects: AOD Series: 75% | FFME: 80% | Pokemon: 18% | RPGSK: 60% | Star Trek: 70% | Star Trek 83+: 40% | TI-City: 5%

Offline DJ Omnimaga

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« Reply #133 on: August 09, 2007, 01:36:00 am »
and make map loading faster :Ptongue.gif

Offline tifreak

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« Reply #134 on: August 09, 2007, 10:09:00 am »
not much I can do for that, though I do plan on takin a look at the code, see if there is any other ops I need to do.
Projects: AOD Series: 75% | FFME: 80% | Pokemon: 18% | RPGSK: 60% | Star Trek: 70% | Star Trek 83+: 40% | TI-City: 5%