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Age of Darkness Revenge
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Topic: Age of Darkness Revenge (Read 19957 times)
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tifreak
LV11
Super Veteran (Next: 3000)
Posts: 2708
Rating: +82/-3
My Kung Fu IS strong...
Age of Darkness Revenge
«
Reply #75 on:
May 21, 2006, 11:01:00 am »
I got a new walking engine demo ready:
http://tifreakware.net/tifreak8x/aod/aodr4.zip
Tell me what you think!! I also recommend this for the calcs that can run at 15mhz only... Otherwise, it is sssllloooowwww....
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Projects: AOD Series: 75% | FFME: 80% | Pokemon: 18% | RPGSK: 60% | Star Trek: 70% | Star Trek 83+: 40% | TI-City: 5%
Radical Pi
LV9
Veteran (Next: 1337)
Posts: 1143
Rating: +5/-2
Age of Darkness Revenge
«
Reply #76 on:
May 21, 2006, 11:09:00 am »
*
Radical Pi
is trying it now.
[edit]It's good.
Although once again I must have sent the wrong files, because map generation takes around two minutes.
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One of these days I'll get a sig I'm really proud of.
tifreak
LV11
Super Veteran (Next: 3000)
Posts: 2708
Rating: +82/-3
My Kung Fu IS strong...
Age of Darkness Revenge
«
Reply #77 on:
May 21, 2006, 11:46:00 am »
dunno... I have heard that the 84+ and the SE doesn't run at full speed... It could be because of this...
also, I had it overwrite the old files, so it should be the newest of them...
How many programs did you have on there??
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Projects: AOD Series: 75% | FFME: 80% | Pokemon: 18% | RPGSK: 60% | Star Trek: 70% | Star Trek 83+: 40% | TI-City: 5%
DJ Omnimaga
Clacualters are teh gr33t
CoT Emeritus
LV15
Omnimagician (Next: --)
Posts: 55943
Rating: +3154/-232
CodeWalrus founder & retired Omnimaga founder
Age of Darkness Revenge
«
Reply #78 on:
May 21, 2006, 12:43:00 pm »
I need to try it asap
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tifreak
LV11
Super Veteran (Next: 3000)
Posts: 2708
Rating: +82/-3
My Kung Fu IS strong...
Age of Darkness Revenge
«
Reply #79 on:
May 22, 2006, 03:26:00 am »
Gah!!! I am making the menu, and for some god forsaken reason, the Text( commands in the loop is giving a data type error...
I hope to figure this out soon. If anyone has any idea as to why it does this, I would greatly appreciate an explanation.
Ok, fixed the problem, and now just realized that I forgot to add the Back option, so I have to play around with the Line( commands to make room...
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Projects: AOD Series: 75% | FFME: 80% | Pokemon: 18% | RPGSK: 60% | Star Trek: 70% | Star Trek 83+: 40% | TI-City: 5%
Spellshaper
LV10
31337 u53r (Next: 2000)
Posts: 1690
Rating: +0/-0
This is me. Or maybe not.
Age of Darkness Revenge
«
Reply #80 on:
May 22, 2006, 03:43:00 am »
QuoteBegin-tifreak8x+May 22 2006, 12:01 AM-->
QUOTE
(tifreak8x @ May 22 2006, 12:01 AM)
I also recommend this for the calcs that can run at 15mhz only... Otherwise, it is sssllloooowwww....
oh... gotta get a TI84+ then
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tifreak
LV11
Super Veteran (Next: 3000)
Posts: 2708
Rating: +82/-3
My Kung Fu IS strong...
Age of Darkness Revenge
«
Reply #81 on:
May 22, 2006, 03:50:00 am »
Well, it still runs on an 83+, I just recommend an 83+SE, for speed...
Edit:
For those that would like to have animation instead of still screenshots...
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Projects: AOD Series: 75% | FFME: 80% | Pokemon: 18% | RPGSK: 60% | Star Trek: 70% | Star Trek 83+: 40% | TI-City: 5%
DJ Omnimaga
Clacualters are teh gr33t
CoT Emeritus
LV15
Omnimagician (Next: --)
Posts: 55943
Rating: +3154/-232
CodeWalrus founder & retired Omnimaga founder
Age of Darkness Revenge
«
Reply #82 on:
May 22, 2006, 05:59:00 am »
wow cool menu keep it up!
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elfprince13
Guest
Age of Darkness Revenge
«
Reply #83 on:
May 22, 2006, 07:24:00 am »
sexy menu.
I like the bevelness.
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tifreak
LV11
Super Veteran (Next: 3000)
Posts: 2708
Rating: +82/-3
My Kung Fu IS strong...
Age of Darkness Revenge
«
Reply #84 on:
May 22, 2006, 08:22:00 am »
Thank you
I have to drive my brother around to get paid from people for his stupid paper routes... <.< I should be able to get some stuff done on it tonight.
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Projects: AOD Series: 75% | FFME: 80% | Pokemon: 18% | RPGSK: 60% | Star Trek: 70% | Star Trek 83+: 40% | TI-City: 5%
elfprince13
Guest
Age of Darkness Revenge
«
Reply #85 on:
May 22, 2006, 10:49:00 am »
lol.
soundz g00d.
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tifreak
LV11
Super Veteran (Next: 3000)
Posts: 2708
Rating: +82/-3
My Kung Fu IS strong...
Age of Darkness Revenge
«
Reply #86 on:
May 24, 2006, 12:12:00 pm »
New screenshot, for the detection of the save slots.
I might try to make a screenshot of the walking engine, eventually...
Boo:
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Projects: AOD Series: 75% | FFME: 80% | Pokemon: 18% | RPGSK: 60% | Star Trek: 70% | Star Trek 83+: 40% | TI-City: 5%
DJ Omnimaga
Clacualters are teh gr33t
CoT Emeritus
LV15
Omnimagician (Next: --)
Posts: 55943
Rating: +3154/-232
CodeWalrus founder & retired Omnimaga founder
Age of Darkness Revenge
«
Reply #87 on:
May 24, 2006, 12:16:00 pm »
cool ROL2 didnt even had that o.o
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tifreak
LV11
Super Veteran (Next: 3000)
Posts: 2708
Rating: +82/-3
My Kung Fu IS strong...
Age of Darkness Revenge
«
Reply #88 on:
May 26, 2006, 06:18:00 am »
Well, some work has went into making the save routines, though trying to decide how things should look has slowed it down a bit. More progress hopefully tonight!
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Projects: AOD Series: 75% | FFME: 80% | Pokemon: 18% | RPGSK: 60% | Star Trek: 70% | Star Trek 83+: 40% | TI-City: 5%
kalan_vod
LV11
Super Veteran (Next: 3000)
Posts: 2715
Rating: +10/-0
Age of Darkness Revenge
«
Reply #89 on:
May 26, 2006, 05:15:00 pm »
I hope you were able to make some progress on this!
I really like the save/load deal and I think you are making some pretty cool uses of the line function !1!
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Omnimaga
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Age of Darkness Revenge