Author Topic: Age of Darkness Series  (Read 7694 times)

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Offline tifreak

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« on: December 16, 2005, 02:25:00 am »
This is where I will post updates on my (seemingly) most popular game(s), Age of Darkness.

Currently, I only have 18 more enemies to program in before I can begin beta testing the game on the 82. Is there anyone on this forum that owns an 82 that would be willing to test?

Also, the 82 version runs quite a bit faster than the 83/+ versions.
Projects: AOD Series: 75% | FFME: 80% | Pokemon: 18% | RPGSK: 60% | Star Trek: 70% | Star Trek 83+: 40% | TI-City: 5%

Online DJ Omnimaga

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« Reply #1 on: December 16, 2005, 09:43:00 am »
By changing all files from 82p to 8xp manually I can run them fine on my 83+SE. If not I have emu8x, since its TI-BASIC it should run fast enough I think. I could test it, how much is co0mplete so far?  

Offline tifreak

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« Reply #2 on: December 16, 2005, 09:48:00 am »
I only have around 18 enemies to program in, then the game is done. Should be available tonight...
Projects: AOD Series: 75% | FFME: 80% | Pokemon: 18% | RPGSK: 60% | Star Trek: 70% | Star Trek 83+: 40% | TI-City: 5%

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« Reply #3 on: December 16, 2005, 09:50:00 am »
cool :Dbiggrin.gif

Offline tifreak

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« Reply #4 on: December 16, 2005, 10:06:00 am »
If I get a chance, I might have it up in about an hour and a half, if things go well, and my computer doesn't mess up...
Projects: AOD Series: 75% | FFME: 80% | Pokemon: 18% | RPGSK: 60% | Star Trek: 70% | Star Trek 83+: 40% | TI-City: 5%

Offline tifreak

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« Reply #5 on: December 16, 2005, 05:11:00 pm »
Projects: AOD Series: 75% | FFME: 80% | Pokemon: 18% | RPGSK: 60% | Star Trek: 70% | Star Trek 83+: 40% | TI-City: 5%

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« Reply #6 on: December 17, 2005, 03:01:00 am »
it doesnt work at all in PindurTI it gives transmission error on all files. Maybe they are corrupted

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« Reply #7 on: December 17, 2005, 03:07:00 am »
I don't know anything about pindurTI, does it fully support the 82?

I don't think the files are corrupted, I used graphlink to retrieve them...

I guess I will have to see if anyone else has any problems...

(Make sure you read my disclaimer in the readme... :Dbiggrin.gif)
Projects: AOD Series: 75% | FFME: 80% | Pokemon: 18% | RPGSK: 60% | Star Trek: 70% | Star Trek 83+: 40% | TI-City: 5%

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« Reply #8 on: December 17, 2005, 03:10:00 am »
PTI fully support the 82, I think it might be because you cant even send TI-82 prgms to it at all or you need a specific rom (I have 19.0)

nice avatar btw  

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« Reply #9 on: December 17, 2005, 08:48:00 am »
Thanks. :)smile.gif Yours is entertaining to watch. :Dbiggrin.gif

I don't know about pti, what about vti?
Projects: AOD Series: 75% | FFME: 80% | Pokemon: 18% | RPGSK: 60% | Star Trek: 70% | Star Trek 83+: 40% | TI-City: 5%

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« Reply #10 on: December 17, 2005, 10:42:00 am »
I might try it later today in VTI

Offline tifreak

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« Reply #11 on: December 19, 2005, 04:06:00 am »
Was you able to get it to work?
Projects: AOD Series: 75% | FFME: 80% | Pokemon: 18% | RPGSK: 60% | Star Trek: 70% | Star Trek 83+: 40% | TI-City: 5%

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« Reply #12 on: December 19, 2005, 04:43:00 am »
seemed to work fine, but since you made lot of AOD games I didnt remembered which one was that version so I was kinda confused at first :Dbiggrin.gif seemed good, I am wondering if you could be able to port it to all z80 calcs including the 85/86 as well as the 89?

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« Reply #13 on: December 19, 2005, 05:35:00 am »
85/86 definitely, the 89, maybe. I will have to familiarize myself with the programming language a bit better before I could take on that kind of project...
Projects: AOD Series: 75% | FFME: 80% | Pokemon: 18% | RPGSK: 60% | Star Trek: 70% | Star Trek 83+: 40% | TI-City: 5%

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« Reply #14 on: December 19, 2005, 05:55:00 am »
maybe do it in C or etp if there arent much difficulty difference