Author Topic: Aichis Adventure - Basic/xLib RPG  (Read 5385 times)

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Offline Aichi

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Aichis Adventure - Basic/xLib RPG
« on: January 20, 2011, 05:30:23 pm »
Aichis Adventure - Basic/xLib RPG



http://www.omnimaga.org/index.php?action=downloads;sa=view;down=622

- Story -
You are Aichi, a guy being sent from his mentor to the fairies clan. The clan leader Raito was kidnapped by a malicious wizard named Yami. Now it's your mission to rescue Raito before Yami will realize his dark plans with Raito. =O

- Gameplay -
The Game contains 19 levels plus a boss fight agains Yami. You're able to save your state and continue later. On the map are perls and vases containing perls. Collect as much perls as you can. If you made a mistake in a puzzle or lost the boss fight, you will be able to pay with perls to reset the level. When you finished the misson, your remaining count of perls will be added to the highscore list.

- Controls -
Arrow Keys: Walk
MODE: Pause; Display status (Press 5 to save & quit)
ENTER: Validate a dialog box
8, 4, 6, 2: Attack

- Screenshots -


- Note -
Make you sure that everything (the xLib pic too) is archived. The program gets ERR:MEMORY very fast. ..And sorry for my english. ^^'

Have fun. =)

Offline yunhua98

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Re: Aichis Adventure - Basic/xLib RPG
« Reply #1 on: January 20, 2011, 05:55:42 pm »
That looks great!  Are you planning to have the character able to look multiple directions?

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The Game is only a demo, the code that allows one to win hasn't been done.
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Offline shmibs

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Re: Aichis Adventure - Basic/xLib RPG
« Reply #2 on: January 20, 2011, 06:19:13 pm »
yunhua, this was a game he made some time ago and then halted without ever completing
he may have changed his mind, though (hint hint)

it looks great; i'll test it out in a bit!

Offline DJ Omnimaga

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Re: Aichis Adventure - Basic/xLib RPG
« Reply #3 on: January 21, 2011, 09:38:26 am »
I liked this game. From BASIC standards the walking speed could maybe be improved slightly, but otherwise pretty good. :)

Offline Aichi

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Re: Aichis Adventure - Basic/xLib RPG
« Reply #4 on: January 21, 2011, 11:05:57 am »
This project is already finished since a while. I put only the most important things into the main loop to keep as much framerate as possible.^^
I start project for a second chapter using Axe maybe, where you could use your sword even to fight with different enemies and with multiple items and skills, so with more Zelda elements. I have to search for a new rom image for wabbitemu, before I start a new calc project.
Also, I wonder why the download lost its approval by editing only one word in the description. I think re-approving is just necessary if someone upload a different download file. :)

Offline yunhua98

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Re: Aichis Adventure - Basic/xLib RPG
« Reply #5 on: January 21, 2011, 11:06:51 am »
yeah, but I think SMF just does think like that.  ;)  Is it approved yet?

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Offline Aichi

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Re: Aichis Adventure - Basic/xLib RPG
« Reply #6 on: January 21, 2011, 11:11:04 am »
http://www.omnimaga.org/index.php?action=downloads;sa=view;down=622
I can view the download with this link, but I'm not sure if someone else can it.^^

Offline yunhua98

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Re: Aichis Adventure - Basic/xLib RPG
« Reply #7 on: January 21, 2011, 11:12:28 am »
I can, and theres a link that says "Unapprove", I assume that means its approved?

hmm... its not in recent additions to archives...
« Last Edit: January 21, 2011, 11:16:27 am by yunhua98 »

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Have you seen any good news-worthy programs/events?  If so, PM me with an article to be included in the next issue of CGPN!
The Game is only a demo, the code that allows one to win hasn't been done.
To paraphrase Oedipus, Hamlet, Lear, and all those guys, "I wish I had known this some time ago."
Signature Last Updated: 12/26/11
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Offline Aichi

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Aichis Adventure - Basic/xLib RPG
« Reply #8 on: January 21, 2011, 11:19:10 am »
Aichis Adventure - Basic/xLib RPG



http://www.omnimaga.org/index.php?action=downloads;sa=view;down=622

- Story -
You are Aichi, a guy being sent from his mentor to the fairies clan. The clan leader Raito was abducted by a malicious wizard named Yami. Now it's your mission to rescue Raito before Yami will realize his dark plans with Raito. =O

- Gameplay -
The Game contains 19 levels plus a boss fight agains Yami. You're able to save your state and continue later. On the map are perls and vases containing perls. Collect as much perls as you can. If you made a mistake in a puzzle or lost the boss fight, you will be able to pay with perls to reset the level. When you finished the misson, your remaining count of perls will be added to the highscore list.

- Controls -
Arrow Keys: Walk
MODE: Pause; Display status (Press 5 to save & quit)
ENTER: Validate a dialog box
8, 4, 6, 2: Attack

- Screenshots -


- Note -
Make you sure that everything (the xLib pic too) is archived. The program gets ERR:MEMORY very fast. ..And sorry for my english. ^^'

Have fun. =)

Offline Aichi

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Re: Aichis Adventure - Basic/xLib RPG
« Reply #9 on: January 21, 2011, 11:19:13 am »
Yeah, I don't think it's approved right now, since it disappeared from the bottom of the forum page and it says "not approved" on the My Files page. However, I hope it will be back soon. :)
« Last Edit: January 21, 2011, 11:19:37 am by Aichi »

Offline yunhua98

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Re: Aichis Adventure - Basic/xLib RPG
« Reply #10 on: January 21, 2011, 11:19:36 am »
I approved it.  ;)

and merged the new topic.  ;)

Do you want me to move it to Calc Projects instead of disscussion and news?
« Last Edit: January 21, 2011, 11:21:56 am by yunhua98 »

Spoiler For =====My Projects=====:
Minor setback due to code messing up.  On hold for Contest.
<hr>
On hold for Contest.


Spoiler For ===Staff Memberships===:






Have you seen any good news-worthy programs/events?  If so, PM me with an article to be included in the next issue of CGPN!
The Game is only a demo, the code that allows one to win hasn't been done.
To paraphrase Oedipus, Hamlet, Lear, and all those guys, "I wish I had known this some time ago."
Signature Last Updated: 12/26/11
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Offline Aichi

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Re: Aichis Adventure - Basic/xLib RPG
« Reply #11 on: January 21, 2011, 11:21:00 am »
Mkay, thanks. =)

Do you want me to move it to Calc Projects instead of disscussion and news?
Calc Projects is probably more suitable than discussion and news, so you can shift this topic. It's no longer an active project, though.
« Last Edit: January 21, 2011, 11:28:57 am by Aichi »

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Re: Aichis Adventure - Basic/xLib RPG
« Reply #12 on: January 21, 2011, 01:17:13 pm »
I think this looks... excellent! :D

I always wondered where your avatar came from :)

Offline Munchor

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Re: Aichis Adventure - Basic/xLib RPG
« Reply #13 on: January 21, 2011, 08:00:42 pm »


I like the text dialog :)

Offline DJ Omnimaga

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Re: Aichis Adventure - Basic/xLib RPG
« Reply #14 on: January 23, 2011, 02:06:21 pm »
This project is already finished since a while. I put only the most important things into the main loop to keep as much framerate as possible.^^
I start project for a second chapter using Axe maybe, where you could use your sword even to fight with different enemies and with multiple items and skills, so with more Zelda elements. I have to search for a new rom image for wabbitemu, before I start a new calc project.
Also, I wonder why the download lost its approval by editing only one word in the description. I think re-approving is just necessary if someone upload a different download file. :)
Yah I hate when that happens. I wish SMF did like ticalc.org and kept a copy of the original file until the new one is approved. Of course you can always upload a new copy and I replace the old file with the zip file, but in that case you must warn in the description that it's a new upload, so I won't accidentally erase your download count or end up with duplicate files.

I'm glad you want to work on an Axe version. Good luck!