Author Topic: Alien Breed 5  (Read 22401 times)

0 Members and 3 Guests are viewing this topic.

Offline JamesV

  • LV5 Advanced (Next: 300)
  • *****
  • Posts: 276
  • Rating: +77/-0
    • View Profile
    • James V's TI-Calculator page
Re: Alien Breed 5
« Reply #75 on: September 30, 2012, 07:16:19 am »
Yeah Tower Assault (which was AB3) and Final Assault (AB4) were separate games :) And that's great to hear that you liked Thunderbirds too! Thanks for the feedback on AB5! I've made some notes so if/when I'm working on an update down the track I'll come back and look at these suggestions :) That would be really cool if it gets featured on ticalc.org, we'll see if it happens :)

I have problems running it. I run it with zStart, with MirageOS absorbed but then it says that the ZAB5E1F1 file is missing even though I have it in my archive ???
That sucks... I'm not very familiar with zStart, so I'll download it and try it myself and see what I can find. Does the game work if you run it directly through MirageOS or DoorsCS?

Offline Sorunome

  • Fox Fox Fox Fox Fox Fox Fox!
  • Support Staff
  • LV13 Extreme Addict (Next: 9001)
  • *************
  • Posts: 7920
  • Rating: +374/-13
  • Derpy Hooves
    • View Profile
    • My website! (You might lose the game)
Re: Alien Breed 5
« Reply #76 on: September 30, 2012, 12:56:34 pm »
Try enetering mirage and then running the game again via zstart, i was having always some problem running through a shell with zstart with certain versions

THE GAME
Also, check out my website
If OmnomIRC is screwed up, blame me!
Click here to give me an internet!

Offline Deep Toaster

  • So much to do, so much time, so little motivation
  • Administrator
  • LV13 Extreme Addict (Next: 9001)
  • *************
  • Posts: 8217
  • Rating: +758/-15
    • View Profile
    • ClrHome
Re: Alien Breed 5
« Reply #77 on: October 01, 2012, 11:31:54 pm »
thanks a bundle for sticking with it, james!
^ ditto

It's amazing you're still around here making awesome games, and I'm sure we're all really grateful to you for that.

Now to clear some room on my calculator for this...

EDIT: Really nice readme for a game XD
« Last Edit: October 01, 2012, 11:35:58 pm by Deep Thought »




Offline Sorunome

  • Fox Fox Fox Fox Fox Fox Fox!
  • Support Staff
  • LV13 Extreme Addict (Next: 9001)
  • *************
  • Posts: 7920
  • Rating: +374/-13
  • Derpy Hooves
    • View Profile
    • My website! (You might lose the game)
Re: Alien Breed 5
« Reply #78 on: October 02, 2012, 08:50:07 pm »
Congrats for making it to the ticalc news! :D

http://www.ticalc.org/archives/news/articles/14/148/148087.html

THE GAME
Also, check out my website
If OmnomIRC is screwed up, blame me!
Click here to give me an internet!

Offline chickendude

  • LV8 Addict (Next: 1000)
  • ********
  • Posts: 817
  • Rating: +90/-1
  • Pro-Riot Squad
    • View Profile
Re: Alien Breed 5
« Reply #79 on: October 02, 2012, 09:08:43 pm »
I think we all knew it was going to get featured ;) Congrats!

Offline JamesV

  • LV5 Advanced (Next: 300)
  • *****
  • Posts: 276
  • Rating: +77/-0
    • View Profile
    • James V's TI-Calculator page
Re: Alien Breed 5
« Reply #80 on: October 02, 2012, 09:14:58 pm »
I've accepted the fact that as long as the TI community exists and the 83+/84+ calculators are still popular in schools, I'll no doubt keep coming back for more :) Lol yeah I decided to do the PDF readme so that I could put some pictures in there.

It was great to see it on ticalc.org news! Ryan's comments were very kind :)

Offline annoyingcalc

  • LV10 31337 u53r (Next: 2000)
  • **********
  • Posts: 1953
  • Rating: +140/-72
  • Found in Eclipse.exe
    • View Profile
Re: Alien Breed 5
« Reply #81 on: October 02, 2012, 09:26:37 pm »
* annoyingcalc faints out of awe!

and you said you like minecraft too I have a minecraft server if you want to join it
« Last Edit: October 02, 2012, 09:27:16 pm by annoyingcalc »
This used to contain a signature.

Offline TIfanx1999

  • ಠ_ಠ ( ͡° ͜ʖ ͡°)
  • CoT Emeritus
  • LV13 Extreme Addict (Next: 9001)
  • *
  • Posts: 6173
  • Rating: +191/-9
    • View Profile
Re: Alien Breed 5
« Reply #82 on: October 03, 2012, 12:09:49 am »
Hey, congrats on the feature on ticalc. :)
*edit* Nice interview too btw. ^^
« Last Edit: October 03, 2012, 12:11:20 am by Art_of_camelot »

Offline tr1p1ea

  • LV7 Elite (Next: 700)
  • *******
  • Posts: 647
  • Rating: +110/-0
    • View Profile
Re: Alien Breed 5
« Reply #83 on: October 03, 2012, 04:31:03 am »
Wewt! Its out! Great work and congrats on the feature! :).
"My world is Black & White. But if I blink fast enough, I see it in Grayscale."


Offline Hayleia

  • Programming Absol
  • Coder Of Tomorrow
  • LV12 Extreme Poster (Next: 5000)
  • ************
  • Posts: 3367
  • Rating: +393/-7
    • View Profile
Re: Alien Breed 5
« Reply #84 on: October 06, 2012, 03:30:26 pm »
I have problems running it. I run it with zStart, with MirageOS absorbed but then it says that the ZAB5E1F1 file is missing even though I have it in my archive ???
That sucks... I'm not very familiar with zStart, so I'll download it and try it myself and see what I can find. Does the game work if you run it directly through MirageOS or DoorsCS?
I completely uninstalled zStart (even the "run on RAM Clear" option), made a RAM Clear and ran AB5M through MirageOS and it still tells me "File ZAB5E1F1 missing" :-\
I haven't tried with DoorsCS. It's been a while since I removed it from my calc.

Try enetering mirage and then running the game again via zstart, i was having always some problem running through a shell with zstart with certain versions
That didn't work either :-\

I'll try on my 83+ if it works there :)
I own: 83+ ; 84+SE ; 76.fr ; CX CAS ; Prizm ; 84+CSE
Sorry if I answer with something that seems unrelated, English is not my primary language and I might not have understood well. Sorry if I make English mistakes too.

click here to know where you got your last +1s

Offline Sorunome

  • Fox Fox Fox Fox Fox Fox Fox!
  • Support Staff
  • LV13 Extreme Addict (Next: 9001)
  • *************
  • Posts: 7920
  • Rating: +374/-13
  • Derpy Hooves
    • View Profile
    • My website! (You might lose the game)
Re: Alien Breed 5
« Reply #85 on: October 06, 2012, 04:07:49 pm »
Maybe it is working directly from zstart? (or maybe you need dcs? )

THE GAME
Also, check out my website
If OmnomIRC is screwed up, blame me!
Click here to give me an internet!

Offline DJ Omnimaga

  • Clacualters are teh gr33t
  • CoT Emeritus
  • LV15 Omnimagician (Next: --)
  • *
  • Posts: 55943
  • Rating: +3154/-232
  • CodeWalrus founder & retired Omnimaga founder
    • View Profile
    • Dream of Omnimaga Music
Re: Alien Breed 5
« Reply #86 on: October 06, 2012, 07:10:34 pm »
Nice to see the interview and the feature. Congrats :)

Offline JamesV

  • LV5 Advanced (Next: 300)
  • *****
  • Posts: 276
  • Rating: +77/-0
    • View Profile
    • James V's TI-Calculator page
Re: Alien Breed 5
« Reply #87 on: October 06, 2012, 09:59:48 pm »
I completely uninstalled zStart (even the "run on RAM Clear" option), made a RAM Clear and ran AB5M through MirageOS and it still tells me "File ZAB5E1F1 missing" :-\
I haven't tried with DoorsCS. It's been a while since I removed it from my calc.

Try enetering mirage and then running the game again via zstart, i was having always some problem running through a shell with zstart with certain versions
That didn't work either :-\

I'll try on my 83+ if it works there :)

Sorry to hear you're still having issues Hayleia :( That's very weird though if you did a full RAM clear with zStart uninstalled and the game still can't find the data file. It must be having some problem locating the MirageOS library functions perhaps?

Another thing you could try is downloading the TI-83+/84+ Ion version and using that with zStart. My Ion version doesn't call any external library functions, they're all built into the game code (which I had to do as I was breaking the 8.8KB code limit with Ion). If that still doesn't work, feel free to let me know and I'll see what else I can do :)


And thanks DJ_O / tr1p1ea / Art_of_camelot! :)

Offline Hayleia

  • Programming Absol
  • Coder Of Tomorrow
  • LV12 Extreme Poster (Next: 5000)
  • ************
  • Posts: 3367
  • Rating: +393/-7
    • View Profile
Re: Alien Breed 5
« Reply #88 on: October 07, 2012, 01:49:56 am »
Another thing you could try is downloading the TI-83+/84+ Ion version and using that with zStart. My Ion version doesn't call any external library functions, they're all built into the game code (which I had to do as I was breaking the 8.8KB code limit with Ion). If that still doesn't work, feel free to let me know and I'll see what else I can do :)
That still doesn't work :(
I tried with zStart absorbing MirageOS, with zStart alone (it has the Ion libs built in) and with MirageOS (with zStart completely uninstalled and a RAM Clear made), the Ion version still says that the file is missing even though I have it :(
And I checked, I have more than 21000 bytes of free RAM so even when the program runs, it has the requiered 3200 bytes to run.
Maybe this is due to fact I have too much things on my calc and your game doesn't manage to reach the file ? ???

edit: it runs fine on my 83+ that only has zStart :)
« Last Edit: October 07, 2012, 02:44:27 am by Hayleia »
I own: 83+ ; 84+SE ; 76.fr ; CX CAS ; Prizm ; 84+CSE
Sorry if I answer with something that seems unrelated, English is not my primary language and I might not have understood well. Sorry if I make English mistakes too.

click here to know where you got your last +1s

Offline JamesV

  • LV5 Advanced (Next: 300)
  • *****
  • Posts: 276
  • Rating: +77/-0
    • View Profile
    • James V's TI-Calculator page
Re: Alien Breed 5
« Reply #89 on: October 07, 2012, 05:20:40 am »
That still doesn't work :(
I tried with zStart absorbing MirageOS, with zStart alone (it has the Ion libs built in) and with MirageOS (with zStart completely uninstalled and a RAM Clear made), the Ion version still says that the file is missing even though I have it :(
And I checked, I have more than 21000 bytes of free RAM so even when the program runs, it has the requiered 3200 bytes to run.
Maybe this is due to fact I have too much things on my calc and your game doesn't manage to reach the file ? ???

edit: it runs fine on my 83+ that only has zStart :)

I think you didn't quite have enough RAM free; if the program file & the data file are both located in Archive mem, you need about 22KB of free RAM. This includes the program file being copied to RAM, the data file being copied to RAM, plus 3.2KB for decompression of the levels. So you want to avoid having unneccessary files in RAM, such as the Ion install files, etc.

I'd say maybe that's why it worked on the 83+, perhaps you had a little more free RAM?

Glad you got it working somehow though :)