Author Topic: An Axe piano with 5 octaves  (Read 10401 times)

0 Members and 1 Guest are viewing this topic.

Offline zero44

  • LV4 Regular (Next: 200)
  • ****
  • Posts: 128
  • Rating: +21/-0
  • <!--//www.ustr.net/infrared/infrared1.shtml-->
    • View Profile
    • zero44
Re: An Axe piano with 5 octaves
« Reply #30 on: October 10, 2011, 02:42:01 pm »
Hey !
I'm back here.

Big update for TI-Piano (see under), with a menu with options to change keys.
Now you can modify 'note density' and keys to change of octave.

To compile it:
Launch PIAN0 (TI-Basic prgm which will draw & store pic)
Restore backup AXEPIANO.8xv and compile it.
I'm not sure that it will work on Axe 1.*.*; but add spaces and it should be working.

Enjoy !
(I make a 7-octaves piano, but on old version ... )

Offline mrmprog

  • LV7 Elite (Next: 700)
  • *******
  • Posts: 559
  • Rating: +35/-1
    • View Profile
Re: An Axe piano with 5 octaves
« Reply #31 on: October 10, 2011, 03:02:50 pm »
Wow, that looks awesome!
* mrmprog will download

Offline parserp

  • Hero Extraordinaire
  • LV10 31337 u53r (Next: 2000)
  • **********
  • Posts: 1455
  • Rating: +88/-7
  • The King Has Returned
    • View Profile
Re: An Axe piano with 5 octaves
« Reply #32 on: October 10, 2011, 03:52:03 pm »
O.O wow  XD

... and the new emoticon...
:trollface:
« Last Edit: October 10, 2011, 03:52:40 pm by parser padwan »

Offline LincolnB

  • Check It Out Now
  • LV9 Veteran (Next: 1337)
  • *********
  • Posts: 1115
  • Rating: +125/-4
  • By Hackers For Hackers
    • View Profile
Re: An Axe piano with 5 octaves
« Reply #33 on: October 11, 2011, 10:39:45 am »
?!.
How can you make two sounds with axe ?

Alternate between them, really fast.

EDIT: Okay, that was basically useless. My bad. I'll be sure to check out this program as soon as I can!
« Last Edit: October 11, 2011, 10:41:29 am by buttsfredkin »
Completed Projects:
   >> Spacky Emprise   >> Spacky 2 - Beta   >> Fantastic Sam
   >> An Exercise In Futility   >> GeoCore

My Current Projects:

Projects in Development:
In Medias Res - Contest Entry

Talk to me if you need help with Axe coding.


Spoiler For Bragging Rights:
Not much yet, hopefully this section will grow soon with time (and more contests)



Offline Yeong

  • Not a bridge
  • LV12 Extreme Poster (Next: 5000)
  • ************
  • Posts: 3739
  • Rating: +278/-12
  • Survivor of Apocalypse
    • View Profile
Re: An Axe piano with 5 octaves
« Reply #34 on: October 11, 2011, 11:43:04 am »
So, is the current version supports multi notes?
Sig wipe!

Offline BalancedFury

  • LV8 Addict (Next: 1000)
  • ********
  • Posts: 722
  • Rating: +29/-2
    • View Profile
Re: An Axe piano with 5 octaves
« Reply #35 on: October 11, 2011, 10:35:24 pm »
I like these kind of things...
*DualBLDR downloads, and then rocks himself out of this world :trollface:
Antonio Nam = DualBLDR = Tony Arthur... U choose!





JOIN THE PETITION TO ADD THIS EMOTICON!!
[|:{P ------->


Yo dawg I herd u lost the game game so I coded the game game in your calc so you can lose the game game while you code your code about losing the game game.

Offline zero44

  • LV4 Regular (Next: 200)
  • ****
  • Posts: 128
  • Rating: +21/-0
  • <!--//www.ustr.net/infrared/infrared1.shtml-->
    • View Profile
    • zero44
Re: An Axe piano with 5 octaves
« Reply #36 on: June 14, 2012, 02:46:07 am »
Hey,
I post it just to say you that the current downloadable version is the 1.1bĂȘta, the final 1.0 will be finished in july.

Upcoming Features:
  • Recording songs in appvars
  • Playing music from an appvar
  • Maybe multinotes ( if I found how to play them  :angel: )
  • New Design and no more external Pic

Please post a lot if you liked the flying donuts, 'cause I'll replace them by A, C#, F, etc. soon if nobody disagrees.

EDIT: I'll try too to adjust sound frequences, actually it's in 8-bit datas, I'll make high-quality 16-bit numbers =)
« Last Edit: June 14, 2012, 03:11:53 am by zero44 »
____________