Omnimaga
Calculator Community => Other Calc-Related Projects and Ideas => TI Z80 => Topic started by: tifreak on September 13, 2006, 06:38:00 am
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This is scary... I was looking through the pending que on calcgames, and noticed someone had uploaded a "fix" to calcgames to AOD2. So I of course emailed the guy, because he was trying to take credit (because he didn't know if he should post it or not, he was just tryin to let me know... *coughemailcough*
Anyways, this got my attention on this game a bit... and well, I have picked it back up. ^_^ The game I think was very near to completion, with minor bugs plaguing the game.
Just today, I have shaved 755 bytes off the map data program, and am looking forward to cutting at least 1kb of data off of the overall game, and including the SetUpEditor trick to the save slot. This will allow me to lose the need to include save lists for the game.
Also, on a side note, I have dled all of my older programs, because I seriously need to update the readme files. Some of them still point to my site when it was hosted on Freewebs... O_O
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awesome work, keep it up.
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Thank you. :)

I believe I have all instances of the flash screen bug and the bug that was reported fixed.
There are 2 bugs that I found with the battle system, so I will see about fixing them next, as I go about optimizing...
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Sweet, at least he cared enough to let you know ;)
. I thought it said "AOD2: The Return of Canadians" XD
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Huh? no, that is AOD4... :P
lol :ninja:
Maybe my next project should be a parody of things... That could turn out to be really really fun... :)
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Sounds nice :)
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wow nice to seee an update of this, and do u have link to your website hosted on freewreck/web *feels nostalgic* O_O
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The site no longer exists... :(
Trust me, when I saw the link, I eagerly looked... I wonder if the Way back machine was able to cache it... O_O
Will have to check...
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i think wayback machine doesnt host free hosting websites, at least not those without sub domains (freewebhostname.com/websitename for example instead of websitename.freewebhostname.com)
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Yeah, anyways.. I fixed the battle system. I just need to see what else pops up while I play it...
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Well, I have to fix a supposed problem with the magic labeled "Ice", and add a checking system for the save system so I can stop including the lists.. Or I might just include the lists and save the space it would require to make the detection... Anyways. :)
Progress is being made on it.
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what was the Ice bug?
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Not sure yet, I still have to get the Ice magic to test it. :D
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Well, hell, I am obviously destined to NOT work on AOD series, at all... <.<
I went to play around with AOD2 this morning, and was greeted by the RAM clear message. I will try to upload it back to the calc and get back to where I was before, but this is slightly dis-heartening... :/
Once I get the bugs killed again to where I was at, I am uploading to ticalc and calcgames, and will require someone else to play the game, and test it out.
After that, it is back to Pokemon
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Well, the game is back to where it was at before, I am going to amend the Readme file a bit and then reload, hopefully tonight, if not, tommorrow definitely.
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ooooh great you got it back on track I'm glad this stay alive!
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http://calcgames.org/cgi-bin/files/files.cgi?ID=506
Please download the game and play around with it, those that have an 83+. :)
I need people to look through and tell me if they find any bugs within the game.
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I looked at a kids calc today for him while I was talking to you and kerm on cemetech (he's fairly savvy but had forgotten his krolypto pasword and locked himself out of the mem menu). anywho, I noticed he had several games on there by me and kerm, and he had the old AOD2....I told him that I was the the author of sw:esb and battlefield, and that I was talking to the guys who had written the other games he had on there. anyway, to get to the point of the story I told him to get the new AOD2, and I gave him CtlgHelp so he could start programming in TI-Basic (he already knows VB6)
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wow sound cool, I hope we see a new programmer soon ^.^