Author Topic: Are you ready to rock!!!  (Read 10144 times)

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Offline noahbaby94

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Re: Are you ready to rock!!!
« Reply #15 on: February 09, 2009, 05:06:38 pm »
I'm still fixing a couple last bugs. Could I see your hit sprite mine kinda sucks?
That's what she said!!!

Offline noahbaby94

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Re: Are you ready to rock!!!
« Reply #16 on: February 09, 2009, 06:00:01 pm »
Ok so I've got the new version out this one fixes a couple bugs adds 4 difficulty levels has combos and hit%s.
http://noah.wikidot.com/local--files/blog:12/Guitar.zip
That's what she said!!!

Offline {AP}

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Re: Are you ready to rock!!!
« Reply #17 on: February 09, 2009, 06:14:44 pm »
Might just be WabbitEmu... but are the numbers supposed to bounce like crazy?
Also, you still have the bug where it ends with about 5 notes still on screen.

(P.S. On insane, at one point I got an 'Invalid Dim' error.)

Offline noahbaby94

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Re: Are you ready to rock!!!
« Reply #18 on: February 09, 2009, 06:17:07 pm »
Might just be WabbitEmu... but are the numbers supposed to bounce like crazy?
Also, you still have the bug where it ends with about 5 notes still on screen.

(P.S. On insane, at one point I got an 'Invalid Dim' error.)
Working on bouncing numbers and the notes still on screen I don't know what's up with the Invalid Dim error.
That's what she said!!!

Offline kalan_vod

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Re: Are you ready to rock!!!
« Reply #19 on: February 09, 2009, 06:21:17 pm »
Sweet, do not know how I missed this! Hope to see you finish this baby up!

Offline {AP}

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Re: Are you ready to rock!!!
« Reply #20 on: February 09, 2009, 06:23:08 pm »
I had fixed the 'notes on screen' one by making the last 5 spots on the list (varies with difficulty) 'blank' or in my case '-2'.
Won't show up on the screen, and I'm sure you can think of a way to make them not count against you.

Offline noahbaby94

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Re: Are you ready to rock!!!
« Reply #21 on: February 09, 2009, 06:26:31 pm »
Good thought.
Btw can someone make a screenshot of this my emulator is on the fritz atm.
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Offline kalan_vod

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Re: Are you ready to rock!!!
« Reply #22 on: February 09, 2009, 06:34:23 pm »
You know, if you wanted you could have the level data "string" not have to convert and during the detection of the keys use the expression of the string and also in displaying (you can make it express it once only and show up/detect it each loop).

Offline {AP}

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Re: Are you ready to rock!!!
« Reply #23 on: February 09, 2009, 06:43:25 pm »

Best I could do for a screenie.

I found out... I SUCK on playing this on the emulator.
On the calc, I was getting like 95% most of the time.

Offline noahbaby94

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Re: Are you ready to rock!!!
« Reply #24 on: February 09, 2009, 07:04:55 pm »
Yeah I suck on the emulator too.Thanks for the screeny though.
Edit:Fixed the error that left notes on the screen.
« Last Edit: February 09, 2009, 11:04:18 pm by noahbaby94 »
That's what she said!!!

Offline DJ Omnimaga

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Re: Are you ready to rock!!!
« Reply #25 on: February 09, 2009, 10:59:44 pm »
omg if this goes faster this will be insane O.O. I wonder what's the max framerate right now on SE?

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Re: Are you ready to rock!!!
« Reply #26 on: February 09, 2009, 11:02:04 pm »
I've figured out WHY Insane has an 'Invalid Dim'.
All I'm positive of is that it's trying to read L1(129) when there's only 128 elements... how it's doing that when the repeat should stop the moment it's above the dim is beyond me.

(EDIT: I only looked at the situation [and code] for about 10 minutes... so don't hurt me if it's something stupid and simple.)

Offline noahbaby94

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Re: Are you ready to rock!!!
« Reply #27 on: February 09, 2009, 11:05:18 pm »
Can you tell me which line it gotos with the error.
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Re: Are you ready to rock!!!
« Reply #28 on: February 10, 2009, 08:00:04 am »
Here ya go.
Extensive research. =P

Offline noahbaby94

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Re: Are you ready to rock!!!
« Reply #29 on: February 10, 2009, 09:11:53 am »
Ok if I think this new version should fix that I'll release it tonight.
That's what she said!!!