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And thanks, the first one (the one which finishes with 63) works The second one doesn't however, but I didn't find any precision problem for now in the test music I have with that Thanks
Quote from: Hayleia on January 11, 2014, 05:56:39 amAnd thanks, the first one (the one which finishes with 63) works The second one doesn't however, but I didn't find any precision problem for now in the test music I have with that Thanks Remember that the second one is fixed-point, not an integer. I actually tested that code this time and it worked For example, 77→18606 = 72.6796875 instead of 73. The actual value is about 72.67832208.
And yup, the calculators are loud on actual hardware
But that also means that I have to multiply my first integer by 256, right ?
AAsm(<code>)**(B*256)
Hotdammit Hayleia, that piano roll editor looks pretty awesome, congrats.
Wow, that editor is looking awesome indeed
Looks cool. I will definitely check it out once I fix my pc.
Just one question, how do I delete an individual note?
QUestion can you edit the cannel seetings? Like Attack/Sustain/Release/Decay?