Author Topic: Axe Cuberunner  (Read 37588 times)

0 Members and 1 Guest are viewing this topic.

Offline Darl181

  • «Yo buddy, you still alive?»
  • CoT Emeritus
  • LV12 Extreme Poster (Next: 5000)
  • *
  • Posts: 3408
  • Rating: +305/-13
  • VGhlIEdhbWU=
    • View Profile
    • darl181.webuda.com
Re: Axe Cuberunner
« Reply #150 on: October 09, 2010, 07:05:00 pm »
LOL
I'm looking at the ticalc home page and 3/4 of the news came from omnimaga
Vy'o'us pleorsdti thl'e gjaemue

Offline DJ Omnimaga

  • Clacualters are teh gr33t
  • CoT Emeritus
  • LV15 Omnimagician (Next: --)
  • *
  • Posts: 55943
  • Rating: +3154/-232
  • CodeWalrus founder & retired Omnimaga founder
    • View Profile
    • Dream of Omnimaga Music
Re: Axe Cuberunner
« Reply #151 on: October 09, 2010, 07:42:01 pm »
Yeah I noticed XD. Besides that it would mostly be Cemetech-related stuff. There was a time where most stuff came from Detacheds Solution and Void Production, with a few MaxCoderz programs after void died.

Offline Deep Toaster

  • So much to do, so much time, so little motivation
  • Administrator
  • LV13 Extreme Addict (Next: 9001)
  • *************
  • Posts: 8217
  • Rating: +758/-15
    • View Profile
    • ClrHome
Re: Axe Cuberunner
« Reply #152 on: October 10, 2010, 12:08:25 am »
Kinda late, but rotating's perfect, btw. It looks awesome :)




Offline squidgetx

  • Food.
  • CoT Emeritus
  • LV10 31337 u53r (Next: 2000)
  • *
  • Posts: 1881
  • Rating: +503/-17
  • rawr.
    • View Profile
Re: Axe Cuberunner
« Reply #153 on: October 10, 2010, 09:42:16 am »
Thanks everyone for the gratz :)

I'll probably be making a quick 1.1 soon with just some options to turn off gray if you want, and another difficulty mode ;)

Offline ztrumpet

  • The Rarely Active One
  • CoT Emeritus
  • LV13 Extreme Addict (Next: 9001)
  • *
  • Posts: 5712
  • Rating: +364/-4
  • If you see this, send me a PM. Just for fun.
    • View Profile
Re: Axe Cuberunner
« Reply #154 on: October 10, 2010, 12:23:46 pm »
Thanks everyone for the gratz :)

I'll probably be making a quick 1.1 soon with just some options to turn off gray if you want, and another difficulty mode ;)
Awesome!  I can't wait for the hard mode that I was going to program into your source.  Now I don't have to do that.  Thanks!  * ZTrumpet waits (in)patiently... ;D

ASHBAD_ALVIN

  • Guest
Re: Axe Cuberunner
« Reply #155 on: October 10, 2010, 12:51:13 pm »
I love the cuberunner game you made.  It's pretty sick, but the grayscale becomes a bit blurred after 1000 points (not your fault of course)

Know what would really be cool?  A coop thing where one player has to dodge obstacles and the other has to shoot them down.  I bet it would be pretty painful to program though :P

Offline Darl181

  • «Yo buddy, you still alive?»
  • CoT Emeritus
  • LV12 Extreme Poster (Next: 5000)
  • *
  • Posts: 3408
  • Rating: +305/-13
  • VGhlIEdhbWU=
    • View Profile
    • darl181.webuda.com
Re: Axe Cuberunner
« Reply #156 on: October 10, 2010, 12:58:04 pm »
Does the background ever change back to white after it turns black (2000 points or so), or does it stay that way?  I remember playing the Flash version and there were 4-5 color themes.
Vy'o'us pleorsdti thl'e gjaemue

ASHBAD_ALVIN

  • Guest
Re: Axe Cuberunner
« Reply #157 on: October 10, 2010, 01:03:57 pm »
I think it stays black.

Offline squidgetx

  • Food.
  • CoT Emeritus
  • LV10 31337 u53r (Next: 2000)
  • *
  • Posts: 1881
  • Rating: +503/-17
  • rawr.
    • View Profile
Re: Axe Cuberunner
« Reply #158 on: October 10, 2010, 01:17:08 pm »
I think it stays black.

This is true.
But it won't be soon ;D

ASHBAD_ALVIN

  • Guest
Re: Axe Cuberunner
« Reply #159 on: October 10, 2010, 01:18:49 pm »
I think it stays black.

This is true.
But it won't be soon ;D

Know what will be cool?  Flashing between black and white!  Not only would it give players a seizure, it would also make it diffucult in later plarts ;)

Offline JosJuice

  • LV10 31337 u53r (Next: 2000)
  • **********
  • Posts: 1344
  • Rating: +66/-14
    • View Profile
Re: Axe Cuberunner
« Reply #160 on: October 10, 2010, 01:21:30 pm »
I think it stays black.

This is true.
But it won't be soon ;D

Know what will be cool?  Flashing between black and white!  Not only would it give players a seizure, it would also make it diffucult in later plarts ;)
But that results in grayscale...
Unless it's done slowly, but that reduces the chance of seizures. D:

ASHBAD_ALVIN

  • Guest
Re: Axe Cuberunner
« Reply #161 on: October 10, 2010, 01:23:30 pm »
I think it stays black.

This is true.
But it won't be soon ;D

Know what will be cool?  Flashing between black and white!  Not only would it give players a seizure, it would also make it diffucult in later plarts ;)
But that results in grayscale...
Unless it's done slowly, but that reduces the chance of seizures. D:

No, it will be slow enough to not be grayscale but fast enough to hurt your eyes.  Let's say it inverts the screen every 2-3 screen updates/movement loops.  That would be sick :D

Offline squidgetx

  • Food.
  • CoT Emeritus
  • LV10 31337 u53r (Next: 2000)
  • *
  • Posts: 1881
  • Rating: +503/-17
  • rawr.
    • View Profile
Re: Axe Cuberunner
« Reply #162 on: October 10, 2010, 01:36:07 pm »
WHAT

you read my mind! i'm not kidding...now the surprise is lost lol :(
« Last Edit: October 10, 2010, 01:36:28 pm by squidgetx »

ASHBAD_ALVIN

  • Guest
Re: Axe Cuberunner
« Reply #163 on: October 10, 2010, 01:39:14 pm »
Oh seriously?

I guess I really suck right now :D

Sorry... :(
« Last Edit: October 10, 2010, 01:41:11 pm by ASHBAD_ALVIN »

Offline DJ Omnimaga

  • Clacualters are teh gr33t
  • CoT Emeritus
  • LV15 Omnimagician (Next: --)
  • *
  • Posts: 55943
  • Rating: +3154/-232
  • CodeWalrus founder & retired Omnimaga founder
    • View Profile
    • Dream of Omnimaga Music
Re: Axe Cuberunner
« Reply #164 on: October 10, 2010, 02:51:45 pm »
I think it stays black.

This is true.
But it won't be soon ;D

Know what will be cool?  Flashing between black and white!  Not only would it give players a seizure, it would also make it diffucult in later plarts ;)
But that results in grayscale...
Unless it's done slowly, but that reduces the chance of seizures. D:
I can do that in my Supersonic Ball game. Check in this video at 02:09 :


I invert everything every frame, creating some cool effects (although on emulator it can be a bit seizure-inducing :P)