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I hope it stops at like half-way though, or else it'd be hard.
First, when you reach the right of the screen (you have a score higher than 4600), you can lose and the ball won't move anymore (or you could get an unlimited score)I also made an update, with optimizations (309 bytes saved). You'll find it in the first post.
@Dj Omnimaga : I could do a linked multiplayer, but i would have to test it first. Does someone got 2 Ti 83+/84+ with not broken link ports, to try betas
I made an update, with optimizations (309 bytes saved), and the Alpha key for player 2 has been removed by math key. You'll find it in the first post.
Quote from: Fast Crash on December 23, 2010, 07:55:34 amI made an update, with optimizations (309 bytes saved), and the Alpha key for player 2 has been removed by math key. You'll find it in the first post.309 bytes is a pretty great optimization And glad you're working on multi-calc mode! Can't wait to see how this turns out. Not too many linking Axe games yet.
!If A-20code...End
If A=20code...End