Author Topic: Axe game : Avoid  (Read 19887 times)

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Offline Fast Crash

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Axe game : Avoid
« on: December 22, 2010, 11:50:37 am »
In this post you will find the lastest version of this game

Avoid v1.5.2

the goal of the game is to avoid the walls that are going in your face  :P

It features single player mode, multiplayer on calc and also linked multiplayer !!!
 :w00t:


== Linking issues ==

Good : The linking works without any problem !  :)

Bad : The linking doesn't work but you can still exit by pressing [CLEAR]

Crash : Don't try linking multiplayer ! It crashes your calc !

Ti 83+ as host :
to Ti 83+ : unknow
to Ti 83+ SE : unknow
to Ti 84+ : unknow
to Ti 84+ SE : unknow
to Ti NSpire : unknow

Ti 83+ SE as host :
to Ti 83+ : unknow
to Ti 83+ SE : unknow
to Ti 84+ : unknow
to Ti 84+ SE : unknow
to Ti NSpire : unknow

Ti 84+ as host :
to Ti 83+ : unknow
to Ti 83+ SE : unknow
to Ti 84+ : Good
to Ti 84+ SE : Good
to Ti NSpire : unknow

Ti 84+ SE as host :
to Ti 83+ : unknow
to Ti 83+ SE : unknow
to Ti 84+ : Good
to Ti 84+ SE : unknow
to Ti NSpire : unknow

Ti NSpire as host :
to Ti 83+ : unknow
to Ti 83+ SE : unknow
to Ti 84+ : unknow
to Ti 84+ SE : unknow
to Ti NSpire : unknow

Please post your result !






« Last Edit: March 29, 2011, 12:14:08 pm by Fast Crash »

Offline Munchor

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Re: Axe game : Avoid
« Reply #1 on: December 22, 2010, 11:53:23 am »
Fast Crash, that's so totally awesome, the title screen animation is great, the graphics are good, the engine looks great. Does the speed rise along with time?

Nice job! You got +1 for that!

Offline Fast Crash

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Re: Axe game : Avoid
« Reply #2 on: December 22, 2010, 11:54:28 am »
no the speed doesn't increase, but the ball is more and more on the right of the screen, so you have less and less time to see the walls

Offline Munchor

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Re: Axe game : Avoid
« Reply #3 on: December 22, 2010, 11:55:18 am »
no the speed doesn't increase, but the ball is more and more on the right of the screen, so you have less and less time to see the walls

Perfect!

Axe game :D

EDIT: Tried the game, it looks very hard in the normal mode :S
« Last Edit: December 22, 2010, 11:56:54 am by ScoutDavid »

Offline shmibs

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Re: Axe game : Avoid
« Reply #4 on: December 22, 2010, 01:38:37 pm »
not too shabby!
the controls are a little touchy, and you switch the [press clear] when the player dies to [press 2nd] as that is slightly annoying, but i really like how your menu integrates seamlessly with the game.

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Re: Axe game : Avoid
« Reply #5 on: December 22, 2010, 01:41:46 pm »
Very nice work, man!  This is a great axe game, and even better for your first!  BRAVO!

I guess you're like me, you really like special effects in your game like in menus and such :)

Again, nice job :)

Offline Munchor

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Re: Axe game : Avoid
« Reply #6 on: December 22, 2010, 02:06:45 pm »
The menu animation is really cool!

Offline DJ Omnimaga

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Re: Axe game : Avoid
« Reply #7 on: December 22, 2010, 02:07:36 pm »
Pretty nice, I like the idea. I also love the menu. Nice job so far. :)

I think this is the wrong sub-forum, though. :P (projects goes there). :P

Offline Michael_Lee

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Re: Axe game : Avoid
« Reply #8 on: December 22, 2010, 02:13:33 pm »
I moved this thread.  Being a mod is fun! :)

I like the game, especially (as everybody is saying) the integrated menu.
You even added multiplayer!
I also liked the way you ramped up the difficulty over time by moving the ball to the right side.  In theory, could a player survive so that their ball is completely to the right?  If so, what happens?
« Last Edit: December 22, 2010, 02:14:00 pm by Michael_Lee »
My website: Currently boring.

Projects:
Axe Interpreter
   > Core: Done
   > Memory: Need write code to add constants.
   > Graphics: Rewritten.  Needs to integrate sprites with constants.
   > IO: GetKey done.  Need to add mostly homescreen IO stuff.
Croquette:
   > Stomping bugs
   > Internet version: On hold until I can make my website less boring/broken.

Offline DJ Omnimaga

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Re: Axe game : Avoid
« Reply #9 on: December 22, 2010, 02:19:57 pm »
I guess it could be possible if BuckeyeDude ever added rewinding in Wabbitemu so we can achieve luck manipulation :evil: like in TAS'es

By the way Fast Crash are you planning to add a linked multiplayer mode?

Offline Deep Toaster

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Re: Axe game : Avoid
« Reply #10 on: December 22, 2010, 02:20:29 pm »
I moved this thread.  Being a mod is fun! :)

Apparently I clicked Move right after you moved it :P

This looks really fun. And as everyone said, the menu is pretty awesome. Nice job using game sprites in the menu!




Offline Builderboy

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Re: Axe game : Avoid
« Reply #11 on: December 22, 2010, 03:20:36 pm »
Again, to reiterate, loving the menu! :D All the effects you implemented are awesome :D

Offline ztrumpet

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Re: Axe game : Avoid
« Reply #12 on: December 22, 2010, 03:22:31 pm »
Wow, this is great.  It goes on my calc for sure.  Wonderful job! ;D

Offline Munchor

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Re: Axe game : Avoid
« Reply #13 on: December 22, 2010, 04:06:47 pm »
Wow, this is great.  It goes on my calc for sure.  Wonderful job! ;D

I agree, a great game to spend time in classes for me :D Oh wait, I gotta get good grades :S

Offline jnesselr

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Re: Axe game : Avoid
« Reply #14 on: December 22, 2010, 05:59:31 pm »
Whoa, this is actually really good. I think the menu is wonderfully done, too!

Do you move the ball right, or does it move by itself? because wouldn't there be a point where, if you can predict the future I guess, it would go off the right side of the screen?