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Nice, that might be useful to some people to quickly generate menus.Personally I would probably use DCS guis, but your version has the ability to run without dependencies.Is it normal that the generator program takes about 20 seconds to startup, though?
Personally I would probably use DCS guis, but your version has the ability to run without dependencies.
20 seconds?It takes about 10 seconds to me. It's quite weird taking so long though.
Albert, Ashbad and I are working on those (at an unfortunately low rithm though).
True, it is kinda sad that you have to have a 3 or so page app to run a GUI in basic, if you or your end-user doesn't use all of DCS.
Quote from: Scout on April 23, 2011, 09:24:33 amAlbert, Ashbad and I are working on those (at an unfortunately low rithm though).Oh, before I forget, could you add and commit the Axe native GUI program in so I can convert?
Quote from: Scout on April 23, 2011, 09:24:33 am 20 seconds?It takes about 10 seconds to me. It's quite weird taking so long though..NET does take a while to load, especially on slower computers. After it loads though, any other .NET application (or the same one) will load almost instantaneously, max 5 seconds.
This thing is pretty awesome I think it'll really help some people make utils in Axe.
I think we should continue to work on this. DrawfWM is a shell, not a GUI library, although like DCS, it will expose the GUI library as well. This project's goal is to make an independent GUI library, in which I think we could do nicely. At the same time, either we or SirCmpwn can make Axe wrappers for it.However, my main focus at the moment is wxWabbitemu, since there's quite a demand for such an app, and my C++ skills are growing as well, enabling me to contribute more.
Quote from: Deep Thought on May 21, 2011, 10:21:43 amThis thing is pretty awesome I think it'll really help some people make utils in Axe.Thanks, but it is finished. Neither Ashbad nor me nor albert are working on this anymore.