Hopeful features for the future:
* Have it playable. // Gameplay is definetely going to be tricky
**Very easy to do, just not bothering right now
* Have editable songs. // You will need quite a big Appvar, 1 for each or one for all? I recommend first
**Songs are actually extremely small. 1 note takes up 3 bytes, I can change this to 2, but i don't want to do the math right now.
* Have Save songs save only what has been written. // Same thing as above
** Sounds easy but I just couldn't get it right. I am not working on that right now because it guarantees at least 50 ram clears to work it out.
* Have Slurs. // Slurs? That would be unthinkable for my level, but you can always try it
**Extremely easy. But would require another byte in memory
or 1/8 more (might try that)
** I was just saying have a set time between notes for resting and if slurred, not rest.
* Better quality // I can't see how you can get better quality, you mean the sound?
** Better sound quallity, I will check soon if for(?,0,7):Vertical-:end then draw the new note would be faster than clrDraw then draw all the notes
* Better fingerings. You will need 5 Keys, hence I recommend the 5 keys right below the screen for the gameplay
** Again, I honestly don't care right now. I just want the top quality sound before other stuff.
* Keys to change notes/time length. (easy and will come soon) // Nice.
** Done for note length but math class ended before I could do notes.
Concerning Gameplay and Graphics:
> I think the notes should start in the upper part of the screen and go down to a line very close to the bottom of the screen:
* do it right now if you want, I just didn't want to do the math right now.