Author Topic: Axe Guitar Hero.  (Read 12330 times)

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Offline Happybobjr

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Re: Axe Guitar Hero.
« Reply #60 on: December 22, 2010, 06:57:21 pm »
i have i think.
The only change is a couple of optimizations and skipping to notes with buttons.

I haven't had time with all my finals.
Japanese final was one of the hardest i have every experienced.
We had a speaking part- one conversation.
A writing part- a paragraph
A reading comprehension part- one page of reading Japanese.


Yes I have doodled with TRON, but that takes so little effort right now.
I have a completely free day tomorrow assuming i don't have to clean the house all day and i expect some progress in most of my projects and some screenies.
School: East Central High School
 
Axe: 1.0.0
TI-84 +SE  ||| OS: 2.53 MP (patched) ||| Version: "M"
TI-Nspire    |||  Lent out, and never returned
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Offline DJ Omnimaga

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Re: Axe Guitar Hero.
« Reply #61 on: December 23, 2010, 12:05:56 am »
More than one sound at once would be cool. I didn,t figure out how to achieve this yet, though, without getting a weird static noise. You will have to experiement for a while.

Good luck on your projects!

Also Japanese seems pretty hard considering they totally use a different alphabet. X.x

Offline Munchor

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Re: Axe Guitar Hero.
« Reply #62 on: December 23, 2010, 05:21:33 am »
More than one sound at once would be cool. I didn,t figure out how to achieve this yet, though, without getting a weird static noise. You will have to experiement for a while.

Good luck on your projects!

Also Japanese seems pretty hard considering they totally use a different alphabet. X.x

MT3 by KermM is not Axe, but in Assembly managed stereo and many sounds at once :)

Offline Happybobjr

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Re: Axe Guitar Hero.
« Reply #63 on: December 23, 2010, 10:02:54 am »
ya, but they didn't require key presses between sounds.
School: East Central High School
 
Axe: 1.0.0
TI-84 +SE  ||| OS: 2.53 MP (patched) ||| Version: "M"
TI-Nspire    |||  Lent out, and never returned
____________________________________________________________

Offline Munchor

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Re: Axe Guitar Hero.
« Reply #64 on: December 23, 2010, 10:03:50 am »
ya, but they didn't require key presses between sounds.

Yes, it's just a player. It's my way of saying: "It is possible, but hard".

Offline Happybobjr

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Re: Axe Guitar Hero.
« Reply #65 on: December 23, 2010, 10:16:29 am »
I am going to releasing If someone wants to look for optimizations in my code, it would be great before i start working all the suggestions in today.

Note: most of what i shall be working on is for developing tools only.  to make tests about speeds etc.
« Last Edit: December 23, 2010, 10:16:46 am by happybobjr »
School: East Central High School
 
Axe: 1.0.0
TI-84 +SE  ||| OS: 2.53 MP (patched) ||| Version: "M"
TI-Nspire    |||  Lent out, and never returned
____________________________________________________________

Offline jnesselr

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Re: Axe Guitar Hero.
« Reply #66 on: December 23, 2010, 10:59:00 am »
I haven't had time with all my finals.
Japanese final was one of the hardest i have every experienced.
We had a speaking part- one conversation.
A writing part- a paragraph
A reading comprehension part- one page of reading Japanese.
I really wish I could have taken a japanese course. I want to learn the language.

Offline Happybobjr

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Re: Axe Guitar Hero.
« Reply #67 on: December 23, 2010, 10:59:48 am »
our school just started this year.
last year we had German.
School: East Central High School
 
Axe: 1.0.0
TI-84 +SE  ||| OS: 2.53 MP (patched) ||| Version: "M"
TI-Nspire    |||  Lent out, and never returned
____________________________________________________________

Offline Munchor

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Re: Axe Guitar Hero.
« Reply #68 on: December 23, 2010, 11:34:15 am »
I will learn Russian next year :) (wrong topic?)

Offline Happybobjr

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Re: Axe Guitar Hero.
« Reply #69 on: December 23, 2010, 11:44:05 am »
maybe, but as long as a mod doesn't mind.
If a new topic was started the conversation wouldn't continue.
School: East Central High School
 
Axe: 1.0.0
TI-84 +SE  ||| OS: 2.53 MP (patched) ||| Version: "M"
TI-Nspire    |||  Lent out, and never returned
____________________________________________________________

Offline jnesselr

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Re: Axe Guitar Hero.
« Reply #70 on: December 23, 2010, 11:46:32 am »
maybe, but as long as a mod doesn't mind.
If a new topic was started the conversation wouldn't continue.
How exactly would you do double notes, if not for Stereo? Each line on the port represents a L or R speaker, right?

Offline Happybobjr

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Re: Axe Guitar Hero.
« Reply #71 on: December 23, 2010, 12:43:48 pm »
huh, line?

i thinki know what you are saying so yes.

i was saying play 5000 of note A, 5000 of note B, over and over for a length and see where it gets me.
School: East Central High School
 
Axe: 1.0.0
TI-84 +SE  ||| OS: 2.53 MP (patched) ||| Version: "M"
TI-Nspire    |||  Lent out, and never returned
____________________________________________________________

Offline jnesselr

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Re: Axe Guitar Hero.
« Reply #72 on: December 23, 2010, 12:45:11 pm »
huh, line?

i thinki know what you are saying so yes.

i was saying play 5000 of note A, 5000 of note B, over and over for a length and see where it gets me.
That is a good idea. I don't remember how you figure out what notes are what, though.

Offline Munchor

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Re: Axe Guitar Hero.
« Reply #73 on: December 23, 2010, 04:03:26 pm »
huh, line?

i thinki know what you are saying so yes.

i was saying play 5000 of note A, 5000 of note B, over and over for a length and see where it gets me.

By the way, is there a maximum time limit? I think there is, but how long?

Offline Happybobjr

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Re: Axe Guitar Hero.
« Reply #74 on: December 23, 2010, 04:16:01 pm »
60000 per note.

i can change that to 65000 though with 0 effort.
« Last Edit: December 23, 2010, 04:16:31 pm by happybobjr »
School: East Central High School
 
Axe: 1.0.0
TI-84 +SE  ||| OS: 2.53 MP (patched) ||| Version: "M"
TI-Nspire    |||  Lent out, and never returned
____________________________________________________________