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Thanks for adding additional mines via scrolling! That looks awesome! By now the best Ti-83+ minesweeper game on the market.
hmm... the scrolling looks a bit slow and messy. it should only have to increment/decrement one variable, right? what's slowing it down?
Currently 18 by 18. 18 feels arbitary, but it's because of the size limitation on the free RAM space. 18x18 is the maximum I could stuff into L1.But if I use appvars instead of L1 to store my (temporary) map data, I could extend it infinitely (Although it would be best to add a limit, for the sake of speed and sanity).
Why don't you check each time for size? For instance, 10*20 would fit, but you can't enter it in. I think that would be a nice addition.
Hmmmm why is 18x18 the max? 18x18 is only 324, and L1 is much larger than that. heck you could get away with 27x27 and still be good. Are you using 2 bytes for each tile?