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Well I think I'm just gonna put my two cents in.I feel like the idea of wrap around is a little taboo in Minesweeper. I just think it will mess with people who go in expecting to play a normal Minesweeper game but then when a number on the edge says four but they can only find two touching ones, it might mess with them and think the game is flawed. Even if you put it in a Readme.txt file there is no guarantee people will read it. Also the wrap around expansion is a little odd too because that would be completely new and odd to some people. Like I know for a fact those would mess with me unless I really focused and remembered those things.
As for what you were calling map looping. I like this idea, though not in the context you were saying. I think you should be able to scroll out to the end of the map and then when you go one more over it wraps back to the first row/column. Code: [Select]1234 1234123X X2341234 12341234 1234
1234 1234123X X2341234 12341234 1234
It'll be odd if you do:Code: [Select]1234 2341123X 234X1234 23411234 2341I could be wrong, but that's what it sounded like you were saying.
1234 2341123X 234X1234 23411234 2341
Determine X and YFor(A,0,[total_rows]) For(B,0,[total_cols]) Pt-On(6*A+X,6*B+Y,Picture stuff) EndEnd